View Full Version : What is Sim ballin?
jimmyjam070
03-13-2009, 04:32 PM
What is sim balling? What is allowed and what's not allowed? Can you user catch? Can you set up nanos?
Is it just not take advantage of the AI?
xX SNAKE Xx
03-13-2009, 05:00 PM
Everyone has their own definition of ''sim'', mine is :
A bunch of cry babies that don't know how to adjust...
of course glitching is not included in this...
snaponic
03-13-2009, 05:02 PM
the problem i have with sim is its so subjective.For the last 2 years i have given up on sim leagues, just not fun too much whining.
jimmyjam070
03-13-2009, 05:05 PM
exactly. when and when not can I user? I don't understand it
jimmyjam070
03-13-2009, 05:07 PM
what's up with the eafl? I'm so sick of online play. I need to find competition elsewhere, not that there arn't good players online, there's plenty that are probably better than me, but there's too much cheating. do you know of any other leagues or competitive play?
jimmyjam070
03-13-2009, 05:09 PM
what do you mean by glitching tho, RC curls or like qb walk. Or deep posts or like qb morphing into the centers butt? or like FG blocks
jimmyjam070
03-13-2009, 05:17 PM
here is my rc technique. When someone is in cover 3, so say a flat deep combo, I L trigger a a fade and turn around for a user catch. It's like a more consistent curl. And when some one runs buzz zones, I use a hitch to pull that buzz done to give me room to turn around and make the user. I'm not out jumping anyone I'm just taking advantage of spots and holes in the Dfense. If some one comes out in a dp,bzz, flat combo, I run trips curl flat corner. The flat occupies the flat defender, the curl occupies the buzz, and then I have room to turn around in the spot between the deep zone and above the buzz zone attached to the curl route. Idk if this would work in real football but it would probably, and if the buzz doesn't cover the curl i throw it to the curl. In real football all you'd need is a good throw and a good receiver to go up and make the catch. I mean what do you guys think of this opposed to Rc level routes and curls. Would this be sim or no?
Or like L triggering a post route? Just shielding the defender and making the catch in front of him.
And then nanos. I set up overload blitzes, how is this a glitch it's not lol. It would work the same way in real football. how can nanos be a glitch?
and if your basing sim ball on real fb like out of the nfl then Larry Fitgerald would have to be banned from the nfl, Randy Moss too. Kurt Warners exact words were I just throw it to Fitzgerald and he out-jumps everyone.
Booker T316
03-13-2009, 07:00 PM
If you have to ask, most likely your not Sim. You may be a srt8 player but your not sim. Overloads are fine in Sim play but stacking of one's players isn't Sim, it takes atvantage of the AI. Running the X Clown is cheese ball not Sim.
What is sim balling?
"Sim-balling" is making up unwritten rules that cater to your own skill-set and whining whenever someone breaks these unwritten rules.
Booker T316
03-13-2009, 07:59 PM
"Sim-balling" is making up unwritten rules that cater to your own skill-set and whining whenever someone breaks these unwritten rules.
That's sounds very smart! If you have to play that way then play that way. Sim players play a style that's close to real Football, so yes, I won't FB dive you all game, or QB sneak out of the goal line all game long. Yes its in the game, but you don't have to play that way. If you need exploits to win, its up to you.
Rasdrizzy420
03-13-2009, 08:38 PM
Being sim in madden is a huge grey area.What is,what aint?If u do something that couldnt or wouldnt happen in a real game its not sim.Like putting Chris Johnson at fb or having ur entire o based on screen passes.I mean with glitches like the center morph or qb walk it shouId be common sense they aint sim.If u dont know most of the things that happen in real football either hit up utube or get another game...or learn how to rc really well lol.
Calhoun County
03-13-2009, 09:51 PM
Sim is NFL style play you see on Sundays. I have a lot of respect for sim players because they compete with out exploits, I don't respect the ones that whine. If Sim plays Tourney and loses without questioning his opponent tatics and chalks up the L then you got to respect the guy. But I've seen a lot of cases lately where tourney style ballers are question other tourney style ballers............. are we serious? I thought it was funny. I've noticed most of the good sim ballers have a far better understanding of real football. I want say they play with they're own unwritten rules because at some point we all do its just like a tourney baller upset with a sim baller for running drag routes all game thus meaning the tourney baller has unwrittten rules concerning drag routes. My thing is you play your game and Ill play mines. I hate sim players that whine as well as tourney players that whine out of all people.
That's sounds very smart! If you have to play that way then play that way. Sim players play a style that's close to real Football, so yes, I won't FB dive you all game, or QB sneak out of the goal line all game long. Yes its in the game, but you don't have to play that way. If you need exploits to win, its up to you.
Well, there's stuff I don't do. In 09, I rarely FB Dive. I never RC or roll-out deep post either. In 08, there was stuff I didn't do either. Back in 05, I didn't use the studda much - and if I remember correctly - your studda was one of the nicest. You were known for a sick nano too. If I'm mistaken, I apologize. I was old school MA, before Gamespot ruined those forums.
This post isn't meant as anything more than a little ribbing, but the following advice you should take to heart. Play your game and let your opponent play his. Don't ever let "cheese" or "exploits" rest as your excuse for why the game didn't go as you planned. You have no power over your opponent's gameplan. The only control rests with your own. I see nothing as "cheese" or an "exploit" because I see the game simply as it is.
Personally, I want every opponent to be at their absolute best - and for them to be at their best - they must use every weapon their gameplan has developed through. I'll never belittle anyone because they play differently than I do. Instead, I embrace all good competition. I want them at their best. I'll work to be at mine. That makes for the best games.
jimmyjam070
03-15-2009, 01:08 PM
it sucks that nanos aren't sim cause I became a fan of trying to create good nanos
jimmyjam070
03-15-2009, 01:10 PM
what about rolling out to one side of the field and then throwing it to the opposite side of the field and the dudes wide open, i feel like every sim baller does that, that seems like it's taking advantage of the ai
jimmyjam070
03-15-2009, 01:21 PM
i dont see how stacking is taking advantage of the AI. If i blitz 5 and overload one side, and have my dlinemen engage the gr n tk on that side, and my opponent doesn't slide protect, that's stupid on his part, and naturally the center would have to try and come over to block. In football you can stand anywhere on the field you want lol. There's no rule that you cant stand nose to nose with a tackle if your an OLB. And if im good enough to disguise where my blitz is coming from by stacking a bunch of people, that's playing defense, when ever you show blitz it looks exactly the same, so actually.....in my opinion, stacking, and creating your own blitzes, and disguising where your blitz is coming from is MORE realistic than the Sim ballers who limit themselves to the small number of blitzes Madden gives to us. This is why I think Madden 10 should allow us to create plays, which would be amazing.
In conclusion, SIMMAH DOWN NAH!
And I agree that Rcing is not good maybe, unless it's make it rain. MIR in the endzone, Larry Fitzgerald that's all I gotta say. I'm sure plenty of coaches in the NFL complain about him. Imagine if they stopped playing the cardinals because they didn't want to happen haha. Or if they decided to cheat them, by just walking up the field with their quarterback haha. I think the curl and the levels route is cheesy cause those are the most unrealistic. Maybe certain corner routes. I could run a corner with L trigger vs any type of zone all day unless you blitz me and I check it down. and then the fade I think is cheezy but not vs certain coverages, same with the corner. if you leave the sidelines with just a deep zone or a flat route i should be able to go and get it, it's just an enhanced curl which would be open just the same. At least using L trigger that's how i do it.
I mean when I throw a corner route and I don't user it, the dude runs out of bounds every time I don't get it, why can't I just adjust his route so he makes the catch? I'm talking vs like a cov 3 where that corner is wide open.
jimmyjam070
03-15-2009, 01:22 PM
i dont see how stacking is taking advantage of the AI. If i blitz 5 and overload one side, and have my dlinemen engage the gr n tk on that side, and my opponent doesn't slide protect, that's stupid on his part, and naturally the center would have to try and come over to block. In football you can stand anywhere on the field you want lol. There's no rule that you cant stand nose to nose with a tackle if your an OLB. And if im good enough to disguise where my blitz is coming from by stacking a bunch of people, that's playing defense, when ever you show blitz it looks exactly the same, so actually.....in my opinion, stacking, and creating your own blitzes, and disguising where your blitz is coming from is MORE realistic than the Sim ballers who limit themselves to the small number of blitzes Madden gives to us. This is why I think Madden 10 should allow us to create plays, which would be amazing.
In conclusion, SIMMAH DOWN NAH!
And I agree that Rcing is not good maybe, unless it's make it rain. MIR in the endzone, Larry Fitzgerald that's all I gotta say. I'm sure plenty of coaches in the NFL complain about him. Imagine if they stopped playing the cardinals because they didn't want to happen haha. Or if they decided to cheat them, by just walking up the field with their quarterback haha. I think the curl and the levels route is cheesy cause those are the most unrealistic. Maybe certain corner routes. I could run a corner with L trigger vs any type of zone all day unless you blitz me and I check it down. and then the fade I think is cheezy but not vs certain coverages, same with the corner. if you leave the sidelines with just a deep zone or a flat route i should be able to go and get it, it's just an enhanced curl which would be open just the same. At least using L trigger that's how i do it.
I mean when I throw a corner route and I don't user it, the dude runs out of bounds every time I don't get it, why can't I just adjust his route so he makes the catch? I'm talking vs like a cov 3 where that corner is wide open.
jimmyjam070
03-15-2009, 01:24 PM
sim ballers shouldn't be allowed to use fast quarterbacks either so when their hot read isn't what they thought it was they can't run all over the place like crazy people
rjmcc01
03-17-2009, 12:53 PM
Stacking in Madden takes advantage of AI because the OLINE cannot come over to protect like they would in the NFL...that's just common sense...
As far as fast QB's go...most sim ballers don't...and if they do and are forced to scramble, that's just what they do...they don't run all over the backfield and fire it across their body to wide open dudes...until you play in a true sim league you don't know what sim football is....lots of sim players are more straight than sim.
Rasdrizzy420
03-18-2009, 10:16 PM
If u want true sim ball ur barking up the wrong tree.Theres a lot of unsim things u have to do on offense an defense to counter the poor game design.Like the wrs get open fast no matter who they are.Whats a sim counter to this?Wait a extra second to throw when a slow recievers already open?Its just not logical.
rjmcc01
03-19-2009, 02:18 PM
If u want true sim ball ur barking up the wrong tree.Theres a lot of unsim things u have to do on offense an defense to counter the poor game design.Like the wrs get open fast no matter who they are.Whats a sim counter to this?Wait a extra second to throw when a slow recievers already open?Its just not logical.
Well obviously NOBODY is playing MAN D....it has nothing to do with SIM or TOURNEY tho.
Well obviously NOBODY is playing MAN D....it has nothing to do with SIM or TOURNEY tho.
Actually, before I quit the game I was mixing in alot of man based D. Most players had no clue how to handle it. Of course, it didn't have to hold up for long. The key is making it look like zone pre-snap - and having zone defenders sitting in their hot throw areas.
The reaction would generally be like, "Man? Hot read ... not there!" Sack!!! - or they would just roll-out, right into a defender. ;)
jimmyjam070
03-20-2009, 12:10 PM
yah man can be a pain in the balls sometimes. alot of the times dudes will leave one or 2 receievers uncovered tho you just gotta attack that. you didn't quit the game that's a ridiculous thing to say gav
Rasdrizzy420
03-20-2009, 01:56 PM
Well obviously NOBODY is playing MAN D....it has nothing to do with SIM or TOURNEY tho.
How does man d have nothing to do with being sim?The last time i checked part of the strategy while playing offense is figuring out if the d is in zone or man 2 man.The reason u cant have a man heavy scheme is just like i said poor game design.
yah man can be a pain in the balls sometimes. alot of the times dudes will leave one or 2 receievers uncovered tho you just gotta attack that. you didn't quit the game that's a ridiculous thing to say gav
Well, I've played only one game in the last two months. For me, that's the equivalent of quitting.
I'm a little bored with the game. The playbooks are very generic and hot reading takes too long on NG. This year lacks the creative tools that keeps me interested in the late months.
jimmyjam070
03-24-2009, 01:02 PM
thas why they shud let us create our own books...im getting into playing sim now, its alot more challenging since I cant just rocket a fade or curl whenever i need to. I get pissed when people cheat me and then I stop playing for extended periods of time. But playing defense will always be fun ahah with troy polamalu. User pick city.
jimmyjam070
03-24-2009, 01:03 PM
play me then man, my gamer tag is Jimmyjam070, since your done with madden 09 you can pass on all your tips to me ahah
rjmcc01
03-24-2009, 01:46 PM
How does man d have nothing to do with being sim?The last time i checked part of the strategy while playing offense is figuring out if the d is in zone or man 2 man.The reason u cant have a man heavy scheme is just like i said poor game design.
Well then what do you mean by wr's getting open so quick? That's not happening in to me or anybody in my league lol...We keep people to less than 100 passing yards sometimes.
Gav, I throw a bit of man in as well, very usefull. A couple guys in the league I'm in do as well. Something different i Guess...
Jimmy...see, playing sim is a whole nother ball game. You should post up in the PML league thread for some labbing with sim guys...
play me then man, my gamer tag is Jimmyjam070, since your done with madden 09 you can pass on all your tips to me ahah
I've pretty much put up mostly everything I know or use on these boards.
Booker T316
03-25-2009, 02:19 PM
Well, there's stuff I don't do. In 09, I rarely FB Dive. I never RC or roll-out deep post either. In 08, there was stuff I didn't do either. Back in 05, I didn't use the studda much - and if I remember correctly - your studda was one of the nicest. You were known for a sick nano too. If I'm mistaken, I apologize. I was old school MA, before Gamespot ruined those forums.
This post isn't meant as anything more than a little ribbing, but the following advice you should take to heart. Play your game and let your opponent play his. Don't ever let "cheese" or "exploits" rest as your excuse for why the game didn't go as you planned. You have no power over your opponent's gameplan. The only control rests with your own. I see nothing as "cheese" or an "exploit" because I see the game simply as it is.
Personally, I want every opponent to be at their absolute best - and for them to be at their best - they must use every weapon their gameplan has developed through. I'll never belittle anyone because they play differently than I do. Instead, I embrace all good competition. I want them at their best. I'll work to be at mine. That makes for the best games.
Your right I was sick back then but I stop playing Tourney style or Glitch Ball and grew up and went back to work, hey it was hard work, working on exploits to get my madden game tight. so i decided to start to play for fun, by playing for fun. It allows me to not work so hard to find plays that you cant stop, and enjoy the Eb and flow of the game you know the "X's" and "O's".
Your right I was sick back then but I stop playing Tourney style or Glitch Ball and grew up and went back to work, hey it was hard work, working on exploits to get my madden game tight. so i decided to start to play for fun, by playing for fun. It allows me to not work so hard to find plays that you cant stop, and enjoy the Eb and flow of the game you know the "X's" and "O's".
I respect the X's and O's style, but I won't look down upon any style.
I get the most fun by playing players of all different styles. Some of the most fun games I ever played were those old MA brawls. I didn't know any sick nanos - and I didn't use the studda - but I wanted my opponent to use anything he felt comfortable using. Those games were awesome because everyone brought a new and refreshing challenge to the table. That's the same outlook I take today. Do what you do - and I'll see what I have for it. No predisposed rules; let's just play.
Sadly, 09's playbooks are so generic - and playmaker is so limiting - that exploring the full dynamics of the game through creativity is almost impossible. The game was great early in the year, but it peaked early. No intricacies are left to explore. Creativity in 09 has hit a dead-end, at least for me anyway.
I've found that although players that whine and make excuses can be good - they can never be as good as they can be - unless their complaints are tongue-in-cheek. Once we, as competitors, start making excuses - or adding a "yeah, but" into the equation - we won't search the recesses of ourselves for an applicable answer - because we'll be content just to let our abilities remain as they are. Our excuses will be our answer. Sadly, most "sim" ballers fall into this category.
I'm not pointing at anyone in particular. I'm merely just thinking and typing at the same time.
NOBLE
03-27-2009, 02:18 AM
I've found that although players that whine and make excuses can be good - they can never be as good as they can be - unless their complaints are tongue-in-cheek. Once we, as competitors, start making excuses - or adding a "yeah, but" into the equation - we won't search the recesses of ourselves for an applicable answer - because we'll be content just to let our abilities remain as they are. Our excuses will be our answer. Sadly, most "sim" ballers fall into this category.
I'm not pointing at anyone in particular. I'm merely just thinking and typing at the same time.Can you post an example of what you're talking about here?
Booker T316
03-27-2009, 03:31 PM
I respect the X's and O's style, but I won't look down upon any style.
I get the most fun by playing players of all different styles. Some of the most fun games I ever played were those old MA brawls. I didn't know any sick nanos - and I didn't use the studda - but I wanted my opponent to use anything he felt comfortable using. Those games were awesome because everyone brought a new and refreshing challenge to the table. That's the same outlook I take today. Do what you do - and I'll see what I have for it. No predisposed rules; let's just play.
Sadly, 09's playbooks are so generic - and playmaker is so limiting - that exploring the full dynamics of the game through creativity is almost impossible. The game was great early in the year, but it peaked early. No intricacies are left to explore. Creativity in 09 has hit a dead-end, at least for me anyway.
Hey Gav if they had the formation switch like in the old days then most games wouldn't look the same. That way most players would work on their game, instead of copying others players styles. IMO.
Hey Gav if they had the formation switch like in the old days then most games wouldn't look the same. That way most players would work on their game, instead of copying others players styles. IMO.
I would be ok with that, but what I really want is more creative playbooks from the start - and the ability to have more options to make changes - especially on defense. The slowness of the defensive hot read really hampers defensive flexibility and creativity.
Can you post an example of what you're talking about here?
Not adjusting to something as quickly or as well as you can because you see it as an exploit - or making an excuse because you lost to what you believe was an exploit.
Don't waste energy on what you have no control over. Instead, maximize what you do have control over.
Booker T316
03-29-2009, 08:55 PM
I would be ok with that, but what I really want is more creative playbooks from the start - and the ability to have more options to make changes - especially on defense. The slowness of the defensive hot read really hampers defensive flexibility and creativity.
Yes, but thats what EA has control on.
Yes, but thats what EA has control on.
Tou'che'...
Although I'll get Madden, like I do every year, how good it is will dictate how much run it gets.
I haven't played 09 in over a month.
Booker T316
03-30-2009, 11:45 AM
Tou'che'...
Although I'll get Madden, like I do every year, how good it is will dictate how much run it gets.
I haven't played 09 in over a month.
And that's what EA needs to understand, their product isn't as good as in earlyier installments, hey back in 05, people still played it well in 07. This is what the Madden world is looking for again.
And that's what EA needs to understand, their product isn't as good as in earlyier installments, hey back in 05, people still played it well in 07. This is what the Madden world is looking for again.Agreed.
I just don't see how the game can improve that exponentially considering that there are things being held back to ensure improvement in the future.
These things that have been held back include alot that was already in the CG games.
Booker T316
03-30-2009, 08:43 PM
Agreed.
I just don't see how the game can improve that exponentially considering that there are things being held back to ensure improvement in the future.
These things that have been held back include alot that was already in the CG games.
I feel you on that, that's what's so sad. Well may be they will get it. Its like the BigMac nomater what country you visit the BigMac is a BigMac. And Madden will live on with its core group, but as that group gets older they better learn that newer doesn't meen better. The older gameplay was what hooked a lot of people on CG, get back to basic's and a new found joy for this game will be bigger than HALO.
I feel you on that, that's what's so sad. Well may be they will get it. Its like the BigMac nomater what country you visit the BigMac is a BigMac. And Madden will live on with its core group, but as that group gets older they better learn that newer doesn't meen better. The older gameplay was what hooked a lot of people on CG, get back to basic's and a new found joy for this game will be bigger than HALO.
CG tapered off improving after 05. I hope to see more improvements on NG, rather than less - but with the cutbacks EA has had - it's hard to imagine improvemts rivaling the CG glory days.
BTW - Whopper>>>Big Mac
It's just a shame that Burger King's fries are awful.
Booker T316
03-30-2009, 10:36 PM
CG tapered off improving after 05. I hope to see more improvements on NG, rather than less - but with the cutbacks EA has had - it's hard to imagine improvemts rivaling the CG glory days.
BTW - Whopper>>>Big Mac
It's just a shame that Burger King's fries are awful.
Touch'e my good man. I like Wendy's fries, IMO. Howw many of the MA crew move here? And still play Madden?
Booker T316
03-30-2009, 10:37 PM
CG tapered off improving after 05. I hope to see more improvements on NG, rather than less - but with the cutbacks EA has had - it's hard to imagine improvemts rivaling the CG glory days.
BTW - Whopper>>>Big Mac
It's just a shame that Burger King's fries are awful.
Touch'e my good man. I like Wendy's fries, IMO. How many of the MA crew move here? And still play Madden? NG or CG, Sim/Glitch?
Touch'e my good man. I like Wendy's fries, IMO. How many of the MA crew move here? And still play Madden? NG or CG, Sim/Glitch?
Wendy's is the best overall because both their sandwiches and fries are good.
Most of the ol' MAers are at TML - or still at SG. A few like you, Dawknest, and myself - came here.
Booker T316
03-31-2009, 08:39 PM
Wendy's is the best overall because both their sandwiches and fries are good.
Most of the ol' MAers are at TML - or still at SG. A few like you, Dawknest, and myself - came here.
Well at least S G is dead! And the guys on here need to start a wellcome back thred. Lol just joking....
Well at least S G is dead! And the guys on here need to start a wellcome back thred. Lol just joking....
MA was dead the minute Clark pimped it out to SG. That was BS.
jimmyjam070
04-02-2009, 04:36 PM
ill tell you waht sim balling is.....frustrating, because you want to punch whoever playing in the face for accusing you of being "unsim"
Booker T316
04-02-2009, 07:55 PM
ill tell you waht sim balling is.....frustrating, because you want to punch whoever playing in the face for accusing you of being "unsim"
That's what it meens to you. We can't condone slaping but a nice kick in the pants is cool.
jimmyjam070
04-08-2009, 04:32 PM
Madden loses its fun when people DC you....not when they complete RC curls on every play up the field for a TD (cuz I aint letting that happen lol)....it;s like playing your buddy who turns the console off you when you beat his *** before the game ends ahaha, good stuff
good thing online play is almost meaningless
jimmyjam070
04-08-2009, 04:33 PM
Remember- when you claim something is "cheap", especially if it’s something the designers clearly intended to be there, you’re attempting a very sophisticated judgment. Since most of you are morons, this is usually a very bad idea. Let's look at examples of things that are most often (and wrongly) declared "cheap" by retards:
ahahaha
jimmyjam070
04-08-2009, 04:38 PM
which "cheap" plays or tactics, and which "glitches" whatever you think they may be are happy accidents?
which do you think are "painfully obvious" bugs?
who was this guy again? the designer for street fighter?
which "cheap" plays or tactics, and which "glitches" whatever you think they may be are happy accidents?
which do you think are "painfully obvious" bugs?
who was this guy again? the designer for street fighter?
He was the lead designer for Street Fighter IV.
I tend to oversimplify things to keep my mindset right, but I think this guy hit it right on.
Rasdrizzy420
04-12-2009, 03:30 PM
I agree wit a lot of what Seth says.But he said cheese is something that wasnt intended to be in the game by the designers.So when looking at madden that would be rc,fb dive morph,dc,qb walk.But the main thing is eas a very lazy game developer.The had to run nba live in the ground b4 they made the last game playable.An with next gen it seems like their confused as well.There is evidence of this at the fact their still playing catch up with all the things that were in last gen.For example u still cant shade recievers.An it seems like they must get a group of monkeys to test the game b4 they ship it.Your telling me somebody actually lookin for bugs didnt notice how balls go through body parts?Or the ineffectiveness of man 2 man?Or the fact that no penalties occur besides holding an p.i?U can even do that one rc where u go out of bounds an back in cause theres no penalty for wrs goin out an comin back to catch.Dont get me started on franchise mode it seems like thats a lost cause.
jimmyjam070
05-05-2009, 03:25 PM
they also have deadlines too. so man's prob gonna be wicked effective this year and zones are gonna be terrible. fix one things and the other thing stinks. idk.
MAHAM
05-08-2009, 07:28 AM
Sim ball means you simulate NFL play.
Most madden players are idiots when it comes to keepin it real. Just watch the stoopid tournaments.
punt the friggin ball, kick fg's, play real defense, quit using 3 man lines with 6 db's every play, dont run 34 with teams who run a 43 and vice versa, quit dropping back 25 yards to throw short off the backfoot, pick more than 2 plays, bench vince young.....ect....ect
Im MAHAM and Im a sim player. Chances are youre not, and id still beat you..:cool:
Sim ball means you simulate NFL play.
Most madden players are idiots when it comes to keepin it real. Just watch the stoopid tournaments.
punt the friggin ball, kick fg's, play real defense, quit using 3 man lines with 6 db's every play, dont run 34 with teams who run a 43 and vice versa, quit dropping back 25 yards to throw short off the backfoot, pick more than 2 plays, bench vince young.....ect....ect
Im MAHAM and Im a sim player. Chances are youre not, and id still beat you..:cool:
...but even if you didn't, your play is so much cleaner than your opponent's - that your excuse is already built in.
MAHAM
05-09-2009, 08:29 PM
...but even if you didn't, your play is so much cleaner than your opponent's - that your excuse is already built in.
excuse for what? losing? HA!
I dont get mad when peeps beat me, when I lose i can usually point to a few mistakes ive made that could have been executed better. It may not be fun to play peeps that play unrealistic, but thats madden, right? I do take pride in the way I play though.
The thread asks "What is sim ball". The obvious anwer is to try and simulate the NFL.
most madden players dont play simstyle... i understand, i used BO Jackson on techmo bowl for every position, i played john elway football and had 2 plays- a deep streak and a HB pass to the flats.
...but as I got older I became more a fan of the NFL and wanted to try and execute and emulate real football. That is what Sim Ball is all about.
:D
excuse for what? losing? HA!
I dont get mad when peeps beat me, when I lose i can usually point to a few mistakes ive made that could have been executed better. It may not be fun to play peeps that play unrealistic, but thats madden, right? I do take pride in the way I play though.
The thread asks "What is sim ball". The obvious anwer is to try and simulate the NFL.
most madden players dont play simstyle... i understand, i used BO Jackson on techmo bowl for every position, i played john elway football and had 2 plays- a deep streak and a HB pass to the flats.
...but as I got older I became more a fan of the NFL and wanted to try and execute and emulate real football. That is what Sim Ball is all about.
:D
Well, to me - "sim-balling" is another way to say - play how I play - or no matter what you do - the game will only really count if the "sim-baller" wins.
Rasdrizzy420
05-10-2009, 11:53 PM
Blame ea for not making a good football SIMulation.Which is what maddens suppose to be.I really believe ea that they listen to fans,cause judging from the game it seems like they wanna be real but not to real.What im sayin is by trying to satisfy everybody,ea has taken away from what madden is really suppose to be.Which is real football.There wouldnt be such big discussions about bein sim if madden was based strictly on reality.But its based on 2 million ppls jumbled opinion on what they "think"real football should be.And ea trys to sort through the mess an we have madden 09.A good game but far from real football.
jimmyjam070
05-12-2009, 03:16 PM
when gav said there should be quicker ways to make hot routes on D, I agree with that.
I always think to myself, damn I wish there was a way to just put my DE in contain instead of highlighting him.
If there was a way to put my secondary in three deep instead of two deep only.
Instead of highlighting each player, I wish there was a way to just use the buttons to put certain defenders in certain assignments. It would be complex at first but it would be worth it. And this is why I 'm always saying they should let us create our own plays.....Like I want to put my end in contain or whatever and I miss him and am too slow, then I don't get to my safety in time and it's a deep post for a td...my fault but this could easily be avoided.
.....
also the best part about madden is creating a scheme. I think there are some limits on offense due to generic pbs. When you run the same things it definitely gets boring. I can think of routes and combos I'd love to create, but I just can't do it, because my playbook won't allow it.
as far as glitches and cheeze, I'm really not concerned about that, and one way they could eliminate cheese is to eliminate crazy glitches like FB dive etc...but even still, I'm down to try and figure out a D.
Iv played the game alot to the point where I can pretty much anticipate most plays defensively, sometimes offensively, especially versus run n gunners. But when someone runs something unique I always am like dude nice scheme.
....
I played one guy who was pretty good, and he beat me once or twice and I beat him a couple times....he ran a unique scheme mostly undercenter, didn't really RC, he was pretty good I didn't know what was coming...
then I played him the other day and his O was Out RC, Screen, Draw, Deep Post, FB dive/Toss....Defense it was goaline nano (which everyone runs now...it's pretty good) or man to man, purples to the sidelines etc.
He's another lost soul to the madden norms aahah
I'm guilty of it too, Nickel Strong Nanos, goalline, Fade RC is a big part of my O. But there's nothing better than running unique stuff, being unpredictable. Sometimes though it costs you because alot of the Tourney style plays, if you can run em, are high percentage. If you want to win you want to avoid mistakes at all costs.
That's why I think sim in essence/theory is nice, because it forces you to be more creative almost. I'm in leagues or whatever. Punting on 4th. No RCs, no deep post, no flats glitches or motion glitches. I mean that's pretty simple, what else is there? I dont think nanos are a glitch.
IMO those few things I listed there are all the major glitches this year, if you just don't do those things you can play a pretty realistic game. Maybe Fb dives too.
jimmyjam070
05-12-2009, 03:25 PM
but the playing field should be even. If someone's playing free-style, I can score a lot quicker that way too so I don't want to be at a disadvantage.
but if both sides agree to play sim, it can be a better experience I had a ton of fun in my sim league prior until I started to get accused of running too many draws....also, with that league, that I mistakenly paid 20 dollars to join...the dude who runs the league dumped the league and I haven't gotten my money back...bc everyone was just complaining so much. These dudes were unbearable.
in theory sim can work, but both players need to be mature and like talking to one another so both of them can explain their intentions each play if something happens that pisses off the other, which I feel is always bound to happen no matter what, at least with my prior experience.
As far as freestyle...I love playing freestyle, but it can really get generic, which can sometimes hurt you cause I feel like I should always be looking for new.better ways to move the ball and play D
Rasdrizzy420
05-12-2009, 03:48 PM
Everybody has their own idea of whats sim these days.Even if somebody says their sim it might not be your idea of sim.So everybody debates endlessly.Its not like theres a sim rule book that everybody can follow.
jimmyjam070
05-20-2009, 03:25 PM
1) Deep Post - (clown routes, FL Screen Deep Post, etc.) This will get up and over the top of the a Prevent Zone defense, and pretty much any other zone. Unrealistic, this doesn't happen in the NFL, therefore, not "simulation"
2) Rocket Catch - To turn around and stop on a dime to make a catch is not human, though it takes skill, it's still unrealistic. One might make the argument "well Larry Fitzgerald jumps and makes catches, etc" but I think to be fair, since with the right time and stick work, it's automatic, this is not simulation, since a diesel corner like Champ Bailey still wouldn't stand a chance. However the subject of user catching is hairy, bc in what instance is it alright to user catch, that's why I think two opponents need to be mature and have a mutual agreement that the User Catch can't be predetermined, the user catch has to be a spontaneous thing that the offense needs to do in order to ensure the pass is a completion.
Everything else IMO is fine. FB dives and Screens were almost on my list, but to not run FB dives or screens would be silly.
IMO these are the top glitches and "nonsimulation" things in Madden 09.
1) DC
2) Qb Walk
3) HB Direct Snap
4) RCs of all kinds
5) Deep Post
In that order of glitchyness.
Bearable mentions are Wr Screens and FB dives.
Also subbing corners/safeties into line spots is obviously cheezy. I have no problem with it, but it would definitely not be "simulation." For that matter, Nanos I know are one topic of debate. I like having nanos. All nanos are blockable. I feel like overloading one side, which is the source of all my nanos is realistic. if I engage blockers it's hard for a back side guard to help on the opposite side of the line even in the NFL. The offense just needs to be aware and understand blocking angles etc. I block willie parker he's not going to do as good a job as heath miller or corey davis my fb. So I vouche for nanos being "Sim" except probably for ones with secondary at the DE spots.
Either I'm blind, or whatever, but I think Sim balling is definitely possible under "my rules" for sim.
it's difficult
Booker T316
06-04-2009, 12:01 PM
1) Deep Post - (clown routes, FL Screen Deep Post, etc.) This will get up and over the top of the a Prevent Zone defense, and pretty much any other zone. Unrealistic, this doesn't happen in the NFL, therefore, not "simulation"
2) Rocket Catch - To turn around and stop on a dime to make a catch is not human, though it takes skill, it's still unrealistic. One might make the argument "well Larry Fitzgerald jumps and makes catches, etc" but I think to be fair, since with the right time and stick work, it's automatic, this is not simulation, since a diesel corner like Champ Bailey still wouldn't stand a chance. However the subject of user catching is hairy, bc in what instance is it alright to user catch, that's why I think two opponents need to be mature and have a mutual agreement that the User Catch can't be predetermined, the user catch has to be a spontaneous thing that the offense needs to do in order to ensure the pass is a completion.
Everything else IMO is fine. FB dives and Screens were almost on my list, but to not run FB dives or screens would be silly.
IMO these are the top glitches and "nonsimulation" things in Madden 09.
1) DC
2) Qb Walk
3) HB Direct Snap
4) RCs of all kinds
5) Deep Post
In that order of glitchyness.
Bearable mentions are Wr Screens and FB dives.
Also subbing corners/safeties into line spots is obviously cheezy. I have no problem with it, but it would definitely not be "simulation." For that matter, Nanos I know are one topic of debate. I like having nanos. All nanos are blockable. I feel like overloading one side, which is the source of all my nanos is realistic. if I engage blockers it's hard for a back side guard to help on the opposite side of the line even in the NFL. The offense just needs to be aware and understand blocking angles etc. I block willie parker he's not going to do as good a job as heath miller or corey davis my fb. So I vouche for nanos being "Sim" except probably for ones with secondary at the DE spots.
Either I'm blind, or whatever, but I think Sim balling is definitely possible under "my rules" for sim.
it's difficult
nice post jimmy, this is something that we can live with. nice set of rules.
jagsfan
06-06-2009, 05:17 PM
sim ball is just playing like the a real nfl team would. plain and simple.
jagsfan
06-06-2009, 05:18 PM
sorry for the couble post, but the guy with the rules summed it up pretty good, ifyou dont do those things, i would consider you to be sim.
MaddenAddicto
06-16-2009, 10:43 PM
good stuff guys
clarkson451
09-23-2009, 03:26 PM
I have been in the same sim league for 15 seasons and its still going strong... TWR the granddaddy of em all..
gotorightway123
09-26-2009, 10:01 PM
what about rolling out to one side of the field and then throwing it to the opposite side of the field and the dudes wide open, i feel like every sim baller does that, that seems like it's taking advantage of the ai
what do you mean by glitching tho, RC curls or like qb walk. Or deep posts or like qb morphing into the centers butt? or like FG blocks
DragonSoul
10-01-2009, 06:30 PM
That's sounds very smart! If you have to play that way then play that way. Sim players play a style that's close to real Football, so yes, I won't FB dive you all game, or QB sneak out of the goal line all game long. Yes its in the game, but you don't have to play that way. If you need exploits to win, its up to you.
Nicely said. Dont get how u feel ur good when u need to exploit. Its like someone saying i beat this game & they are all good about it but fail to tell you they used god mode code.
Sim is very subjective that is true, but i go buy 2 things. Not exploiting game mechanics/glitchs & as close to what the real nfl does.
I can handle most BS exploits but to me its not fun trying to counter a bad exploit through labbing.
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