View Full Version : Base D vs non-option but awesome RUSH Off?
02-04-2005, 12:29 PM
I am playing in a league were many of my opponents are great at running the ball without using the option. I was wondering what are good Base Ds vs this type of offense? I know when playing a passer you want to bring some heat and force mistakes. What is the philosophy vs the run? Can you make the RB make mistakes?
02-05-2005, 03:47 PM
The key to stopping the run is staying balanced, and not committing to one side of the field, because they can flip the play the other way and burn you. Shift your D-Line to the TE, and if you expect an outside run, use R1 to spread the LB's out. Also, I usually move my DB's up to help against the run.
02-06-2005, 12:29 AM
this is a hard one, you have to mix things up and give hime different looks. if you line up in a 4-4 and don't move anybody, i'll have a field day with that running the speed option. 5-2, speed option. 4-3, hb iso. try focusing on getting your opponent into 3rd and 5 or less.
see where he wants to run. if he's running outside (counters) try either the 3-3-5 or 4-2-5 SS spy. one play i like to use is 3-3-5 zone blitz. pinch the line, spread the lb's and manaully control the MLB. place him to the outside should of the centers strong side of the field (which ever side has the most "field"), also make your MLB show blitz by pulling him closer to the line
more than anything though, keep your opponent off balance. if you move your line, try constantly moving them so that your opponent doesn't know what your doing and change the timing of your shifts
02-07-2005, 12:11 AM
4-3 Zone blitz with the outside LBS. spread the LBS and line out.
Nickle Thunder Green. spread line out control a DE.
4-3. Thunder Green.
4-4 Thunder Green.
Dime. CB zone blitz.
3-4 Zone blitz.
4-4 Blitz all if needed.
manually control one of the blitzers or a spread wide DE. If you are afraid of getting burn on the pass control the mismatched DB.
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