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njpunk24
09-27-2003, 03:19 PM
How about making training camp/preseason more useful? Only choosing one guy per camp event is quite annoying. And how about allowing undrafted rookies and unsigned free agents to come into camp and see if they can make the squad? Maybe allow like 10-15 more roster slots for preseason, then actually have to make some cuts, just like IN THE REAL NFL. If it's in the game . . .

Just a suggestion for next year... I did a search to see if any threads had been made for 2005 suggestions and found none, so I started this one... Anyone else have suggestions for 2005???

icebergtim
09-27-2003, 07:25 PM
gree with the training camp suggestion. How about adding a drill for the offensive line that would be real useful.

QBStokes
09-27-2003, 07:36 PM
how about when you creat a player, you use those mini-camp drills to determine your players attributes!!!!

jervey
09-27-2003, 09:01 PM
I always wanted a more useful practice mode within the franchise mode where teams prepare for their next opponent in a more in-depth manner. You can assign specific match-ups and double team assignments like in espn football. Plus, before the start of practice mode, there will be a list of weaknesses and strengths of the other team. There should also be a list of plays that u can use that are sure to work or at elast suggestions from the cpu based on how that other team plays. wont this be cool!? Plus, you can create team specific plays versus that team. The play is based on exploitable weaknesses. Although i dont believe that EA can add all of these, but I believe they will improve on this area of the game

hobbs2324
09-28-2003, 10:50 AM
something small, but how about being able to flip oraudible a punt return similar to the kickoff. I know I could pick as one of my audible a different return, but seems like a waste of an audible for a situation that may happen 3-4 times a game

dbly32
09-28-2003, 09:24 PM
how about when you create a player, you use those mini-camp drills to determine your players attributes!!!!

You're talking Madden 97/98 right there. Anybody else remember that? You would have to press A and B (on Super Nintendo) as fast as you could during the 40. And then there was that guy who would call out directions and you would have to repeat them, kind of like that game where you press the corresponding color pads in order. Then you had to run through the blocking dummies and stuff, that was fun.

Anyway, I have some minor suggestions:

- Allow switching colors of shoes for any team

- Make Michaels and Madden sound more excited when somebody breaks for a long gain/touchdown.

- Keep a player's info (order picked in draft, year acquired, how acquired) intact after you change something on the player. I don't like how I lose that information when all I want to do is put tape on his shoes.

- Be more realistic when it comes to NCAA draft classes. Chris Gamble comes into the league as a rookie and has a 92 catch rating.

- See the prices that other franchises set for tickets/food/parking, etc.

- Correct the way a visor looks on the Revolution facemasks, as well as the "RB Robots" face mask

- Please, please, please!!!!!!!!!!! Get a chrome visor in the game. If that can't be done, make the dark visors even darker

- More equipment options: butterfly pads for linebackers, more glove types and colors (all white gloves would be nice), allow half sleeves with wristbands, and most importantly, towels on the belts for QBs, RBs, WRs, and DBs!!!

mstephens
09-28-2003, 11:50 PM
In response to Jervey's quote,

You should be able to get a scouting report before a game which shows you in one menu

-Opponents injured players, questionables, probables
-Playcalling tendencys for each situation
-Primary receiving targets (to make it easier to set your CBs)
-Defensive tendencys, i.e. if they blitz a lot up the middle, then you can exploit them with a sweep
-Weaknesses i.e. the left corner is slow on the first few steps, so set your 1st string receiver on the left side so he can burn him deep a few times

Just a few suggestions, give me some feedback.

RicoVacilon
09-29-2003, 01:44 PM
I really like that you can view the games box score now. Makes it very nice for when you're simming. Only proble is, I still need to get out of the schedule and head to my injured list to see if anyone got banged up.

Solution, add injuries to the box score. Someone tore their ACL in the game? List it in the box score "R. Moss left game in 3rd quarter with a concussion."

That way, if there's no major injuries I just stay in the schedule, advance to the next week and sim some more. Saves probably 5-10 minutes each season.

panzerfaust_1
09-29-2003, 02:41 PM
Ability to take a created playbook or plays to online play.

Ability to create own defensive schemes/blitzes against AI and online.

Ability to pick and choose formations and plays for your own custom playbook online.

In Fair Play mode give the player ability to go for a fake punt even if you are up.

Panzer

R-ILLA
09-29-2003, 02:56 PM
Make the player movement smooth like NCAA.

Precarious42
09-29-2003, 03:01 PM
First, allow players to be able to move positions...DE to DT or OLB to MLB, etc. It happens a lot in the real NFL and many times I find myself with 2 great MLB and I run one in the OLB slot, but it doesn't do any good for their progression.

2nd...when your head coach is up on contract, the computer keeps signing offensive coodinator's as the coach....why? Then you have to pay 10mil+ to get rid of him.

3rd...in owner mode, have an option to be a coach....have contracts much like they have them in NCAA...with goals and expectations to meet.

4th...for drafting, show which players are projected to go ahead of others....if there's 4 1st round QB's in the draft, obviously someone will say "This QB will be better than others"

I'm sure I'll think of more later....there's so many little things that just kind of get annoying in the game....like when you do a fantasy draft the rookie of the year award is delayed one year...why? Anyways, I'll add more

Jahspyder
09-29-2003, 03:53 PM
I'd like to see one on one WR/CB training. Have a QB drop back and throw and have the routes change randomly or pick a route and practice covering it.

mightypharaoh
09-30-2003, 02:22 PM
Can we get John and Al 2 say something new? I fell I have benn hearing the same commentary over and over. The only thing different then earlier games is it was Summerall instead of Madden.

The position change and loss of draft info would help too.

More player options in mini camp. Also change the D-line drill. what QB has 19.75 seconds 2 throw? sure it's a cool drill but give it 5.5 seconds tops.

There should be a drill to improve blocking.

Groundpounder
09-30-2003, 07:56 PM
-For gods sake, more audibles!!!!!!!
-I heard ESPN has three audibles for every formation...that would be cool!
-Playmaker is great but get rid of the sign when you use it.
-Please increase the AI on DB's if possible...they play like dopes.
- More man zone defenses.
-More defenses geared toward mobile QB's
-No way Vick can be running right and throw left 40-60 yards down field w/ dead on accuracy!
-Combine the playbooks again..like in 2003! good job with defenses this year...but would like the option of 3-4 and 4-3 and 46.
-You should be able to motion more than one player...and every player eligible should be able to motion...example...in 5WR set you can only motion one guy????
-Controlling the receiver option is great but does not work very well...it does not always control the closest receiver - or so has been my experience.

sfr2626
09-30-2003, 08:35 PM
another thing I would like to see..

doesnt really have anything to do with the gameplay, but does anyone remember in the old Madden for Sega...like 95-97??

if there was a close game going on during the reg season, it would go to that game so you could watch the end of it

that would be kinda cool to see in 2005

njpunk24
09-30-2003, 10:12 PM
Going to the end of those games was amazing!!! Good call!!!

Another thing I'd like to see: Say you are kicking a field goal and want to come out of it and audible to go for it... So the defense has their FG block unit on and what not... Now if you do it, it puts your kicker into the QB position!!! Meanwhile, you have a QB on the field for the hold!!! What the heck!?!?! What team would ever choose to use their kicker when the back-up QB is out there!??!?! Honestly!?!?!

TitanFan
09-30-2003, 10:13 PM
I think more facemasks would definitly improve the overall look of the game. I watch the NFL on a regular basis, and I see facemasks on their that I dont see in the game, and about that crappy Robots facemask, they need to cut down the vision hole on that one.. its way to big, none of the visors look even remotely normal in it.
Options for shoulder pads in create a player, that would be nice too. Now I play football, for my high school, and I know that a quarterbacks shoulder pads are going to be different then a kickers, and a Linebackers pads are going to be much different then corners and safetys. That would be a neat option to see in Madden05. I know im dragging out alot of improvements here... but the injury's right in the middle of the game, some of them bother me quite a bit, Like when a player comes out holding his wrist, and the dialog box says his shoulder is hurt, how realistic is that? I believe that if its a SIGNIFICANT injury, such as torn ACL, major concussion, broken arm, leg, etc.. that they shouldnt be able to just walk off the field, their should be a process of trainers and the buggy cart taking them off the field. well thats all I can think of now.

dbly32
09-30-2003, 11:20 PM
I like the idea of having a draft projection for players. Maybe before the draft show a mock draft with teams picking players they most need.

Have fans actually wear team colors in their respective stadiums. Right now I'm playing a game against the Chiefs at Arrowhead Stadium and about half the fans that are there are wearing blue. When I had a franchise with the Raiders, most of the fans in the black hole were wearing yellow. Not exactly Raider Nation.

Switch to the closest defender to the ball on defense at all times, not the one the computer thinks is in the best position.

Every year they talk about how much better the defensive AI is, and every year it stays the same. Corners and safeties don't ever make the right break on a ball. They need to put whatever they did with the DBs in NCAA Football 2004 and put it in the next Madden. I refuse to believe that I am so bad at a game I have been playing since I was 10 years old that I regularly give up 400 yards passing a game.

When I'm winning a home game by a blowout margin and I want to hype up the crowd, it should not get quieter as if it were an away game for me.

Have Al Michaels call players by their correct names. I'm tired of hearing "Simon" when Ryan Sims makes a tackle/sack for me. If they can have him say "Clarett" correctly, they can get "Sims" --who is actually in the NFL currently--correctly.

A player as small as Warrick Dunn should never, ever, ever be able to run over a player like Ray Lewis. It has happened to me more than once.

Different celebrations. They have one in there where the guy hops back and forth like a chimp. No NFL player would be caught dead doing a celebration like that. The terrible celebrations in Madden remind me of the one in NFL2K for Dreamcast where the guy would run around in circles (after he had scored a TD) until he was dizzy. What the hell is the point of doing that?

Allow conference realignment after you relocate a franchise. I simmed a season with the Jets and moved them to Los Angeles (makes sense, NY already has the Giants). Well after the team got moved, they were still in the AFC East.

Make attendance more realistic. If I win the Super Bowl two years in a row, I expect tickets to sell out. I don't even have them set that high.

Have the fullback actually block the first guy that shows up in the hole, rather than letting him go so he can block downfield. Very unrealistic, and annoying too.

The Playmaker blocking needs to be improved. Granted, I don't expect it to be perfect (although it would be nice) because this is the first year of the feature, but you would hope it works if they want to put it in the game. I hate it when I try to make the fullback block a corner and instead the playmaker tells a lineman to block somebody who is already out of the play.

Most importantly, can they consult someone else on the music they're picking for this game? It's absolutely terrible. I can honestly say that most, if not all the songs on this game make me want to play with mute on.

Bubba Sparxxx - Terrible
Red Cafe - Terrible (at least have the real song, rather than the Madden Remix)
The Roots - Terrible
Jet - Terrible
Gob - Terrible
Killer Mike - Barely acceptable (and I mean barely)
Killer Mike Madden Remix - Terrible (why did they put a Madden version of a song they already had on the soundtrack?)
OutKast - Barely acceptable
Unloco - Terrible
Adema - Good song (I doubt I would like it were it not on this soundtrack...the other bad songs make it better than it actually is)
Blink 182 - Acceptable, but becomes extremely annoying the more you hear it
Thrice - Okay song, but shouldn't be on a football game
Alien Ant Farm - Terrible, it doesn't get any worse than hearing the guy whine like Jim Carrey in Dumb & Dumber ("Wanna hear the most annoying sound in the world?") at the beginning of this song
Joe Budden - Okay song, too trendy for me
AFI - Okay song, but wrong song from the newest album to put on this game (Bleed Black or Girl's Not Grey would be a little better--maybe "Days of the Phoenix" or something older would be even better)
Bone Crusher - Barely acceptable (again, why the Madden remix???)
Soil - Terrible
AM Radio - Terrible
Nappy Roots - I don't like the group/song, but that's not why it shouldn't be on this game
Yellowcard - Good song, but if you were getting ready for a football game, would you listen to this??
Avenged Sevenfold - Terrible
Serafin - Terrible
The Federation - I thought it didn't get worse than Dreyden Mitchell on "These Days," I was wrong. This guy screaming an entire song is by far the worst thing I've ever heard.

Overall: TERRIBLE MUSIC

Why don't they get some music that you would listen to before playing a football game? It doesn't have to be new music either.

TitanFan
10-01-2003, 12:22 AM
Yeah I like the idea, of music you would listen to before playing a football game. Maybe they should listen in on a Few real games in the NFL, and get an idea of the kinda songs that gets the fans and players pumped up.

Another suggestion is better and more realistic tackling. Even though the tackling now is the best ive ever seen it, I do have a few complaints, such as, Eddie George running full speed at a cornerback in madden04, sometimes the cornerback will stand him up and drive him back, well, Thats kinda of crazy. Eddie george is 6'3" and about 225lbs, and runs a 4.5 40 time. Even though he might not be the strongest back in the NFL, i know that a puny corner will not, and cannot take him while he's running full speed, stand him up, then drive him back, thats poor gameplay. Often times its the other way around, such as LIttle scat backs, running over defensive lineman or linebackers, I can understand the backs running around defenders. I just dont see how someone like tiki barber could run over ray lewis or derrick brooks.

It would be nice to see an option so you could load your own music onto the game and then save it, so it can be played, that would be a nice innovation, but somehow I see it quite unrealistic and it was just that, a nice thought lol.

Last but not least, those d@mn annoying punters and kickers... for special teams returns, so many times ive broke it loose down the sidelines, only to have the punter come outta nowhere and shove me outta bounds, or tackled me head on, come on now. How many times do you see that in a real game?? If my return guy has 95 speed, and the punter/kickers speed is 59, how in the hell can he close on me, then push me outta bounds??? :confused:

Precarious42
10-01-2003, 10:05 AM
You can download your own music onto the game. You just make a copy of it to the X-box hard drive.....go into the music section and change it. That's what my friends and I did....the music ws just getting annoying.

brbert02
10-01-2003, 11:37 AM
Originally posted by sfr2626
another thing I would like to see..

doesnt really have anything to do with the gameplay, but does anyone remember in the old Madden for Sega...like 95-97??

if there was a close game going on during the reg season, it would go to that game so you could watch the end of it

that would be kinda cool to see in 2005

Actually that would be kinda cool also i loved how the trading block was in 2002 and i was really upset cuz i thought 2003 was worse than 2002 in a lot of aspects on the franchise mode but this year definately got it going back in the right direction just maybe having the trading block thing they had in 2002 would be cool

top 100 balla
10-01-2003, 02:55 PM
this is a simple suggestion that would really benefit everyone.

when you call a special teams play i.e. a punt or fg you should have these audibles automatically prgrammed, without having to save them as one of your 5 offensive audibles...



you choose fg, u should be able to call "fg run fake or fg fake pass" without saving them on your normal audibles....

you choose punt normal, you should have "punt max protect, punt max coverage, punt fake run, punt fake pass"

these audibles should just be there, without adjusting and having to use your normal audibles...
'

since you have offensive audibles, defensive audibles, special teams are a vitale part as well, so why not help them out as well, cause no one likes putting punt protection in there offensive audibles, nor should they have to...


so make special teams audibles as well...t

thanks

hobbs2324
10-01-2003, 06:42 PM
I said the same thing top 100 balla earlier, but I wasn't thinking for all special teams type plays. I just want to be able to set up a differnet punt return depending upon the other teams setup

dbly32
10-01-2003, 11:34 PM
I don't like the time it takes to spot the ball when I try to no-huddle after an incomplete pass. Sometimes the ball will just lie there while the ref runs over to where the ball is, signals an incomplete pass (as if I don't already know that) for about 4 seconds, picks up the ball, and takes his sweet *** time back to the line of scrimmage.

A season preview would be cool too. Or maybe have the computer be sort of a scout and have it suggest some young up-and-coming players you should trade for.

DHSouldier
10-02-2003, 01:15 AM
in training camp, like to see the db swat drill actually include receivers that you can cover. not knowing which way they break ect... i kill the swat drill, but suck at swating the deep ball in game situation

Farmer
10-02-2003, 01:18 AM
Online challenges, I can't count how many times I have been screwed by my man fumbling the ball after he was clearly down.

Custom (not created) play books, I would really like the option to add certain plays to my play book.


The ability to have 5 different audibles for what ever formation I come out in. I mean they do it in the pros, you'll see the QB audible at the line and 90% of the time no one moves a muscle. For example, I come out of the huddle in the I formation, see something at the line and want to audible. If EA would implement my audible idea you would have 5 audibles to select from out of your current formation.

You could keep your 5 auds like you do now. EA could make it to where you hit and hold L2 & R2 as you hit the square button, then you would just choose an audible like you normally would.
Maybe it sounds wierd but I think it would be cool.

hobbs2324
10-02-2003, 08:03 AM
like the idea of being able to add a play to a current playbook farmer for sure. The audible sounds condfusing, but then again so did the playmaker before I got used to it.
DH soldier, try going to practice mode and defending against the hail mary, it is a great way to get a handle on swatting and intercepting the deep pass

YoungVito
10-02-2003, 01:30 PM
Ya'll know what I'm bout to say.
Online. First of all. We need a pre existing injuries option.

Secondly, make the DB reaction to the ball alot more realistic. Half the time when you make a play for the ball, you take yourself out of the play.
Lastly, but sure as hell not the least. BRING ALL-MADDEN BACK TO ONLINE PLAY. If you wanna be the man you have to beat the man. If you're all that, play on the highest level. Bottom line. No excuses.
Cowards die many times before thier death. The Valint taste of death but once. It seems strange to me that men should fear when death a necessary end will come when it will come.

dbly32
10-02-2003, 04:26 PM
Give me a projected team salary and cap penalty figure for the next year after every trade/release/sign I make.

Groundpounder
10-02-2003, 04:32 PM
In addition...I use the 2 min drill to practice alot...that damn score screen pops up after you break the huddle and stays there for ever - that is a time killer cuz you can't see the Def very well to pre-read. An option to turn it off would be much appreciated.

JaPerry
10-02-2003, 06:07 PM
Things I think should definitely happen in 2005:

RETRO Style mini-camps that determine a created players attributes (as someone said)

I REALLY REALLY REALLY REALLY like the idea of going old school and seeing the end of the games. Perhaps there could be a way to incorporate that into the halftime, instead of seeing gay cheerleaders whose boobs dont bounce.

One thing i'd like to add is that WR can drop passes once they are in possesion of them, why cant DB's do this? They can completely drop the passes, but I have yet to see a DB catch then drop one.

blitzmonger
10-02-2003, 06:48 PM
Just hit the hot route button twice and it'll go away. It's annoying but that will do the trick.

hobbs2324
10-02-2003, 07:09 PM
blitzmonger
excellent idea my brother, thanks for the tip I'll try it tonight
semper fi

Groundpounder
10-02-2003, 07:31 PM
Thanks man, didn't know that!

ThaRide
10-03-2003, 01:20 PM
I dont recall seeing this in the list, but the option of having being able to run a league online would be the best. Setting up drafts, trades, having to resign players, etc. Most people cant get 20+ people together in a room to have a league and this would make online leagues in which you just have a team awesome.

The custom playbook for online play where you can make your own playbook from all of the available plays (not created plays) would be great because I know that I have a few favorites in a few different playbooks.

Dont make 1 player so damn good...you know who I mean.

One thing I would like is to create defensive matchups and have them stick. Lets says Im playing minnesota and I want my top CB to cover Moss, I create that matchup and wherever the opposing player puts Moss, my guy will be. They do that in the pros all the time (Deion Sanders, etc.).

On defense, when you move a guy playing a zone, make the zone move with him so that I can cover specific areas of the field (like the deep sidelines or middle).defensive matchups

Farmer
10-03-2003, 06:52 PM
Originally posted by ThaRide

One thing I would like is to create defensive matchups and have them stick. Lets says Im playing minnesota and I want my top CB to cover Moss, I create that matchup and wherever the opposing player puts Moss, my guy will be. They do that in the pros all the time (Deion Sanders, etc.).

On defense, when you move a guy playing a zone, make the zone move with him so that I can cover specific areas of the field (like the deep sidelines or middle).defensive matchups


Those are excellent points ThaRide!!

Groundpounder
10-03-2003, 08:09 PM
Originally posted by Farmer
Those are excellent points ThaRide!!

Agreed! Also when you move a player (i.e. Safety) then switch to another player, they should stay where you move them to. All to often I have moved a safety up swtiched to the other and the safety I previosly moved just went right back - for no reason!

Paragon
10-04-2003, 11:25 AM
1) pLAYERS pLAY THE ZONE where you manually put them
2) defenselineman assignments loops delays doublteams etc on the fly aka stunts

3) Blitz assignments changed by direction or delay for the cpu opponets you dont control

my den
10-05-2003, 02:05 PM
AN IDEA THAT I HAVE FOR 2005 IS THE GOAL LINE I WANT TOO SEE THE O LINE CUTIN DELINE MAN AND DA DE LINEMAN CUTING DA O LINE YA KNOW MAKEING A PILE DEN MAKEING WAY FOR THE RUNING BACK TO JUMP OVER THATS WHAT I WANNA SEE AND THINK THATS WHATS MISSING ON GOAL LINE NOT THESE BUNCH IN LINE I WANNA SEE SOME PILEING UP !

hobbs2324
10-05-2003, 02:15 PM
easy on the capitol letters my den, and had a hard time with the new [DA to the] encryption that you use, but piling on at the goal line and chop blocking would definitely be cool as well as the points by Paragon and Groundpounder

my den
10-05-2003, 02:19 PM
my bad , but yea i would cool if they would have that next year

my den
10-05-2003, 02:26 PM
hey when yall are on madden where do u guys usually play at ?

DuckFan
10-06-2003, 04:39 PM
I've posted about these elsewhere but I will dump them in this thread as well:

In owner mode:

You shouldn't be able to trade a guy after the Pro Bowl and have the other team pay his entire's year's salary even though he played for you.

Likewise, you shouldn't be able to release a guy after the Pro Bowl and avoid paying him for the whole year.

You shouldn't be able to tell how good a guy is by how much money he wants. Right now the guy's initial contract is directly related to his rating, when it should be connected to his draft pick instead. In real life a guy taken in the 1st round wants 1st round money. He doesn't sit back and take less than the guy who fell to the 2nd round even if that guy is more talented than he is. You still have to adjust by position (a QB at pick 5 will want more than a CB at pick 4). But it's ridiculous that I can take 3 WR in the first round and the best guy wants the most money even though he was taken the latest. The guy I took first should want the most money, period. I should be penalized for taking the wrong guy too soon, and so should the computer teams.

Why can't I trade for a computer team's kicker? I know you need to make sure I can't break the computer teams by sticking them with a horrible kicker, but they should know whether they can get a free agent and what the kicker is worth...

Teams should value their draft picks based on how they are doing during the year (and how they did last year). If I won the Super Bowl last year and am 5-0 this year, there is no reason why a team that went 3-13 last year and is 1-4 this year should ever trade 1st round picks with me. Yet they will consistently do so, frequently adding a 2nd round pick to sweeten the deal.

Attendance drops too much too quickly in bad times. If I win the Super Bowl one year, and the next year I go 3-13, yes my fans should be mad. But 30% attendance? You gotta be kidding me. Would NEVER happen. It should take at least a couple years for the fans to be really angry. The Dallas Cowboys could go 5-11 two or three more times before their fans would start to forget about the Aikman-Emmitt-Irvin glory days... Attendance drops, yes. 30%? no...

Something, somewhere needs to tell what the heck the stadium improvements do... Oh, boy, I have Valet Teleporters from Star Trek now... What does that mean? Does that mean I can raise the prices on Valet parking (but not other kinds of parking?)... I installed Mega-Suites. Does that mean I can raise prices for luxury boxes?... I added HDTV replays. Which prices can I raise now? The Medical Facility, Laser Surgery Facility, and Gene-Spliced Grass I understand. All those help with injuries to my players. And the Solar Panels and Rainwater Collection pay for themselves. But what the heck are goalposts made from beams of light good for? Put it in the manual, or on a help-screen. But put it somewhere. Otherwise it's just "push this button to bump your stadium from Excellent to State-Of-The-Art"...

During Gameplay

Not enough blocked kicks... I'm not saying it should be easy for you to do with the player-controlled guy... But sometimes, a guy should break through and block, whether it's a guy on my team or a guy on the computer. I've played around 300 games and the computer has never blocked a single kick. In real life they happen a few times each season to every team...

Bad snaps... Again, same thing... Happen a lot in real life. Never in Madden. Whether on special teams or on offense, sometimes the snapper just messes up. Doesn't happen nearly often enough, and all you really ever get are high snaps that the quarterback has to jump for. It should go over his head at least once every couple games. And they should fumble a regular snap every once in a while, which also never happens. If it's in the game?????

Offsetting penalties... Never happens in Madden, happens at least once a game in real life... Not suggesting it should happen all the time, but never???

Change the audio commentary about pooch kicks. You complain when I line up in an onside formation and mention I might be pooching it downfield. Then when I do just that you complain that it was a dumb time for an onside kick???? WTF?

Someone else mentioned this earlier, but please fix the audible out of a kicking formation so the QB takes the snap. It's just plain dumb to see the K line up under C when there is a QB standing behind him...

TitanFan
10-07-2003, 10:09 AM
To steal something I read off a thread earlier...
Pileups, you see them all the time in the NFL, 65% of the time, you have a pileup, whether its gang tackling and all the guys want a shot at the ball carrier, or a fumble both teams are scrambling for, pileups are a part of football.. and definitly a must in the NFL, Especially around goal line areas, How often do you see One player on defense step up and make the tackle by himself??? Not very often, unless he's a stand out, gang tackling then pileups is the end result of 3/4 of all running plays.. yet in madden, one player gets the credit for the tackle..

Something I wanted to add...
I know we're all coming up with these improvements for Madden, and what we dont like about the game, what we hope gets added, and what just plain stinks about it. But WE ALL KNOW, Madden kicks any and every other football games a$$... In every aspect, its the greatest football game thats ever been released. Far better then I thought it would be.. I guess we're getting Spoiled with such awesome gameplay, that we want PERFECTION, which is in reality, very very very difficult to optain.. Thats why I guess we write these threads, to give some fresh ideas, from the customers, and the pros... Just like in the real NFL, fans make the game, without them their would be NO revenue... and we make the games, without us they couldnt pay for next years game. But all in all, madden is great.. im just looking forward to next years already, to see what new things I can tinker with for the next 10 months LoL.

TitanFan
10-07-2003, 10:11 AM
I spelled a word wrong (optain)..
it was suppost to be obtain... I had to correct that..

hobbs2324
10-07-2003, 10:39 AM
good post TitansFan, this game is awesome and we are spoiled, but hopefully EA pays attention to stuff like we discuss on this post and always improves an excellent product

wdtcf
10-07-2003, 12:43 PM
1. On defense, it would be great if you could determine/alter each man's assignment, i.e., blitz, zone coverage, man-to-man, etc, etc.

2. On offense, it would be nice if you could set the blocking assignments for the offensive lineman. For instance, zone-blocking philosophy or man-to-man blocking assignments.

3. Add more than four play-maker routes to the playmaker option for wide-receivers.

4. Figure out a way to have MORE than five audibles on offense or defense.

5. ALSO! IMPORTANT! Be able to move more than one man in motion on offense.

6. Do away with this nonsense on defense where a player will always take the "play-prescribed route" to the QB. It kills any opportunity for freelancing. Instead of eliminating this opportunity, enhance the offenses ability to pick up these "enhanced" or "nano" blitzes. I think the path EA took this year was one of laziness. Troubleshooting involves solutions to problems. They eradicated a beautiful part of the Madden canvas by doing this. Can you imagine the layers of strategy that would have been introduced to the game? Receiver/DB match-ups, how to deploy your blocking assignments, etc., etc.

7. Also, I am amazed how a DB, who intercepts a pass and runs a 92 can be run down FROM BEHIND by a RB that runs an 89. Am I missing something here or is this a fair-play feature?

8. OK! THE LIGHTBULB just went off! A few years back, I was matching a Sunday football game on CBS and John Madden and Pat Summerall used a graphic to gauge how well a RB was holding up. The graphic calculated how many times the RB was "hit". Now a "hit" included, every time he was tackled, every time he threw a block on a blitz pick-up, every time a defender crashed into him on a play-action fake. I might be stretching things a bit but this might be worth exploring.

9. Secondly, one thing that I find irritating is that in real NFL football, when a team plays ball-control and is successful at keeping the opponents defensive unit on the field for long stretches of time it WEAKENS THEIR ENTIRE TEAM. Case in point, 1991 Super Bowl between the NY Giants and the Buffalo Bills. Parcells executed two inordinately long touchdown drives, one before the half and the other at the start of the second half after they received the ball. The Buffalo K-Gun offense was off the field for almost an hour. The offense gets cold. The defense gets worn down. There should be some correlation between how a defense performs and how long their offense has time-of-possession.

10. GAMEPLAY SHOULD ALLOW FOR INSIGHTFUL STRATEGY

Case in point, in 1991 Super Bowl between Bills and Giants, Parcells would send little 5'-9" Dave Meggett on screens, throw passes to him out in the flats, essentially do whatever it took to get the balls in his hands while he was in space. The Bills would wear themselves down trying to chase down the tackle.

Then every now and then he would go to his half-back, big O.J. Anderson. He would run right at the Buffalo defense and Buffalo, being winded would try and arm-tackle O.J. Anderson, which you just cannot do.

Football is a brutal game. Players should wear down. And it should be reflected in their play. If a team is constantly calling man-to-man defenses then the DB's will likely get winded. If your RB has 35 carries in the beginning of the 4th quarter, then he should NOT be breathing smoke like a vibrant stud inside the two-minute warning. Those blows he's absorbing in quarters 1-3 should have sucked him dry.

11. A Ball-Carrier should be able to be tackled by more than one player. If a ball carrier is on the way down from initial contact with a defender and a second defender enters into the play to lay a second hit then his hit should be able to be register some sort of effect. If a guy is getting hit by four defenders then his salad should be getting tossed until all four of those hits register some sort of effect graphically.


Peace.

QB STALKER

TitanFan
10-08-2003, 01:44 AM
I have yet another Improvement that just popped into my head. It goes along with alot of what Im reading from other people.
Its about Fatigue and how a player responds to being tired..
Say you run your running back 5 to 6 times in a row, minimal gains, like 3 to 4 yards, and he keeps taking the pounding. You would expect him to be hunched over sucking wind in the huddle right?? WRONG! Instead he's still standing upright, Like it was the beginning of the game and he's ready for another carry. Ive noticed in the NFL, even the most well conditioned backs, such as Marshall Faulk, Priest Holmes, Eddie George, Clinton Portis and Ricky Williams; They come out of the game, every 5 to 6 snaps, if the offense is lucky to keep the ball that long, they would come out for a breather.
To steal the slogo from EA Sports "If its in the game, its in the game", Well IN THE GAME, players get fatigued and suck major air, stumble for their footing, and have a much more difficult of a time, holding onto the rock. Yet in madden, Countless times, you can turn around hand your back the rock, and he'll carry it for plus yardage, then get right up like nothing happend, and do it 6 to 7 times in a row. How real is that? lol.. Its actually quite funny, right? but it does turn down the gameplay if realism is what your looking for.
ANOTHER addition I wanted to add to this thread, is player models and the seperation of the player and his equipment. Ive been meaning to write this one for sometime, I just havent gotten around to it, until just now. How often does a player stretch in madden? 200, maybe 300 times lol. Well each time you see a player stretch, His uniform along with shoulder pads move like their part of his joint, like its some sort of Growth. I think it would do so much to the graphic quality of the game, if in someway, they could seperate the two, and have them move in seperate sequences. I mean, honestly, a shoulder pad will not rotate in the same manor as your shoulder will.. their pads, their stiff, tough, yet still flexible, but not that much. It would be nice to see that upgraded so it no longer looked like the shoulder pads were part of the player, and more like EQUIPMENT.

mightypharaoh
10-08-2003, 10:41 AM
True indeed titanfan. I remember madden 2000 for playstation. When a player became fatigued he bent over and held his waist. That hasn't been a part of the pS2 versions.

dbly32
10-08-2003, 10:59 PM
The best thing EA could do would be to listen to its customers more. Threads like this one provide great insight as to what people who actually play the game want in the game.

TitanFan
10-10-2003, 02:08 AM
Yep its me again, with yet another thought of approvement.
Maybe in next years version of Madden, they will fix the part in franchise mode, when you decide to change your uniforms, or edit them, it wont put the logo of your team on the helmet. Thats really annoying seeing a blank helmet of your team; in fact it doesnt even look like your team anymore since its a blank one. Thats something I hope is fixed for next years version. Allowing the logo of your team to be put on a helmet even after youve edited uniforms. ~*peace out*~

D-Wiz
10-10-2003, 12:05 PM
I dont think anyone suggested this, but i may have missed a post.

I think it would bea good idea to have the mini-camp mode during the season, to "prepare" for next week's game, but the stat points u get shouldnt be permanent, they would last for that weeks game or maybe 2 weeks...

DuckFan
10-10-2003, 12:30 PM
Another Franchise/Owner mode need:

They've gone to a lot of trouble to have the CPU-run Franchises act independently. They pack up and change cities, they sign free agents in the middle of the season. They hire away your defensive coordinators by offering them head coaching jobs....

But they NEVER trade between CPU teams. Never...

I've gone into trading block more times than I can count and found one CPU team looking to trade a DT for a CB, with another looking to trade a CB for a DT. But they NEVER do any deals. You'll see four CPU teams looking for a HB and two looking to trade HBs away, but they never do. And when it comes time for draft day, every team has exactly their own picks unless they made a trade with me...

That's just dumb...

dbly32
10-10-2003, 02:29 PM
There you go, DuckFan, taking all the good suggestions away from the rest of us! Seriously though, I agree (of course). And also, you should be able to make trades with draft picks of future years, not just the upcoming draft. Maybe allow you to deal away conditional picks too. Say if you do really good with the player you acquired for a pick, you give up a first rounder, and if you do bad, you give up a second rounder.

I was thinking of this last night, and maybe there should be sort of a mini-camp drill during the offseason, where a player can get faster/stronger/smarter/whatever. That would be cool because the offseason is where an average player becomes an elite player. And maybe if you don't work on a player, his skills diminish.

Another way this could possibly be done is something I took from the PC game Front Office Football: The College Years. In the offseason, you could have the players "spend time" (let the CPU sim it, not a mini-camp drill or something) with a certain player you choose by allocating a certain amount of coach points. If the player is unhappy being a backup, have a coach work with him to improve his skills and compete for a starting job. Maybe add a motivation attribute to each player, and a higher attribute means he's more likely to improve in the offseason. I just thought of that off the top of my head, so I'm sure it's completely flawed.

NewOrleans,La
10-12-2003, 05:02 PM
I have only 3 major gripes.

1) Why on just about every(if not all) playaction pass plays does the back doing the fake run a pass pattern. Usually in the NFL they stay in to block. Also if a man comes free they will say screw the play fake and go straight for the block.

2) During head to head or online, actually every play mode aside from the cpu on offense, the passing windows come up. Why would it be any different when playing the cpu. It gives you a better view to select(or roam) a db and make the play. Why make it different from 2player games to 1player games?

3) Bump n run- Loosen it up a little, they are holding.

Otherwise this game is really good and keep up the great work EA.

mightypharaoh
10-15-2003, 11:42 AM
Aiight dawgs here we go

Play action, in the NFL there are the hard sells and the soft sells. There should be a difference depending on the type of pass play 3 step, 5 step, 7 step etc.

Mouthpieces- the one that looks lika a pacifier irritates me and how can a guy talk trash with that in his mouth? It should hang in between snaps or have the player stick it in his face maks.

Cut sequences- if a guy just hit the most muscular pose on the field why does the cut away show him getting helped up be a teamate?

sidelines- okay good touch adding the coordinators 2 the game and how they affect your players. the head coach is not the only coach on the sidelines. After a touchdown a cut sequence should go upstairs 2 see the offensive coordinator on the headset. Give up a TD the D- coordinator should be with the players looking at photos.

coaches if you have pics of players and coaches why is it that when I hired pepper Johnson as my head coach it looks like "generic coach'?

nuff said

Groundpounder
10-15-2003, 11:55 AM
I thought of another thing....the package option is great, so expanding it would be even better. Example...In say a twin TE's formation you can package in WR's instead of TE's. And most importantly in Defense, you should be able to package in LB's into a Dime and DB's into a nickel (for LB's)...I know this might sound dumb, but think of all the possibilities on Defense all those different plays with different personel, that would really open up the Defense.

paranormal
10-17-2003, 04:37 AM
how about

encroachment by the defense.....



safetys that actully do there job...


fullbacks that block the guy in the hole....


linebakcers that tackle instead of going the other way....


challenging online.....


online leagues.....


being able to see if a person has a headset like a icon while in the room................

better zone covarage A I....



ill think of more

GHANZZMADDEN
10-17-2003, 09:38 AM
all EA has to to is program the AI TO REMEBER plays during a sequence. so even if you call the wrong defense if you have a guy in the area and your opp has ran the same play more than once out the same formation the AI SHOULD remeber hey he just ran that and break up the play now it doesn't have to be a pick unless its a one play monkey but bat the ball away even the worst db can break up a playif it keeps coming. this goes for run plays too force a person to use multiple looks . now evey series the AI SHOUL RESET so a opp can use a play they used on the previous series. and please make so that 4th down is to risky to run. anything over 4th and one should be hard to convert the AI should always or at least 70% of the time break up run or pass especially when you got a great defense like the bucs. as long as you call a good play with someone in the area to make a play it should be made on 4th. the ga me should also add more penalties to the team that doese crazy stuff like go 4 4th and 20 wr at qb 40 yard drop backs ect...force people to learn there whole playbook and punt on 4th like the real NFL. now there can be a option like real sim and arcade ball for those who like it the way it is . but i believe most would perfer a true sim.basically this will stop money plays which are cool but you should only be able to have sucess with them a few times a game not over and over because the AI ACTS DUMB and last we need better manul control over the db's. ohh how about have a playbookk that allows you to pick 5 formations. for example you may like trips but also you perfer powere run plays why not be able to pick a trips formation than i big single back tight etc....

R-ILLA
10-17-2003, 03:48 PM
Bring back the classic player madden cards. It doesnt even have to be madden cards just bring back the classic players.

Bring back the list of past Super Bowl results like Madden 01

P'z

mightypharaoh
10-17-2003, 04:35 PM
I posted a seperate thread about suggestions. U can go 2 www.maddenwishlist.com. u can submit your suggestions based on platform and section. I posted a suggestion and got a response today.

cats should check it out.

RILLA true indeed about the classic players. I loved including them in my franchise. Either by putting them on their old teams or having them all in one big free agent extravaganza

miamidfin34
10-19-2003, 06:14 PM
I was thinking it'd be kinda hot if you had a gym to go to and workout like bench press and pullups and stuff...and the better you do the better your attributes become

hobbs2324
10-19-2003, 08:49 PM
They should update progression every 4 games of the season. So many coaches think of an entire season as a game, and break the season down into quarters. It would be nice to evaluate the players on that type of basis so if the guy is having a good season, he can keep it up, and if he sucks you can bench him or trade him

R-ILLA
10-20-2003, 03:16 PM
Create a better atmosphere ex. NCAA , ESPN
I rented ESPN, which Madden tops, but their presentation is tight and I like they way you can select your matchups. ex. Dble team a certain WR place a CB on a certain WR all game.
Give it the Monday Night Football Look or something similar. I know ESPN and ABC are together, but they can still create a EA Look.

That may as well just steal the NCAA engine and take somethings from all the other football games. Its not like they didnt steal from madden.

P'z

madden-ness
10-21-2003, 01:17 PM
1.) I think you should in someway be able to latteral ( not as extreme as randy moss did though :) )

2.) I think they should have more endzone celebrations maybe by code only. Where say you get into the endzone and hit x y up down real quick and it goes to a certain celebration

3.) I think it would be cool to have actual players voices in the game. Like say shannon sharpe catches a 30 yard pass. Have his actual voice and show a clip of him trash talkin to the DB.

4.) I hate it when ill have a blitz on and i try to switch to the linbacker who is blitzing and hit dive real quick it goes to the DB and he dives and takes himself out of the play so the reciever is wide open.

5.) Make an actual way even it is hard to block a field goal. With this version it is basically all luck. In 2003 i could block an extra point or field goal.

6.) Actually give the raiders break away speed. ( they have none )

7.) It was mentioned earlier about the game not having fatigue factors. I thought that when you are picking your formation a player is more yellow... the more tired they are and are more less likely to perform well.

8.) More trash talking in general!!!!! If it doenst have the players voices they could at least have them up in their faces with a close up shot.

9.) Be able to set up for an onside kick and actually kick it downfield without changing your formation.




.....Ill think of more later



Aaron

hobbs2324
10-21-2003, 06:51 PM
Maddenenss, they gave the game a realistic touch by not giving the Raiders breakaway speed. My [2] year old daughter could beat Rice and Brown in a foot race, those guys are old, got to know when to say when

skimmer359
10-22-2003, 09:24 PM
we need to be able to pick our own music...and import songs...

TitanFan
10-26-2003, 01:14 AM
yeah i like that idea too miamidfan34,
the gym idea sounds kinda nice, maybe something to do in the offseason and between games. Their should be a way to schedule practices and all during the season, like say after a win you dont practice the day, and you do after a loss; that kinda thing. It would creatine a routine for your team, so that if they practice too much they'll be warn down, and too little they'll make mistakes and be jumpy.
Something I thought of earlier, actually while playing NCAA football 2004, was that the commentators should bring up things that happened in the past games. Say for example, I rush for 240yds with one player and my team is average, so the bright spot would be the running game <--highlighted!
At the beginning of the game, it should show the stats of the previous game and have something to say about the game befores performance. Not only should this go for individual accomplishments, But for groups also; such as Defense and offense. If the Offense has a great day, the the commentators should talk about the oposing teams defense and how they can slow them down. And vice versa, if the defense was dominant; Tampa Bay Buccaneer-esk type (but not of lately), anyways, they should bring that up.
Several times I have had a hot game with certain players, and they'll totalled be avoided, More should go into the games Presentation, the pre-game and Post-game. I think the presentation really makes the game old; after all, its not EVERY OTHER PLAY you should hear the same thing by john madden.

Something else im going to bring up before I get outta here..
BLOCKING; ive gotten so pissed at my offensive lineman and blocking backs when it comes to the easy task of putting a body on someone. as long as you get in their way, that would be helpful, yet so many times an opposing player has bursted right threw the line, or a blitzer has shot the outside corner, and my blockers just stare, as if saying "yeah their he is, go get him" that makes me so angry and often times its caused me to quit games. While im out now after tiring out my fingers typing all dis, ~*peace*~

TitanFan
10-26-2003, 01:15 AM
i made a few mistake on that last one
Creatine = Create

hobbs2324
10-26-2003, 07:45 AM
yo TitanFan, I know what you mean with the blocking, how about when you hot route your TE to take the pass rusher who lines up a little outside of him, and he blocks him for [2] seconds, releases and helps the tackle who wasn't having a problem with his guy in the first place. Tackle behind the line 2nd and 11, pi$$e$ me off every time


***How about doing a player progression every 4 or 8 games of the regular season, I have had 2nd and third year guys really coming on strong, and it would be cool to check out how quickly they rise, and it would help in charting when a player is starting to regress.

Groundpounder
10-27-2003, 01:30 PM
I can't count how mant times my FB has ran right by a LB to block down field on a dive play! Maybe it happens sometimes, but not that often!

blitzmonger
10-27-2003, 03:21 PM
It would be nice to be able to playmaker your safeties to their respective sidelines.

DuckFan
10-27-2003, 03:46 PM
Originally posted by hobbs2324
***How about doing a player progression every 4 or 8 games of the regular season, I have had 2nd and third year guys really coming on strong, and it would be cool to check out how quickly they rise, and it would help in charting when a player is starting to regress.

I'll second that...

Especially with the younger players, there should be some sort of ratings adjustment during the year. It does it already with injuries. A guy with a nagging ankle sprain is just a little slower and not quite as agile (and is more likely to get hurt).

If my rookie went up 3 points in pre-season because he got playing time, and has been starting for the first 6 games and doing well, shouldn't he have improved a couple more points by now? If he learned something by getting time against somebody's backups for four games, wouldn't he learn something by playing against their starters for six???

One other adjustment to the progressions... Right now, playoff stats don't matter one bit in player progressions. Not one bit. Does that make sense? A guy gets a season-ending injury during the Wild Card round and it doesn't affect his injury rating for the next year at all. But he gets that same injury in week 17 and he is now more injury prone... What???...

And playoff experience SHOULD matter in the rating progressions. We have all seen it. A guy makes it to the Super Bowl, that experience helps him through the rest of his career. That experience of dealing with the pressure makes him a better player. A young guy catches 15 balls for 240 yds in pre-season and improves his ratings. That same guy catches 15 balls for 240 yards in the playoffs and his ratings don't change at all... Excuse me???...

That playoff experience should absolutely make him a better player.

Fetch82
10-28-2003, 05:41 PM
I think the running backs should be more loose. When you watch the NFL, the backs dont run standing up. They are low and agile but in madden they just stand straight up until they get tackled. Also, how often do you see a runningback do the exact same juke and the exact same spin. I think it would be great to see different spins and jukes/headfakes even if u push the same button. I would also love to be able to drop my shoulders on command and drive for an extra five yards, like when i push forward on the stick he will shift his weight downwards and drive for a couple more yards.

maddenstar21
10-30-2003, 11:26 AM
For 2005 i think that QBs sould be able to upgrade their speed, and they should have an online franchise, they should also have a mimi camp for special teams. :mad:

hobbs2324
10-30-2003, 11:43 AM
you can't teach speed, how are you going to learn to run faster, maybe everything else, power, strength and even quickness, but speed never is gained, only lost due to injury, age or how tired they are.

jayhogan2003
10-30-2003, 01:32 PM
Originally posted by dbly32
I like the idea of having a draft projection for players. Maybe before the draft show a mock draft with teams picking players they most need.

Have fans actually wear team colors in their respective stadiums. Right now I'm playing a game against the Chiefs at Arrowhead Stadium and about half the fans that are there are wearing blue. When I had a franchise with the Raiders, most of the fans in the black hole were wearing yellow. Not exactly Raider Nation.

Switch to the closest defender to the ball on defense at all times, not the one the computer thinks is in the best position.

Every year they talk about how much better the defensive AI is, and every year it stays the same. Corners and safeties don't ever make the right break on a ball. They need to put whatever they did with the DBs in NCAA Football 2004 and put it in the next Madden. I refuse to believe that I am so bad at a game I have been playing since I was 10 years old that I regularly give up 400 yards passing a game.

When I'm winning a home game by a blowout margin and I want to hype up the crowd, it should not get quieter as if it were an away game for me.

Have Al Michaels call players by their correct names. I'm tired of hearing "Simon" when Ryan Sims makes a tackle/sack for me. If they can have him say "Clarett" correctly, they can get "Sims" --who is actually in the NFL currently--correctly.

A player as small as Warrick Dunn should never, ever, ever be able to run over a player like Ray Lewis. It has happened to me more than once.

Different celebrations. They have one in there where the guy hops back and forth like a chimp. No NFL player would be caught dead doing a celebration like that. The terrible celebrations in Madden remind me of the one in NFL2K for Dreamcast where the guy would run around in circles (after he had scored a TD) until he was dizzy. What the hell is the point of doing that?

Allow conference realignment after you relocate a franchise. I simmed a season with the Jets and moved them to Los Angeles (makes sense, NY already has the Giants). Well after the team got moved, they were still in the AFC East.

Make attendance more realistic. If I win the Super Bowl two years in a row, I expect tickets to sell out. I don't even have them set that high.

Have the fullback actually block the first guy that shows up in the hole, rather than letting him go so he can block downfield. Very unrealistic, and annoying too.

The Playmaker blocking needs to be improved. Granted, I don't expect it to be perfect (although it would be nice) because this is the first year of the feature, but you would hope it works if they want to put it in the game. I hate it when I try to make the fullback block a corner and instead the playmaker tells a lineman to block somebody who is already out of the play.

Most importantly, can they consult someone else on the music they're picking for this game? It's absolutely terrible. I can honestly say that most, if not all the songs on this game make me want to play with mute on.

Bubba Sparxxx - Terrible
Red Cafe - Terrible (at least have the real song, rather than the Madden Remix)
The Roots - Terrible
Jet - Terrible
Gob - Terrible
Killer Mike - Barely acceptable (and I mean barely)
Killer Mike Madden Remix - Terrible (why did they put a Madden version of a song they already had on the soundtrack?)
OutKast - Barely acceptable
Unloco - Terrible
Adema - Good song (I doubt I would like it were it not on this soundtrack...the other bad songs make it better than it actually is)
Blink 182 - Acceptable, but becomes extremely annoying the more you hear it
Thrice - Okay song, but shouldn't be on a football game
Alien Ant Farm - Terrible, it doesn't get any worse than hearing the guy whine like Jim Carrey in Dumb & Dumber ("Wanna hear the most annoying sound in the world?") at the beginning of this song
Joe Budden - Okay song, too trendy for me
AFI - Okay song, but wrong song from the newest album to put on this game (Bleed Black or Girl's Not Grey would be a little better--maybe "Days of the Phoenix" or something older would be even better)
Bone Crusher - Barely acceptable (again, why the Madden remix???)
Soil - Terrible
AM Radio - Terrible
Nappy Roots - I don't like the group/song, but that's not why it shouldn't be on this game
Yellowcard - Good song, but if you were getting ready for a football game, would you listen to this??
Avenged Sevenfold - Terrible
Serafin - Terrible
The Federation - I thought it didn't get worse than Dreyden Mitchell on "These Days," I was wrong. This guy screaming an entire song is by far the worst thing I've ever heard.

Overall: TERRIBLE MUSIC

Why don't they get some music that you would listen to before playing a football game? It doesn't have to be new music either.

DuckFan
10-30-2003, 03:57 PM
jayhogan2003: you really didn't need to quote his entire reply to say that you disagreed with him...

hobbs2324: I have had a few players who have increased their speed in their early years. Never by more than one point at a time and never for more than two points total, but it can happen a little...

One other change I would like to see is a change in how the custom playbooks work. Right now if you use a custom playbook you lose all your package options. And custom plays themselves don't allow any motion. That just doesn't make sense. I realize the level of sophistication grows and grows the more realistic you try to make it, but if I have package choices from HB Smash in the regular playbook, I should have those same choices if I add the play to my custom book...

dbly32
10-30-2003, 05:48 PM
I take it jayhogan doesn't agree with what I said about the soundtrack. That's just my opinion, I'm sure there are people who love it, I just wanted to rant a little, nothing more. But I think all my other suggestions would serve the game well. If your motto is "It's in the game," then it better damn well be in the game.

brunell
11-02-2003, 11:49 PM
While watching an NFL game on TV, they frequently show highlights from past weeks to emphasize certain points during the game.
How about actually using the replays you save in a game later on?

a few more things: I play the PC version, and I absolutely love the intros where the players on the sideline say "EA Sports -- it's in the game".
Now, why not (keeping to my flashback idea) show real NFL plays during the game?

ex: Dante Hall's zig zag vs. Denver... Moss' lateral... Carolina blocking a kick... Jamal Lewis breaking loose against Cleveland... etc...

GQJesseD
11-10-2003, 10:37 AM
i love madden...i hate the playbooks. some just suck less than others. also seems strange that singleback 3wr set takes up over half of every playbook. from what ive seen people don't use it much.

Tcurto
11-14-2003, 11:51 AM
1) I like to assemble plays from various playbooks but you can not use that playbook online nor can you get your profile to save it so you must go get it everytime you play at home. Please change that. Then you must also redo your audibles every time

a) Save assembled playbooks with your profile so they load automatically

b) Allow assembled playbooks to keep the audibles you set with them.

c) Allow assembled playbooks to be used online.


2) How about being able to hot route defensive players. Defensive audibles are good but defensive hot routes would add an exciting element eg. blitz an extra LB or drop him back or send him into the flat?

3) Please let PS2 players change the music even if we have to download it to a memory card like stat updates.

4) Bring back Classic Players it was a fun diversion.


Still the best game ever produced.

Smashmouth
11-14-2003, 02:53 PM
1) Improved Progression

Particularily for defense. A MLB who gets 15 tackles a game but is on the field for 40 minutes is not as good as one who has half the tackles in a third of the time. THAT LB is making third down stops the other one isn't. A defense that gives up 150 yards and three touchdowns is not better than one who gives up 600 yds and three points. Progression needs to have better prioritization for improvement.

2) Multiple hits on ball carrier.

Right now you have to wait for one defender to finish the tackle before you can take a poke at him. This gives the running game an unfair boost.

3) More plays for Create-A-Playbook.

4) In owner mode, income for pre-season games.

5) Better A.I. for the computer taking a FG.

Right now if it breaks the 35 it WILL take a field goal regardless of who their kicker is.

SMASHMOUTH

DHSouldier
11-16-2003, 10:02 PM
i think adding package sets was great.
what would be really nice and totally possible is audible sets.
have one set of audibles and if the opponet changes up their style to adjust u can just hitR3 down and switch to another set of audibles. short yardage audibles.. run audibles... deep ball audibles ect... it will tell u at top of screen

i know u can just pause and switch but i hate slowing up the game to set audibles. and u should have more options than just 5 options. 10 for me would be plenty. i just hate audibling out of my current formation. im im in I form i want to audible but stay in i form. hard to do that effectively with only 5 options

icekube
11-22-2003, 03:54 PM
I think it's awesome that you can see your games that you played online at ea.com I think they should hold roster and team stats up there also if you choose a record game or what not. I am playing in a leugue with friends of mine, and we're keeping track of stats for indiviual leaders also. It would be nice if we didn't have to write all of the stuff down and ea.com kept track of it.

Another thing I would like to see is if you wanted to play with the people that are injured you still could. It seemed a bit unfair to me that Vinny was in for Pennington, but Vick was playing in Madden... When Vick is still riding the Bench in the NFL.

I don't know why you cannot at least customize a play book at least out of already existing plays and play that online. I want to streamline some of the playbooks, because there is a lot of plays I will never use, and can't.

Other than that, I hope the game looks better the next time around the lack of mipping gets on my nerves. Nothing is aliased, and the graphics have artifact sparkles.

Besides that, the game is perfect.

dirtybirdmagic
11-25-2003, 02:40 AM
Two things that are a must is D machups if I want top CB on top wr it should stay that way.
Also De should not be able to run over O linman every other play if I have a 90rated o lineman Rice should not beable to bull him down all game loung thats it for me

Arch1Hand
11-25-2003, 06:22 PM
I'm not sure if this has been mentioned yet, but here it goes...

How about having the ability to Create & Set your Hot routes, like you can Create your own Plays and set your audibles....

That way you have the ability to Hot route to a Quick post or a Zig Zag (in&out)....

Arch

JPORTER55
11-26-2003, 10:41 PM
NEED more facemasks especially for REVOLUTION, more visors, Have those crooked bar facemaskes like the xl facemasks, and the oakland raider crooked bar custom masks like grady jackson has

JPORTER55
11-26-2003, 10:47 PM
have linebackers be more easily subed in on 3rd down passing situations for d-ends like pittsburgh does but be able to do it instead of goin to substitutions

Fetch82
11-26-2003, 11:15 PM
It would be cool if we could create our own packages but then again I can already see the cheese that would result in this. Package options:

1) Burress/Owens Te
2) Randle El Qb (not that cheesy cuz it happens but still)
3) CB#1 Randy Moss/Terrell Owens etc.

If the games gifts werent abused and were used in a realistic manor this suggestion would have some weight but the assortment of unfair packages that could be used by cheesers online would be phenomenal. I think it would be a cool idea tho.

dagame162003
12-01-2003, 08:45 AM
I am a big fan of celebrations. People like TO and Ray Lewis keep the game hype and energized by creating touchdown celebrations never before seen. That's why these players are so marketable, because of their ablity to entertain. L2 and circle should allow TO to pull out the the sharpie or Randy Moss to show off his muscles. Celebrations controlled by the user would make the game much more interesting and live.:D Does anyone agree?

maddenstar21
12-04-2003, 10:50 PM
I know some of you may think what I about to say is too old, I know that this was part for a few of my threads and replys, but this most be one of the things they shouldn't have left out on madden and that is the cross field passing on kick retrun.



I am on the kick return team and thie ball is kick to me, lets say I set up a wall towords the left sideline and the ball carrier runs right. When the time is right than the ball holder throws the ball accross the field and into the other returner on the left side. with 95% of the defense of the right and just 5% of them against your 99% that ratio is in your favor and thus leading to a(n) easy 6 pts.

sspunisher
12-05-2003, 01:38 AM
More options on defense.

Scenario...If I'm blitzing the Rams, one of my linebackers is covering the fullback and Marshall Faulk is uncovered. Wouldn't it make sense to cover the more DANGEROUS back?

A hot route system should be implimented with defense the same way it is done for offense. I'll call it Coverage Swap. Suppose I hit L2. Screen backs up like it does when you hot route on offense. All my DBs and Linebackers and Safeties have a button corresponding to them. Once i hit the corresponding button, the buttons then go away from over the defenders heads and show up on the offensive players and I pick which guy the defender covers.

Make it completely user free. If i change one persons assignment, don't automatically change another. Maybe I don't care of the Fullback is running to the flats uncovered, I want to Double Moss instead. Or Triple Moss?

Being able to audible a single defender to a blitz, zone or man coverage would be truly PLAYMAKER.

This would be absolutely awesome. It's like an in game create a defense. Used as much as the defender can until the offensive baller snaps the ball.

THere's more than enough buttons on the PS2 to cover all the defenders. Up, Down, Left, Right. The four shapes, and the 2 Ls and 2 Rs.

Maybe the Defensive lineman should be controllable to. Let their stunts be changable. Or maybe I want to throw a surprise in the face of my opponent by having my entire defensive line drop back into pass coverage.

If it's in the game, put it in the game!

GQJesseD
12-05-2003, 04:41 PM
More audibles on both sides of the ball

I like the defensive hot route idea

Should be able to create a playbook (offfence + defense) using the "package" option. Then use it for online play. There isn't one playbook on O or D that I like completely. Some just suck more that others.

Also... I think the AI of the game should be able to be changed, and downloaded throughout the season. That way when next september rolls around and someone finds a motion glitch or some other glitch in the AI the folks at EA can fix them accordingly and online play will be more realistic. Instead of practicing Jetpacking and money plays we can practice reading the defence and hitting the open man.

I'll think of more later.

p.s. more audibles!!!!!!!!!!!!!!!!!!!!!!!!!!!!

GQJesseD
12-05-2003, 04:53 PM
How on earth could I forget one of the biggest complaints I have... Multiple hits on the running back!!! You should be able to plaster a running back when he's wrapped up, not just bounce off him. It sure looks rediculous when this happens...

P.S. did i mention more audibles???

JPORTER55
12-10-2003, 10:18 PM
I THINK THERE SHOULD BE DIFFERENT STYLES OF CHIN STRAPS AND DIFFERENT HOOK-UPS ON THE HELMET FOR THEM AND BE ABLE TO HAVE ONE STRAP UNDONE LIKE VICK OR RAY LEWIS.

JPORTER55
12-10-2003, 10:21 PM
BE ABLE TO BLOCK FIELD GOALS, PUNTS, AND HAVE A FEW BAD SNAPS ONCE IN A WHILE

samsager8
12-11-2003, 06:43 PM
i have one thing to say...... santana moss better be atleast a 90 wit the seasons hes havin....... and i almost forgot how mad i was when i found out that sombody like andre johnson is better then santana moss or antwan randle el even though johnson is a unproven rookie

JaPerry
12-11-2003, 11:24 PM
A GOOD SUGGESTION FOR PRACTICE MODE:

I think that you should be able to execute a set of instructions for the CPU defense to play. Like, you could originally have them set in Quarters and have them audible down to 3-4 outside blitz or something. This would be extremely effective for dealing with handling pressure.

dbly32
12-12-2003, 02:59 AM
I think having an intimidation factor for games would be pretty cool. Say, if you're Tampa Bay playing under 40 degrees, your players aren't as good and the opponent is better. Or playing at Green Bay in the playoffs.......

GQJesseD
12-13-2003, 02:25 AM
I should be able to see my wide recievers when i snap the ball... i've tried zoomin out on the camera angle but when i snap the ball, the camera angle zooms in just enough that i can't see my recievers!!!

The Reign
12-14-2003, 04:06 AM
Originally posted by GQJesseD
I should be able to see my wide recievers when i snap the ball... i've tried zoomin out on the camera angle but when i snap the ball, the camera angle zooms in just enough that i can't see my recievers!!!


I feel this way about the view for the cornerbacks, there are times that I would like to try and play man coverage against one of the outside receivers. I'm sure other camera modes offer a better view to play corner but madden classic is the one we've all learned to play on and I believe the only one offered online. I'm not sure what type of measures could be implemented to make this view possible but I certainly remember on older maddens being able to effectively cover an outside receiver without the first 2-3 seconds being a guessing game as to where the receiver is.

Also for 2005, I hope the lateral is brought back. This feature is what makes (at least for me) the NCAA football series more fun gameplay wise. Gameplay wise it is more fun especially in multiplayer games with that lateral. Just for the record though, I did say the gameplay was more fun but I play Madden lots more because it's the pros and not really caring about college football since Rocket Ismail was in college (wow, that was a while back :( ) is somewhat of a drawback for ncaa when choosing which game i'll spend my time playing, but another thought for another thread.

JPORTER55
12-21-2003, 11:24 AM
put in more of the defensive plays from madden 2003 especially the whip man

meth001
12-21-2003, 01:12 PM
another thing I would like to see..

doesnt really have anything to do with the gameplay, but does anyone remember in the old Madden for Sega...like 95-97??

if there was a close game going on during the reg season, it would go to that game so you could watch the end of it

that would be kinda cool to see in 2005


__________________
Fly Eagles Fly
[B][SIZE=1]



:D I agree I would love to see that added to Franchise mode. I also hope they add an online franchise mode. Smarter DB's, ALSO, If youre playing in the mud, or wet conditions, have RB's slip once in a while. Make Db's reaction time faster. I hate hitting the jump button to hit the QB and it switches to my DB and he jumps. Try to stop the glitches(Cheese) as much as possible.

rajcover2
12-22-2003, 04:26 PM
Originally posted by GQJesseD
More audibles on both sides of the ball

I like the defensive hot route idea

Should be able to create a playbook (offfence + defense) using the "package" option. Then use it for online play. There isn't one playbook on O or D that I like completely. Some just suck more that others.

Also... I think the AI of the game should be able to be changed, and downloaded throughout the season. That way when next september rolls around and someone finds a motion glitch or some other glitch in the AI the folks at EA can fix them accordingly and online play will be more realistic. Instead of practicing Jetpacking and money plays we can practice reading the defence and hitting the open man.

I'll think of more later.

p.s. more audibles!!!!!!!!!!!!!!!!!!!!!!!!!!!!





thats the best thing i ever saw someone write

Dragons03
12-24-2003, 05:30 PM
Things to improve playing all madden level against cpu:

*respect the ratings of the players.For example:If i throw the ball to a tigt end who is rated below 80, he rarely catches the ball.But if cpu does it TE catches the ball almost 70% of times.The same question for wr against cb.Many times i use the defense 4-3 double man but this wr catch the ball anyway.I understand that cover a wr like owens, harrisson,etc is complicated but cover a wr rated below 80 it should not be so difficult.

*What's up with 2 minute warning?One of these things: 1.You have luck and intercept it. 2.Touchdown in maybe 3 or 4 plays.

*Player progression.For example: my first CB in a season gets 50 tackles and 9 interceptions.In the next season he gets 40 tackles and 6 interceptions.Why does this guy loose 2 or 3 points in his overall rating?It is a bad record 6 interceptions in a regular season?

*Sack--fumble: I play in a franchise mode with the rams.My best defensive linemen are Little and Lewis.With these guys i get 20-25 sacks in a season.But the problem is they rarely force a fumble.I don't want recover it everytime but once or twice in 2 or 3 games would be more real.

*CPU teams should trade players between them.

*CPU should play more ball control in fourth quarter.

*DB's AI.If my secondary is rated above 93-94 i expect have success defending the pass.Only with teams with good QB and WR i should have more problems.I usually end a game with 300 or more passing yards against.

I continue thinking about these kind of problems.


P.D. I'm sorry.My english isn't very good.

JetsChad10
12-26-2003, 09:49 AM
I don't feel like reading all of this.
1.) Online challenge. In NHL 2004 they do have replays after goals and penalties online, so I know replay is possible, just add challenges.

2) Smarter AI. I know it's said every year, but what I want smarter AI on is if the guy is doing the same play over and over the defense should be able to stop it after a while. No NFL team does the exact same play over and over and over and over and over again.

3) Trick plays. Flea flickers and all the works. I also want to be able to create play actions and flea flickers and reverses and everything in the playbook editor without have to edit another play.

Soultaker
12-27-2003, 11:05 AM
I think they should do the Sports Illustrated, like in NCAA.

They should also:

Have the Computer offer trades, like if you bench a guy to play a rookie.

--offer conditional picks from future drafts.
--stop making flys so easy to catch.
--improve DB AI, no more having a WR doubled and the 2 DBs don't even react to the ball.
--good idea about the audibles per formation, as well as the matchup idea to shadow the top WR with your top CB all the time.
--bring back the QB "coolness" attribute, for handling pressure.
--good idea about the pre-draft report, have some guys stock drop.
--have the FB block the RIGHT guy.
--stop fast DEs like Peppers, KGB, Little and Rice from beating the OT around EVERY time, let alone trucking right through them when they are caught.
--Bring back the old plays where the offense would come to the line in one formation, then automatically shift into the plays formation.
--for that matter, be able to manually change the formation without changing the play(little farfetched)
--I agree with the attribute change a couple of times during the season.
--Maybe a "clutch" attribute like in NBA Live.
--how come it seems like every WR in drafts that are fast are like 5'9" and can't catch(with the exception of a few) DBs too?
--fumbled snaps a plus.
--how come if i put a shotgun draw play that is already in the game in my custom playbook, all of a sudden the QB never hands it off and just stands there and you can't move at all?
--more gadget plays and laterals a plus.
--stop letting WRs with 63 catch, catch tough balls in double or triple coverage.
--KO returns need to be a little harder.
--a couple intercepted screens maybe?
--stop LBs from intercepting balls that are 15 feet over their head.
--plays of the week?
--bring back the injury cart!!!
--have the user assign TD or Defensive celebrations to buttons, choosing from a list.
--more excitement for playoff games.
--maybe a highlight package during halftime!
--during FA or draft, have your teams needs at the top of the screen.
--have team cancers...i.e. Owens, Keyshawn or Moss complaining about not getting the ball, or Dillon complaing about carries or Couch or Warner mad about getting benched for backups.
--how about a MORALE rating for your team, if your team's doing good it's high. Division loss brings it down. etc.
--better commentary..period.
--gang tackling.
--choose what you want to challenge on a play (spot, catch,ob, etc)
--cutscene after a game or at halftime by your coach giving speech.
--practice squad, with players to bring up
--incentive laden contracts.

Sorry so long. Happy New Year!!

meth001
12-27-2003, 03:01 PM
Stop LBs from intercepting balls that are 15 feet over their head.[B] That and stuipid DB's bother me the most. Make sure the open man is the man to catch the damn ball, I understand some times but damn if it isn't Moss, Owens, Harrison clam that S#!T down. Help the defense out. Pull back the O. Calm running down a tad that damn stiff arm is not cool when you get ran over by a 5'10" 180lbs WR and you're a 245lbs LB. Make all running QB's good. Not just Vick. McNabb and McNair need to be faster or at least they need to be stronger than Vick. I'm Tired of having the right play called and the Defense players dont react. Do more man/zone combo def(THAT WORK). Make online adjustable somehow. Update the damn rosters every month ON TIME!!!!!!!!!!!

ONLINE CHALLENGES ARE A MUST!!!!!!!!!!!!!!!!!!!

andy_dope
12-28-2003, 05:11 PM
I want a Black, Red, White, and Blue for the colors of circles under your guy... like who the hell wants to be player 3 with that purple color unless your the viks or ravens I mean come on...lol gotta add Black though. thats all... oh and get Xbox Online dang it!!

icekube
12-28-2003, 11:17 PM
I would like Scheduled Rooster updates. I Can't stand when i have a tourney with friends and you're half way through the thing and all of the stats change of the players, and make the outcome completely different.

It would be nice to be able to work around the dates given by the EA online team.

mightypharaoh
12-29-2003, 10:46 AM
Originally posted by Soultaker
I think they should do the Sports Illustrated, like in NCAA.

They should also:

--stop LBs from intercepting balls that are 15 feet over their head.


GRRRRRRR. That really bruns my bacon!!!!!:mad:

SSGMains
12-29-2003, 07:53 PM
How about a better collection of statistics for online mode? Include things like turnovers, time of poss, redzone %, etc. Just seems like the stats are a little thin online for 04. But maybe that's just me, I'm a statoholic.

Holcomb
12-29-2003, 11:34 PM
listen close.......

- CPU should offer more trades and fair ones like if a team has a good WR like Hines Ward but feals they need a fatser one like Moss they should offer the trade, enough of this trade block bull*****

- everybody says this but come on the commentary is HORRIBLE. Madden gets all he's sayings mixed up, they will say something bad when you did a good play.

- College stats. I think this would be amazing. show how the guy did in college, if he won any championships, hes teams record and have some sorta symbol beside the heisman winner and a different one for the heisman candidates. <-------i love this idea ( this is for teh rookie scouting and draft)

- CHROME VISORS!!!!!!!!! and also different types of neck rolls not just cowboys collars

- i knwo they probably couldnt do this but i think that teh mic'd up thing they have on tv woudl be SICK for this game.

- more people on the sidelines not jus the head coach and aa few players who seem sto ALWAYS be stretching

- we need to get assisted tackles and sacks

- there should be optional practices and no equipment practices during the week before the game. Also, just say your next game is against the vikings, your practice should be based on helping to defend the pass and double teaming moss. Furthermore, there should be a pre game report that your team receives in practice or some time before your game. for example, before matching up against a team the pre game report should include the teams weaknesses, key injuries, it should tell certain stats of players proving that he is a go to guy and to watch out for him, and plays that they like to run that you should watch out for.

-there's an aspect of the replay that would make the game WAy more realistic, and thats MADDENS MARKER!! it would be super cool if he analyzed the replays with his marker and showed how the player got open or how the play broke down.

-another way to make the game more interesting would be for the league to fine certain players for abusive actions onfield such as helmet to helmet tackles, taunting, or fighting

-one thing that madden is missing is pre game player introductions. the players should be introduced one at a time and some should have their actual pre game intro dances such as ray lewis' weird a$$ pre game funky dance routine.

-FLEA FLICKERS

-players should have their own real-life dances in the game. (ex. Joey Porters kick after a good defensive play, moss flexing his muscles, culpeppers rolling arms, lambeau leaps, mcnairs celebration(whatever it is), spikes' high knees, jason taylor's circle punch, and lastly priest holmes' endzone strut.

-whats with quarterbacks breaking so many tackles? just today i have ted washington and drew bledsoe INJURED him on a HUGE break tackle....i dont think that will EVER happen in real life.

-there should be fumbled snaps to make the game more realistic

-there should be more fan action in madden 05'. on opening kickoffs of the game the crowd doesnt seem pumped at all and they should be more pumped after big plays and on third downs on defense. and when the linebackers pump up the crowd, it should show by louder crowd noises! it should show more. team mates should also congratulate each other on big hits

-there should be unnecessary roughness and piling on penalties!

-why is it that im holding a team to like 100 passing yards all game and then when they go into no huddle in the 4th quarter i cant stop them at all! that rarely happens in real nfl and they should improve that for sure

- Along the bottom of the screen a thing should come up showing todays leaders in passing, rushing, receiving etc.... thatd be realistic

- like i forgot who said but it was a GREAT complaint about the damn linebakers intercepting passes liek 15 feet over he's head.

- their shoudl be leadership attributes that maybe on bigs plays near the end of the game get better like in nhl with hero lines. liek someone liek ray lerwis hes a leader and when it counts id have him on my team anyday.

- k this is a subject that pisses me off. we all know vick is fast but come on 95 speed? vick is NOT faster then almost every player in the nfl including almost every RB and DB!


thats my ideas lol i guess i have acouple of them

portis
12-30-2003, 01:35 PM
this is a HUGE problem in madden and it was in 2003 too. why do players always get drafted to the exact same teams? for example vick will always be on the vikings unless you take him before they do

nikP
12-30-2003, 11:19 PM
Holcombe, I hate to tell you this but Vick IS arguably the fastest player in the real NFL....its a fact

portis
12-30-2003, 11:41 PM
are you saying that vick will outrun ANY wide receiver or corner back like champ bailey or michael lewis?

nikP
12-31-2003, 03:47 AM
hes as fast or faster than any of them when healthy........yea....look it up...its true

Holcomb
12-31-2003, 09:18 PM
so your saying vick is faster then hall or moss?

twizzted
01-01-2004, 04:31 AM
I THINK FOR MADDEN 2005 THEY SHOULD HAVE AN ASSISTED TACKLE STAT.AND ALSO WHEN 2 PLAYERS SACK A QB THEY SHOULD HAVE A HALF OF SACK INSTEAD OF JUST GIVIN IT TO ONE PLAYER.

ALSO PLEASE INCLUDE DEFINSIVE LINEMAN STUNTS AND MORE RIP MOVES

OH YEA!!! ALSO I WOULD LIKE TO SEE AN OVER THE PILE DIVE IN GOAL LINE SITUATIONS BECAUSE EVERYTIME I DIVE, I GET KNOCKED BACK BY AN OFFENSIVE LINEMAN.

twizzted
01-01-2004, 04:41 AM
I THINK FOR MADDEN 2005 THEY SHOULD HAVE AN ASSISTED TACKLE STAT.AND ALSO WHEN 2 PLAYERS SACK A QB THEY SHOULD HAVE A HALF OF SACK INSTEAD OF JUST GIVIN IT TO ONE PLAYER.

ALSO PLEASE INCLUDE DEFINSIVE LINEMAN STUNTS AND MORE RIP MOVES

OH YEA!!! ALSO I WOULD LIKE TO SEE AN OVER THE PILE DIVE IN GOAL LINE SITUATIONS BECAUSE EVERYTIME I DIVE, I GET KNOCKED BACK BY AN OFFENSIVE LINEMAN.

AND LAST BUT NOT LEAST ADD, SPECIAL TEAMS PLAYER OF THE WEEK

just4fun
01-01-2004, 02:53 PM
BTW what happened to the 2nd part of the Run n gun call sheet?

moneybags22
01-01-2004, 04:40 PM
I think EA needs to put in an online practice mode different from the one they have.

It could be a combination of the regular one combined with football 101 giving you tips on how to counter the most common tatctics cheesers use online complete with video tutorials like they did with the playmaker stuff.

you could set up plays people online like to cheese with like usiing bump and run, motion glitch, or running goaline every play.

Cyence
01-02-2004, 10:25 AM
1. No computer CHEATING!!!

2. Warrick Dunn cannot break 3 tackles at once

3. Jeff Garcia and Mike Vick CANNOT bowl over Ray Lewis!!!!!!

whigsplittaz
01-03-2004, 10:48 AM
no one with a slower speed can catch a faster player.

Better tackles no more oops I bumped you your down crap.

The ability to fight for the tough yards and gang tackles with the player not going down but down by the whistle.

Even with the sliders all the way up there is not many pass interference calls, this needs to be fixed.

When the play is dead no more flags after he is down and they are getting up before you get the holding or clipping call.

No more run the same play 3 times in a row from the same formation killing people with that this doesn't happen in the NFL.

The wedge it is in NCAA but not in the NFL that is wrong.

stunts for the o-line not just pulls and traps.

the ability to use 2 memory cards for profiles when playing head to head with more than 2 like in a tourny by friends not big tourny's.

whigsplittaz
01-03-2004, 11:05 AM
Yes Vick is fast there are others that are faster but not many. He does have blazing speed and if he didn't he would not have set the NFL rushing record for a QB. I don't think he is faster than moss but TO maybe the guy runs a 4.2 40. That my friend is world class. But he has still got to prove he can be a top notch QB. Thats what we are all waiting to see.

QuarterPounder
01-03-2004, 09:45 PM
The Manual-zone on D is a great suggestion; it would be even better if it were made availabel ala Hot route for a quick change of one player leaving the others on D to remain in the scheme you have called.

What i want to see is wicked easy to do, if a guy puts in an unrealistic sub option, then that players Injury potential is tenfold. Use such a sub too long and you pay the price eventually. It would end the debate over whether such a sub can be realistic as no one could use it for long...

meth001
01-04-2004, 09:18 AM
Put the old wr motion back in. Damn I'm tired run all the way to the other side of the feild! My old knees can't take it .

Please in next years game let the top rushing defences stop the top rated running backs. Sorda like the Titans put the lock up on Jamal Lewis. Tone that damn stiff arm down a bit. Or hell someone teach me how to use it . :D

OH YEAH WHEN EDDIE GEORGE IS RUNNING OFF TACKLE TOWARDS THE SIDELINE AND RAY LEWIS IS APPOARCHING RAPIDLY. PLEASE LET HIM PUT THE SMACK DOWN ON MR.LEWIS. Love ya Ray but you got Muffled! :eek:

GQJesseD
01-11-2004, 03:04 AM
Maybe it's just me, but it seems that I have just as many problems running against a dime defense as a 4-3. It shouldnt be this way... obviously an I form would run over dime.

SaltheDog
01-11-2004, 07:19 PM
Personally I would like to see McNabb's Thriller Dance next year, and maybe a cell phone here and there, maybe on sun night...against the giants HA

nwjr22
01-13-2004, 10:27 AM
PLEASE PUT THE BLITZES BACK THE WAY THEY WERE IN 2003 NFL MADDEN, EA U REALLY TOOK THE EXCITEMENT AND FUN AND THE POWER OF THE DEFENSE AWAY, WHEN YOU GUYS DECIDED TO HAVE THE BLITZERS GO WHERE THEY ARE ASSIGN TO GO BY THEIR ANGLES. THE BLITZERS SHOULD BE ABLE TO BLITZ WHERE EVER YOU PLACE THE SAFETIES, DB's AND LB's JUST LIKE IN MADDEN 2003 THAT WAS GREAT, THIS YEAR THE DEFENSE HAS NOT REALLY BEEN ABLE TO GET ANY KIND OF SERIOUS PRESSURE TO KEEP THE OFFENSE HONEST. SO PLEASE BRING BACK THE MADDEN 2003 STYLE OF BLITZING ON DEFENSE BRING BACK THE EXCITEMENT ON DEFENSE BACK TO THE GAME AND LEAVE IT THAT WAY IF IT'S IN THE GAME IT'S IN THE GAME.



ALSO WHEN PLAYING ONLINE PLEASE BRING BACK ALL MADDEN FOR RANK GAMES, NOT JUST ALL PRO, EASPORTS KEEP IT WILL EA AND FINALLY CONTINUE TO IMPROVE THE SAFETIES,DB'S LB'S AND D-LINE AI, WHERE THEY WILL KEEP UP WITH THE OFFENSE.



OH YEH ALMOST FORGOT PLEASE COMBINE THE DEFENSIVE PLAYBOOKS BACK TO THE WAY THEY WERE IN MADDEN 2003 AND ALSO BRING BACK THE WHIPPMAN DEFENSE AND THE SWEET BLITZ ETC....

pekin21
01-16-2004, 01:26 PM
What team are you playing with? I play with the Dolphins mostly and get alot of pressure on QBs. Ogunleye is awesome! His highest total in a year was 15 for me, and I had over 40 for the team. I'm not trying to start an argument, but think the d-line gets more pressure in the 2004 version than 2003 without excessive amounts of blitzing.

As for what I think should be added; I like the training camp mode but would like the catching mode a little more detailed, maybe having the receivers run specific routes?

I'm glad the trade block style for offering players was brought back! It was a pain to go through every team to try dealing players.

Precarious42
01-18-2004, 02:43 AM
In the Owner mode....if you have high impact players retire, your expectations should drop some. I mean...if you have several high rated and high impact players retire in the same year...it's hard to rebuild your team in time to meet the high expectations. They should try to take this into account.

Cyence
01-20-2004, 12:51 PM
Give the players the ability to push,slap, or taunt opposing players after the play. I know there are many times when i feel like body slamming people outta sheer frustration. Give me that option lol. This would add a very real element to the game. Let us get physical, and suffer whatever consequences may come (penalty, ejection). And it should be possible for more than 2 people to get into a squabble at a time

SupaProdusa
01-21-2004, 03:04 PM
okay, i only read about the first 3 1/2 pages of this, so i don't know if i'm repeating anything, forgive me if you came up with same idea...great minds think alike!

1. Let's trade future draft picks, at least next season.

2. This one would be more difficult to figure out, but some how, get coaches from NCAA to turn pro, also about coaching, maybe come up with more new coaches besides former players.
...and even bring old coaches out of retirement or the broadcast booth, maybe with madden cards or whatever. (hey, i'm a Redskins fan, can't wait for Gibbs to be on 2005).

3. Let's name some of the colleges for the players...i have a couple of created schools on NCAA, and would like to see those colleges names appear on madden.

4. Hall of fame inductions...maybe be not in 05, but somewhere down the line.

5. i think i saw this one, but change player positions, like moving a QB to WR/KR/"Slash" (can you say Randle El?). & let them participate in whatever training camp drill that you want them to.

6. List imported draftees stats/awards from NCAA. if a guy won the heismann, it would be nice to know.

7. Do holdouts ever cave-in? have them sometimes decide to come back sometime during the preseason or even in the regular season.

I think that's all for now...i guess you can tell i had a lot of time on my hands!

Peace!

SP

ultimate_scout
01-23-2004, 06:07 PM
i believe that in 05' they should give the option of using steroids for one player each year in franchise mode. If they get caught, your cap room goes down, and that player is suspended for a number of games. The reason i thought up this idea is from playmakers, where they had the piss test to see who was taking drugs and who wasnt, and each week during the season there would be a list of a few players being checked. The player using steroids would get a boost of 1-9 in all the physical traits (strength, speed, acc, jumping, tackling, etc.)

BKNY
01-25-2004, 01:00 AM
I don't think they'd do that. They wouldn't want to promote steroid use to youth.

I think they should definately let you pick into which character you turn into. Whenever someone gets close to the opponent's QB, I want to turn into him to get the sack. But if he happens to throw the ball a second earlier, I end up turning into the CB and making him stop, leaving the WR to take the easy catch.

The right analog stick has no use a few seconds after the snap anyways. Why not make it so you can tap the analog stick in the direction of the person you want to turn into. While pressing X will still change to the best positioned player (as it is currently).

Precarious42
01-26-2004, 10:54 PM
This is something that has been bugging me a bit as I'm about to finish my 30 year sim franchise. There is no way to track stats throughout the 30 years. I don't know what my overall record was....my overall playoff record....how many super bowls I won, etc. It would also be cool if they kept track of team records as well as league records. You know....like during your 30 years, who passed for the most yards in one season.

I also think that all purpose yds and tds should be a stat. For HB's this is a huge thing....Charlie Garner gets just as many recieving yds as rushing.

Also...make sure you add a hall of fame...add any number of people per year who were amazing during their career. I think I already said that one though.

Reality
01-27-2004, 03:49 PM
Allow the Defense to hurry to the LOS..
Its hard to setup these dayz with everyone running to the LOS on Offense..

maddenstar21
01-27-2004, 10:43 PM
Just like in per-season when you send rookies and other players to the mimi camps they should have one for kick return improvment

Wiz2020
01-30-2004, 02:59 PM
Voice regocnition. Being able to stand at the line and be Payton or Brady even more by saying the aubidle call rather then hot buttons. Button system would stay in place for those playing multiplayer or without a headset. It would go great with a first person helmet cam from same QB so you can scan the field like you are there, read the coverage then call off the audible. The first person would be a pre-snap button press and not an auto feature, I can imagine it not appealing to all gamers. It would have to be generic terms for the audibles but it still would add to the I-am-the-player feel that Madden gives you

wmackie3
01-30-2004, 11:34 PM
Add a Defensive package or "Match-up" option similar to NBA Live where you can lock your #1 CB on the Offense #1 WR to avoid mismatches in the secondary in Man coverage.
Add "Lock-on" feature where the Defensive player will lock onto a specific Offensive player at the initial formation so when players audible into different pre-snap formations or use motion the DBs don't get lost or mismatched in Man coverage.
Decrease the catching percentages/rating based on proximity of defenders (Moss and Owens are good, but Jet-Packing over double or triple coverage is ridiculous, this has been a problem throughout Madden's existence).

SJBKicker39
02-03-2004, 04:30 PM
whats would be really cool bout 2005 is, if u have 2004 and its online, u should be able to download, u no wat i mean? even if its for sum kind of money....maybe download madden 2005 onto a memory card...or a special one u gotta by...id if it sounds good. but theres gottaq be a way EA could do that

SJBKicker39
02-03-2004, 04:30 PM
whats would be really cool bout 2005 is, if u have 2004 and its online, u should be able to download, u no wat i mean? even if its for sum kind of money....maybe download madden 2005 onto a memory card...or a special one u gotta by...id if it sounds good. but theres gottaq be a way EA could do that

SJBKicker39
02-03-2004, 04:30 PM
whats would be really cool bout 2005 is, if u have 2004 and its online, u should be able to download, u no wat i mean? even if its for sum kind of money....maybe download madden 2005 onto a memory card...or a special one u gotta by...id if it sounds good. but theres gottaq be a way EA could do that

maddenman1
02-04-2004, 08:31 PM
The players react to where they are like in denver it should be hard for the players to breathe and they should have team rivalrys so the pats hate the NYC dopes {BOSTON RULES RED SOX RED SOX} ok. So they should react better with the envierment and weather. Oh and players sliping would be nice. Farve back back looking looking boom he sliped oh that is going to hurt. More realistic injurys you see Garcia with a broken toe and he hops off the feild hops hops do you belive that. there should be a streecher and trainers. they should say what happened after a while. They should also let you just tape thier wrist if it is sprained. Or clog their nose if it bleeds. Oh I want to see blood not pouring but a realistic amount.

icekube
02-05-2004, 11:21 PM
if you have fair play on, you should not be able to make roster subs on Defense with offensive players, and you should not be able to sub WR's for TE's for that matter.

whigsplittaz
02-06-2004, 12:52 AM
After trying out ESPN man their is alot that needs to be done with madden. ESPN is nice but Madden I still think has ESPN beat. But the fighting for that hard extra yard is great in ESPN, along with diving over the pile. Also no one hit wonders. The runner is not down until he hits the ground, I have seen this many times in ESPN where the runner bounces off the tackler and the whistle will not blow the play dead there, but when the runner actually hits the ground. Pass interference actually works in ESPN, and the challange mode is 1000 times better. This is a comparison yes, but only because ESPN has got so many things right. They just need better motion capture. Their ESPN NBA has it all. I love Madden but IMO, they need alot of work on the running game defensive game, etc etc etc. Hell when I want to kick it short why does it always get caught by the up linemen? No real squib kicks no wedge, no trick plays. The clouds move and cast shawdows in ESPN not Madden.

But I am always drawn back to Madden because of one thing, the gameplay. Their motion capture is great too.

#1 Manning Fan
02-06-2004, 08:16 PM
i do franchise a lot with fantasy drafts. There should be a way to not have to wait an hour for the last 20 rounds of the draft to finish. Also, the free agent signing takes way to long to finish(i remember that in either 01 or 02 the free agency was done in one sec when you wanted to simulate the rest.)

wmackie3
02-08-2004, 05:43 PM
In the name of all that is holy, if EA adds one feature to Madden 2005 PUH-LEASE let it be that: If your opponent quits/disconnects, then you have the option to end the game with the score and stats as is, rather than waste another 20-30 minutes finishing against the computer.
If I had finished the games that my opponents quit in the first half my online record would have at least 3 times the amount of wins. Just wanted to vent for a minute......Thanks!

sandman
02-08-2004, 06:35 PM
i have a pretty good idea. What about a button for laterals. that would help out a lot on interceptions and punt returns.

BKNY
02-08-2004, 07:42 PM
^^^ Already has been suggested.

I think it'll be a lot of help if the blocker would react much faster to playmaker control.

sandman
02-08-2004, 09:33 PM
sorry, i didn't read very single post. i do have other ideas. when doing the scouting combine make it more realistic. actually put urself there and watch rookies work out. make ur judgements based on that.

sandman
02-08-2004, 09:36 PM
it was buggin me and now i thought of the suggestion i was going to type down. its stupid when i score in an way game, and the fans start cheering. how about having them boo or do different chants.

Kx3
02-10-2004, 11:33 AM
I would say offense is pretty tight, but the MAJOR thing is MORE DEFENSE AUDIBLES, i mean you can onnly get so far with trianlge right, down, up... there needs to be ALOT more options... like switching dt's with lb's, cb's with safetys ON FIELD, or switching 1 cb that is overpowered by the slot, to the other side, so that ur strong cb can cover him.. that would be VERY useful.

because as is, you have to guess what side you need to put your good cb on... if there was an on field switch on , that would be SO much more useful.. ALSO it would be useful for instance if you picked dime underman, and you want lets say your right cb to play a zone coverage instead, you should be able to let him do that, and not onlt let him play zone, but what type of zone AND the direction... this game just simply needs to be more "complicated" because as for now we are forced to use teams that have good cb's all around, or good safetys all around (IE packers, eagles) tell me what russel on the vikings is going to do against moss? thats what i thought... maybe a more complicated game wouldnt be more appealing to the general public, but it definately needs to have more options

GQJesseD
02-11-2004, 10:08 AM
Everyone has been flushed out of the pocket while trying to find the open man. The problem is when you throw the ball, it automaticaly leads the reciever to whichever direction the QB was scrambling. Now lets say im feeling the heat and scramble left towards the sidline with a defender close behind. I press and hold the cruise controll button (R2 or whatever) and the QB continues to scramble left, but now i can use the joystick to lead my reciever right, or up-field instead of automaticaly leading him left. Seems to me like it would be cool, I dunno:)

RamsBuiltOnTurf
02-15-2004, 04:40 PM
what about askin for a measure? tons of times i come out on fourth an 1 and the ball is on the yellow line

Derrict
02-18-2004, 04:27 AM
Nothing major but a few things I see missing:
- flags / windmarkers on the goal posts so I know which way the wind is blowing after I've selected the play
- some sort of stat boost or enchancement when you're playing at home
- make the cheerleaders somewhat attractive
- rain/snow conditions actually effecting the game more than it is now. Players should be slipping, losing their footing, errant passes, and bad snaps when it's cold, windy, no traction, etc.. type of conditions.
- players should hussle when there's a no huddle offense being run. I hate seeing people getting up slow and taking their time getting back into position.
- more accuracy in the challenge replays. there are numerous times when you see the player down and the ball comes out, but yet it's still a fumble, or vice versa.
- free agents that suck but yet want $$$. Why should I pay a 53 OVR player $800k when I can get a rookie that's 65 OVR and only wants half that amount.
- the kick meter blocks the scores on the bottom of the screen when the ticker comes up
- another option when running the ball for an extra 'umph' at the expense of speed. Power runners will prepare for impact by lowering their shoulder and square up against the tackler for an extra yard or two.
- lineman, rb, te more likely to hold if they get beat by a passrusher

PackersFan24
02-18-2004, 12:44 PM
flags / windmarkers on the goal posts so I know which way the wind is blowing after I've selected the play
- some sort of stat boost or enchancement when you're playing at home

No offense but most of ur suggestions incuding these two are already there or are already fine as they are. U have a wind indicator right there when u kick the ball already. Also u get the so-called cheat code or momentum when ur at home already as well.
Also a few of the others u stated are already there, as matter a fact are we both playing the same game i play Madden 2004? What u play?

Derrict
02-18-2004, 08:20 PM
Who died and made you God of all posts.

http://packersnews.com/photogallery/052902lamb/images/LambeauTour5.jpg

See those little flags on top of the goal posts? The kick indicator just shows a direction and mph, doesn't really give any realism in that. Seeing the flags actually blowing or barely moving is just another added touch to the game.


No offense but most of ur suggestions incuding these two are already there or are already fine as they are.

Breakdown the rest of my suggestions and tell me where the flaw is. Cheerleaders are butt ugly. I've never seen any players slip and fall when it rains or snows. I see players taking their time going back to the line of scrimmage on no huddle. I see numerous "replays" where the ball comes out from the ground but yet it's a fumble, etc etc.

BKNY
02-19-2004, 12:12 AM
Come on now kiddies, let's play nice.

I think it'll be a lot more fun if there's strategy involved with things like prices and upgrades. For example, they could make that in one city, more people order hot dogs than burgers. Or if you sell a lot of beer, your garbage disposal costs raise. A bunch of little things that add more realism to the game, and might make the off-season even more fun than it is right now. All it is right now is just keeping the prices in the "green arrow" zone.

toostrike
02-21-2004, 01:59 AM
This comment is too funny and true!!!


Different celebrations. They have one in there where the guy hops back and forth like a chimp.

RamsBuiltOnTurf
02-21-2004, 12:02 PM
make it so that wen a team needs a player, their more likely to trade for that position, so u can take advantage of those situations

RicoVacilon
02-21-2004, 02:51 PM
First off, fix the stupid depth chart bug.

Next, make it up to the USER when backups are subbed in during the preseason. I hate the 1 quarter then backups come in etc. It should be up to me. Making it easier to do a wholesale swap out for your subs would be even better (maybe as part of the package system).

Second, I hate having to scroll through individual teams when looking towards making a trade. Let me make a trade whenever I pull up a players profile. For instance, through the stat book or rosters pages.

toostrike
02-22-2004, 06:48 AM
Does anyone remember this option in madden 2001 for easy mode.It would tell you what formation was called,and what play was called for both offense and defense.I wish they would put that feature back in the game because it was a good learning tool.You could set the camera view so it would give you the qb’s view(basically the view you see when you play)Then you could just let the cpu play by itself.On every play before the snap it would tell you the defensive formation along with the play.It gave you a great view from the qb’s standpoint on what the defensive looked like in various formations.You could even have the red lines turned on during the game and watch players assignments.In 2004 if I want to do this I must go into practice play by play with 1/2 the features

Fix the overhead view cam.in years past it was great,so why mess it up.When i use instant replay to view assignments,i want the blimp camera.They put some stupid angle on it.

Bring back hot and cold streaks for players (another great feature of 2001)

When I'm in practice mode,it would be nice to access all the playbooks without leaving practice.(why do they take out all the great features..Again, 2001.What is ea's thought process.We'll give them 3 new things and take 2 back.

Fix the depth chart

As mentioned earlier in this wish list-have the cpu trade with other cpu teams.I hate the fact that I am the only team that trades.

Improve the tackle button..I hate to sprint,strafe,and click off hoping I get a clean shot.This might be a harder improvement,but there should be a choice on how to tackle (high,low) instead up current set up and dive.

I know this is asking to much,but PLEASE change the lame commentary..On every long drive I have hear Al Michaels comment on the short distance of the drive.Sure Al, 12 plays and 80yds.Not only that, they say it every friggin drive almost.

DankBuds
02-23-2004, 05:30 AM
In 2005 I want more penalties.

I want the O-Line to jump if you confuse the hell out of them by calling 15 audibles with motion and hot routing like a madman.

Same thing with defense. If you have a blitz and move every guy around you increase the chance of jumping the snap.

I want more pass interference calls on offense and defense. Right now you can get away with murder.

It would be nice to get some late hits in.

Single player should have more replays.
Replay injuries. Have a realistic response to certain injuries. If they could show the guy on the ground, then a replay of the injury, then show a animation for the specific injury. Leg or Rib injuries and they walk off the field with some help. If they get injured bad enough they will be carted out.

BKNY
02-23-2004, 03:56 PM
The injury thing has been suggested too many times, let it go.

About the pass intereference calls, you can change how much they call it in the penalties screen.

twizzted
02-24-2004, 01:19 PM
FOR MADDEN 2005; HOW ABOUT BEING ABLE TO PLACE FRANCHISE TAGS ON PLAYERS FROM KEEPIN THEM FROM BECOMING FREE AGENTS TOO EASILY!!!!

TOO OFTEN I HAVE ONE OF MY BEST PLAYERS CONTRACT UP, AND I CAN'T SIGN THEM BECAUSE I HAVE NOT ENOUGH CAP ROOM,SO I WOULD LIKE TO SIGN HIM FOR 1 YEAR AT THE LEAGUE SALARY FOR THE TOP 5 PLAYERS AT HIS POSITION.AND IF I CAN'T MAKE ENOUGH CAP ROOM TO SIGN HIM TO A LONG TERM DEAL BY A CERTAIN DAY, THEN HE CAN BE FREELY LET INTO THE FREE AGENT POOL

ALSO: I THINK CORNERS SHOULDN'T BE JUDGED ON HOW MANY INTERCEPTIONS HE GET IN A SEASON.ON MY FRANCHISE, CHAMP BAILEY HAS 1 PICK AND 89 TACKLES AND HE HASNT ALLOWED A TOUCHDOWN. BUT HE DOESNT GO TO THE PRO BOWL, HIS RATINGS DOESN'T EVEN GO UP.WHY IS THIS? CHAMP BAILEY IS A SHUTDOWN CORNER NOT ONE THAT GETS MANY INTERCEPTIONS.
IN REAL LIFE CHAMP HAD 2 PICKS AND WENT TO THE PRO BOWL. WHY NOT IN THE GAME???

vgzar78
02-24-2004, 03:54 PM
how about online leagues were the madden servers take care of all the stats and standings.

DaBucShot
02-25-2004, 11:54 AM
Good day Advid Madden(ers),


I've been playing Madden since Sega, I believe '89 was my first.
It was the biggest thing in college (91-95). (So now that my age has been exposed). I don't have many complaints, I feel as though Tiburon&EA have been doing well w/Madden. Each year they make IMPROVEMENTS! This is far fetched w/other gaming companies. I do have suggestions, some that are on the personal level, but many that would benefit everyone on a large scale. Now before I begin, I played football in H.S.&College (Div 1)
Never Pro(or I probably wouldn't be writing here now!). I said that to say I have some knowledge of the game, first hand. Anyway, My first sugg. In the wake of the new Hdd for PS2, I am praying EA is preparing to take advantage of the new capabilities. Advantages such as;

*Online challenges,
*Two man motion(at least),
*(Though I am alright w/the audibles) W/Hdd more audibles should be capable,
*AI that truly simulates the DB's (Hell the DEFENSE PERIOD! oopss I said I wasn't going to complain!) *TIMEOUT!*
Alright, I couldn't hold it in. I understand Madden (John), is a "Offense Guy!", but we cannot be biased when designing a game that is to truly reflect the NFL experience. I know that there are certain situations in the game (NFL), that one is able to expliot a player or teams' weakness. (Online). I also know that one cannot run the same play 10times in a drive, quarter, etc...and the defense is baffled! C'mon EA! Especially against good DB's. Hell even against weak DB's. Donovan and the Eagles tried it against the Bucs in 2003 Playoff game. Result: Ronde Barber Int for TD...Bucs SuperBowl! So I say that to say, much better AI for the DB's, Unfortunately, one is only able to control one player at a time on defense. Which is a disadvantage in itself, to have to now rely on the AI to cover and Offensive scheme! Very discouraging when you have called a solid deffensive scheme.*PLAYBALL* (alright, where was I)

*For Online W/Hdd, the allowance of downloadable music(quite possibly a selected number of tracks for ea. player to be heard during the game. ex: 10 tracks per player, my ten tracks are shuffled and heard between my opponents ten tracks...yeah we'd be forced to listen to ea. other music, but!!! What if the GENIUSES of EA. devise a way to program your music to be played during certain game situations...Hmmm...4th and goal, dwn by 6 10sec no time outs! We all would have a song...and need a pray!
*Real game fatigue, Marshall (Faulk), getting slammed every carry and play to only break 6 tackles and gun it for 40yrds...Hmmm!
Wilder tackles...I mean some of those...GOD DAMN...OH SHI!!!...WHOA! hits...(oh and after that...FUMBLE!)
*Back to the DB's AI...With the wave of 6'3, 6'5 WRs...It's nearly impossible to cover them, especially when they are 6'3 or 6'5 with 90+ jump! Have some compromise such as DB's with greater awareness, or jump, or strength! Something.
*(never satisfied) More Defensive plays, and different plays for ea. team. It seems the Cover2 Def. for the Bucs is really no different than the Cover2 for the Rams...etc. I feel soon you can memorize all the Def. plays, and once you have seen them all...TOUCHDOWN!
*Again w/the new Hdd for PS2, roster updates should and could be more indepth...Not just updating the Key players, injured, moved, traded, EJECTED! (whoa that hurt me), but your silent WARRIORS, such as the Off. Lineman, 2nd string players, stats are kept of them too! Its unfair to say if Jamal Lewis, or Priest Holmes has a 1000+ yrd season on the way that only their attributes are modified. EA? Or Def. shifts are made and the attributes aren't reflective...And of course I mean both positively and negatively...BE FAIR!
*I said it before...Online challenge!(question the truth and accuracy of the comp. challenge anyway). Or just cut out the BS fumbles on the ground, and 5yrd out of bound catches!
*Online instant replay...Oh did I mention Hdd for the PS2
*Increase penalties on Off.&Def. Interference is not called much.
*Online PLAYMAKER!! WHAT IS THE USE BEFORE THE SNAP IF IT IS DISPLAYED ON THE SCREEN LIKE AN EMERGENCY INTERRUPTION! (That was GENIUS!)
*I said it earlier...INSTANT REPLAY for Online. (I don't talk trash during the game...It would be nice to have my plays speak for themselves)
*Last of all, ONLINE FRANCHISE MODE! That would be sweet! I would pay $60 (no more) If that was available...I'll stop mentioning Hdd for PS2.
I believe I have said more than enough...Thank You for those that cared!

EAZY!

bigtymeballer
02-25-2004, 03:06 PM
Please, Please make Madden 2005 able to be played online using XBOX. Fever has to be the worst football game every made. Let's get it together EA and Microsoft. If ESPN Football can be played online, why not Madden!!

808 Packers
02-26-2004, 03:09 PM
Heres some suggestions

#1 Stop the announcer from saying "Looks like he's calling an audible" Gives away a change if you are using the same formation with a different play.

#2 On Defense, the playmaker for "Run!" please, please be able to have the LB's to shift all to the left or right. Not Playmaker down left/right. This would be deadly for a sweep. Imagine Playmaker LBs not biting to the inside and the LBs shifting with the O line.

#3 more to come

Raidersrule2
02-26-2004, 06:02 PM
I think they should have a player mode, where you start of st the combine and you have to work your way up.

808 Packers
02-26-2004, 06:30 PM
Originally posted by 808 Packers
Heres some suggestions

#1 Stop the announcer from saying "Looks like he's calling an audible" Gives away a change if you are using the same formation with a different play.

#2 On Defense, the playmaker for "Run!" please, please be able to have the LB's to shift all to the left or right. Not Playmaker down left/right. This would be deadly for a sweep. Imagine Playmaker LBs not biting to the inside and the LBs shifting with the O line.

#3 more to come


Speaking of announcers giving the play away

How about get rid of the :

"Looks like their pressing the receivers" - If you cant tell by God View you should stop playing

"Looks like their in the Dime/Nickel" - Thanks for the obvious, but a good player will know what type of defenders are on the field, LB's, CB's and exploit it. Of course this does not apply to plays where the type of defenders are on the field.

#4 Custom plays on both sides I feel can be deadly.

Raidersrule2
02-26-2004, 06:54 PM
Yea, The announers just point out the Obvious.

detour1
02-28-2004, 06:29 PM
"Match-up" option

alexander510
02-29-2004, 03:33 PM
they should have the home team crowd be more realistic. they should be wearing the color of the home team and the crowd should chant the names of the players who score(just like when corey dillion scores).better camera view for the normal setting so that u can see where the all wide recievers are. they need to make playmaker better so that u can actully playmaker the right person on offense.when in the middle of a game and u want to restart the same game put a restart option instead of quiting and setting the whole thing up again.more mini camp drills to improve ur stick skillz....more running back opsticles.they also need to do something with that ref because he is always getting in the way.more hot routes such as corner routes. allow the TE to do the quick slant route.a lot more celebrations.also on madden online they need to make it an automatic win if ur oppenent quits so u dont have to play the whole game against the computer just to get the win. it is a waste of time.if i wanted to play the computer i would just go to play now......thats all i can htink of right naw but if i got more ill post it

BKNY
02-29-2004, 06:39 PM
Yeah, definately make it so that refs don't get in the way. I hate it when my receiver burns the crap out of a CB, a through to him, and a ref gets right in his way and my receiver ends up not getting to the pass in time.

gilster23
03-02-2004, 09:26 AM
Originally posted by YoungVito
Ya'll know what I'm bout to say.
Online. First of all. We need a pre existing injuries option.

Secondly, make the DB reaction to the ball alot more realistic. Half the time when you make a play for the ball, you take yourself out of the play.
Lastly, but sure as hell not the least. BRING ALL-MADDEN BACK TO ONLINE PLAY. If you wanna be the man you have to beat the man. If you're all that, play on the highest level. Bottom line. No excuses.

Catch me online, I too miss All-Madden level and can only get that in league play. So anyone interested in a good All-Madden game, hit me up online: RAIDERSEAML.

What I would like to see is very simple. Only be able to audible within the formation you come out of the huddle with and the same with defense. And not be able to motion the outside WR in twin set. This does not happen that often in the NFL and even it does, everyone nows it messes with the AI.

McMadden
03-03-2004, 01:24 PM
Originally posted by Try2win1
Hey guys wouldnt it be nice if EA would make madden 05 like Rougue Spear or Socom...where you can ping an IP and actually watch a EA head to head football game on your tv. That would be cool if you can watch like a league superbowl or something like that.....Kobra when u talk to EA next time mention that will ya...
I like that idea as well. You have an option for private or public, or personnal views. Private would be only guys on your buddy list, public anybody can watch, or personnal where no one can watch. Both players must agree or it defaults to personnal where it is now. In essence three options for spectator mode. Or use these options when creating a room! I like the private option, which would come in handy for league games where a commish could see if a particular player is following the rules. On-line tourneys could have this option as well.

Raiders4life
03-03-2004, 11:27 PM
I love all the suggestions but I think you guys missed 1 thing, THOSE REFS needs to be out of the way! There are times they are in the path of the recievers.

Raiders win or lose!

maddenman1
03-04-2004, 09:30 PM
how about a better beggening and start? DuH ITTTTT GEEEEETSSSSSS OOOOOOOLLLLLLLLLLLLLDDDDDDDDDDD IIIIIIIIIIIIII AAAAAAAA MMMMMMMM SSSTTTTTTUUUCCKKKK ONNNNNN TTTTTTTTHHHIIIIIISSS WWWIIEERDDDDDDDDD RRRRRRREEEEEEEEEPPPPPPPPEEEEEEEAAAAAAAATTTTIIIIIII IIIIIINNNNNNNGGGGG TTTTTHHHHHIIIIINNNNNNNGGGGGG

GoSkins80
03-04-2004, 10:16 PM
I haven't bothered to read all six pages, but don't you guys think there should be some sort of combine that you can watch//interview rookies coming into the nfl? Also, i'd like to see some more action in the NFL news catagory, like a rumor mill in the mix, or some praise about this awesome new rookie. I also think that the cpu teams should trade with themselves, and sign free agents not just when they ABSOLUTELY have to. Teams need to be proactive, not just with the user team. I agree with the thing earlier about how if there's a good game, it'd tune you in for the last minute or so. I'll say more later on... i lost my train of thought.

KaPpA 971
03-05-2004, 07:27 AM
Mike Vick throwin off his back foot 60 yards right on the money, come on now, that is one thing that should be changed

Also enhance the AI ability especially with the DBs

Every once in a while i think there should be a fumbled snap or something

BKNY
03-05-2004, 12:17 PM
Raiders4Life... It's funny that you said you like the suggestions, as if you've read them, and then go on to suggest something that has already been mentioned (in fact, just a few posts before yours).

GoSkins80
03-05-2004, 09:32 PM
Like i said i didn't read all of the posts. For example, i said i didn't read all SIX pages... and then i end up being on the 12th page! But let's not get off-subject. I think, in all fairness, that there should be some sort of downgrade to michael vick's speed to stop all them dang cheesers from scrambling with him the whole game! Another thing i'd think would be cool is a heart//courage//clutch rating added. Great players like Joe Montana and John Elway would lead their teams to fantastic comebacks even when they were down 21-28 points down. For instance, let's say the broncos just scored a back-breaking touchdown and are ready to kickoff. Now, in a normal situation, Dante Hall would be ready and pumped to score the huge touchdown to win the game, but in madden it's exactly the same as the starting kickoff. I say with the new clutch rating, players' rating boost when their teams need them the most. So, back to the kickoff, Dante digs deep inside himself and uses his last amount of strength to sprint faster than the speed of light toward the other endzone... and the Cheifs win the game!!!

KaPpA 971
03-06-2004, 12:15 PM
that is a pretty cool idea,

if that were to happen, i think there should be some indication of it, like maybe havin a gold sun flashin under his name

GoSkins80
03-06-2004, 11:41 PM
a gold sun? haha. I'LL TAKE IT!

HabudaCuzz
03-07-2004, 01:10 PM
on online they should have if sum1 quits on you u get an auto win... but if gay peeps let their friends keep winning its gonna be stupid to have it

GT86
03-08-2004, 10:11 AM
Very simple bring back online franchise via Ip - Ip for the Pc

Theo
03-08-2004, 02:44 PM
Kappa 971 has a point I had too.

The DB gets burned by Moss.
Moss is 5 yards ahead winning the foot race.
Pepper (rocket arm remember?) throws a bomb that would make Afghanistan say "thats a big bomb" and what does Mr. DB do with his God given superhuman abilities? He sticks his arm up and breaks the pass.

"I tell you what": IF A DB IS COVERING MAN OR A DEEP ZONE AND RANDY MOSS GETS PAST HIM AND ANY NFL QB THROWS THE BOMB --> TOUCHDOWN, 6, SCORE. YOU GOT BEAT, BURNED, WASTED. YOU GOT TOAST.
But in Madden, just stick that arm up.

;)

Theo
03-08-2004, 02:54 PM
For some strange reason some 5'9 100 pound receiver gets hit on a slant by Ray Lewis, then he catches the ball and gets flattened by Lawyer Milloy and still hes able to be on the field, remembering the play call.
At least sub him for a few plays.

RbBrdman
03-10-2004, 10:20 PM
How about being able to challenge calls while playing on-line.

DerekPeters
03-13-2004, 10:13 PM
How about you can see highlights of simulated games. How about when you create a team, you can have that team from any country you wish.

You can have rule changes, like change the Overtime procedure, or change to one foot inbounds , or even can have onside punts, etc.

polo708
03-14-2004, 09:35 AM
Originally posted by DerekPeters
How about you can see highlights of simulated games. How about when you create a team, you can have that team from any country you wish.

You can have rule changes, like change the Overtime procedure, or change to one foot inbounds , or even can have onside punts, etc.

I like the idea of highlights from other games!

polo708
03-14-2004, 09:38 AM
They should have a thing in the offseason where the people you trade for or pick up of the market dont want to play for you. Even though you offer them millions of dollars a year, and they would rather whine about it. Then you can take them behind the clubhouse and kick the s*** out of them because they are so ignorant!

Theo
03-14-2004, 03:29 PM
Originally posted by polo708
They should have a thing in the offseason where the people you trade for or pick up of the market dont want to play for you. Even though you offer them millions of dollars a year, and they would rather whine about it. Then you can take them behind the clubhouse and kick the s*** out of them because they are so ignorant!
"Are you sure you want to take this player to your office to kick the **** out of him?" Yes / No.

Those highlights are already in Fifa, so 2005 will have it.

Also, I think the sim mode is to random. Sometimes you end up 7-9, and when you re-sim it, you got 10-6 with the same team.

polo708
03-14-2004, 04:12 PM
Im positive! They should give him a sharpie in 2005, as an endzone dance... while wearing a Ravens jersey!:D

nolo
03-14-2004, 08:36 PM
as a defensive package - how allowing you to match-up your best DBs to their best WRs? it's a pain to do it the way it is now.

Silock
03-16-2004, 01:18 PM
How about OWNER mode for user-created teams?

regular updating of progressions, not just at the end of the season

fumbled snaps from under center

muffed kicks (bad holds)

more blocked kicks

bobniborg
03-16-2004, 04:35 PM
How about some stats that help us Simmers. Ok, so I only average 3.5 yards a rush, but why? Does the LG have problems etc? I look at my stats and my guys SHOULD be plowing a field for Portis but no... he has horrible stats. Then I watch a game (don't select a control and let the computer play the computer). Then I see that my left guard is getting man handled.

Maybe an advisor, like the board of directors, that suggests some improvements ("Portis could tear up the league if we could only get Johnson to start run blocking" or "Yes, Ogden is the best tackle on the market but he still gives up a sack a game")

JoeCorrado
03-18-2004, 11:58 AM
1) Fix the commentary "Whatever team, has controlled the game so far..." when they are the ones losing by 21 points at half-time.

2) Allow more options in the "challenge play" selection. Right now you can only challenge 1 thing about the play. For instance on a pass play for a TD, you should be able to challenge * possession, * the spot, * and in bounds. - Not just whatever the AI thinks you might challenge. There are lots of premutations.

3) Do something with the penalty information box... the layout of the box is misleading at best. Change the color of the box to differentiate between the teams or say: Penalty On Offense or Defense. Right now the thing is shown as the same regardless of whether it's a penalty against the offense or defense.

4) How about adding off-setting penalties? Never seen this in Madden. It does happen sometimes ya know.

5) A fumble should ALWAYS be reviewed by the booth in the final 2 minutes. I have no option to challenge and the booth doesn't even take a look at it. Fourth QTR, less than 1 minute remaining, a 3 point game? COME ON.

If any of these are repeats, sorry about that.

Cant Stop RW
03-19-2004, 12:02 AM
I dont know if anyone has said this but Take THE GLITCHES OUT OF ONLINE PLEASE!!!!!! I SHOULD BE RANKED BY NOW!!! LOL. Thnaks.

Algae Growth
03-19-2004, 12:43 AM
1) Make players abilities slightly more realistic. Two names come to mind, Michael Vick and Randy Moss. These two are the biggest sons of *****es in 2k4, do something about them. Vick is probably the most gifted athlete in sports, but he cannot go from one side of the field to the other while sprinting, stop, run back to the other side, and throw a bullet for 40 yards while on the run.

Also, Randy Moss cannot catch a pass over 3 defenders or under them for that matter. Its one thing if the ball bounces around and he catches it, its another thing if he flat out jumps over them.

2) Challenge plays online

3) Unrealistic defensive players. Putting Price/Moss/Owens on defense is not realistic. If they get put into a defense, they should become fatigued much quicker.

4) Increase the AI for defense. There is absolutely no way someone should be able to run the same 2 plays on a drive 4+ times. I think this was mentioned already.

5) Pass Inteference needs to be worked on heavily. Today, after playing 300+ madden games, I was on defense and got my first offensive pass inteference. Needless to say I was shocked and thought it was an error.

6) 4th down and 2 point conversions should have a sense of realism. I played a guy who went for 2 point conversions on just about every touchdown, it was ridiculous. Also, if its 4th and 15 on your own 12, there is absoulutely no way you should be able to go for it and make it. Unless its 4th and 26 and you're the Eagles (haha GB!).

7) Online Pro Setting. Why in the blue hell can you not go for a 2 point conversion when you are in the lead? I lost a game recently because of this. I scored with a minute left in the game putting me up by 7. The guy simply scored and went for 2 like he had been doing all day and got it. I lost, to the SYSTEM MAN!

Cant Stop RW
03-19-2004, 11:17 AM
YES. Last night i was playing a ranked kid and he was the Vikes. Man is moss hard to stop. Its 4th and 26, and hes on his own 10 yd line. And its 38-38. I know hes gonna throw it to Moss. I do a Quarter cover 4. And the good thing i thought was that he only had 1 WR. So i was like sweet that means theres gonna be like 4 or 5 people on him. He throws it to Moss deep. Theres 5 people on him. I also playmakered it so there would be everyone on Moss. Theres 4 of my computer players. And then my own guy. So five people on him. Im like sweet my ball. Moss jumps up and over everyone of my players. Every single one. I saw his arms extend to get the ball. He catches it, and then he breaks three tackles in a row, and gets a TD. Now what the hell is up with that? :mad:

denverbill
03-19-2004, 12:09 PM
Fix the stupid commentary and player actions.

For example, I've just completed a 5 minute, 15 play, 90 yard drive for a touchdown. Commentary: It wasn't a very long drive. The offense saw how close they were. yada yada. Do they even pay attention to the stats they are keeping on the drive? Oh yeah. Fix the drive stats too. They also omit the first play.

Oh, and when Clinton Portis gets nailed in the backfield for a 4-5 yard loss, that's the only time he does an endzone celebration. How about having players celebrate touchdowns rather than getting dumped for a loss?

Theo
03-19-2004, 04:05 PM
Originally posted by denverbill
Fix the stupid commentary and player actions.


Oh, and when Clinton Portis gets nailed in the backfield for a 4-5 yard loss, that's the only time he does an endzone celebration. How about having players celebrate touchdowns rather than getting dumped for a loss?
true, they start basketballing after a loss of yards. I thinks it's all right, they're applying for a job in the NBA. They realize the NFL isn't their cup of thee.

But the commentary is pretty lame, "3rd down is a keeper stat yada yada". Yeah I know already.

denverbill
03-19-2004, 04:33 PM
Originally posted by Theo
true, they start basketballing after a loss of yards. I thinks it's all right, they're applying for a job in the NBA. They realize the NFL isn't their cup of thee.

But the commentary is pretty lame, "3rd down is a keeper stat yada yada". Yeah I know already.

Most of the commentary, even if it's lame, is at least sort of appropriate. If I take a kick out of the endzone and get tackled before the 20, I hear about how I was dumb to take it out. Repetitive, yes, but at least appropriate. It's ridiculous when he yammers about how I scored because of the great field position I was given, when in fact, I drove the length of the field to score.

Same with the basketballing. If any player did that in a real game, not only would the coach kick their asses, he'd probably get flagged for unsportsmanlike conduct or delay of game.

Theo
03-19-2004, 06:54 PM
Originally posted by denverbill
Most of the commentary, even if it's lame, is at least sort of appropriate. If I take a kick out of the endzone and get tackled before the 20, I hear about how I was dumb to take it out. Repetitive, yes, but at least appropriate. It's ridiculous when he yammers about how I scored because of the great field position I was given, when in fact, I drove the length of the field to score.

Same with the basketballing. If any player did that in a real game, not only would the coach kick their asses, he'd probably get flagged for unsportsmanlike conduct or delay of game.
it is appropiate most of the times.
It's cool, but lame sometimes.
Some things I just heard to many times.

alexander510
03-23-2004, 07:34 PM
it would be coo if they had an option were u can take off injured reserve. after the last roster update i been doin the trades and u cant trade or release someone if there on injured reserve. they should either allow u to take it off or have more roster updates in the off season...also they needa play the autumn wind when ur playin at the coliseum for all them raider fans out there. raiders 4 life!wat is it

Raiders4life
03-23-2004, 08:02 PM
i like the idea of autmn wind in the colesium, I go to every raider game and what the play all the time is hells bells, once in awhile on halftime they do play autumn wind. check this out

www.qbkilla.com

alexander510
03-23-2004, 11:40 PM
yea thas y i said put it on the game cuz i was at that site and i was gettin fired up. they always be playin hells bells at the game...and open up with men in black. season ticket holder

Raiders4life
03-24-2004, 01:09 AM
Sec 123 BABY!

WK75
03-26-2004, 01:01 PM
NYC Raider fan here:

I havn't been able to get to a home game yet, but i think they should stop playing hells bells and maybe try "back in black" seems more appropriate the "men in black"-don't you think? (maybe they do??)
hells bells gets played in every stadium now its annoying! everybodies gotta bite!!!!

2005 suggestions:
1) if you are in francise mode, make it so you can go to practice or mini-camp without having to mess with auto-save -its annoying

2) i agree with the progression stats being more of a option to view throughout the season

3) more info in the off-season drafting like simulated college stats, make it a bit more of a determining factor when trading for a top draft pick

4)hopefully EA can bump the graphics up of the sidelines, like i'd like to see my Off & Def coordinators and also the fans should reflect the home team (I.E crazy *** dressed Raider Fans)

5) when choosing audible, maybe make it so theres a selection of calls as an option to choose the call out on the field -i'm tired of hearing the same jibba jabber i'd rather hear my calls reflect the audible on OFF & DEF (make it more personal)

Peace

CMSavage
03-26-2004, 05:49 PM
1. First and Foremost: While playing on-line = How many times have you fumbled th ball, and were 110% positive that you were down before the ball came out??? But No Challenges on-line means we get screwed over and over again on bad calls.

If they are going to enable the refs to make bad calls, and they enable challeneges off-line - then they need to let us challenge them on-line as well. The game already takes an hour anyway, what's another 2 minutes?

2. With #1 in mind, they should also enable replays on-line for those "You're a Jet Packin' Cheese Master, you clown" type of conversations. "Oh - I didn't Jet Pack" - "Oh yeah, let's take a look at the replay A-hole". Just a little more accountability for all the fools out there w/ their questionable tactics. Again, the game already takes an hour, what's another 2 minutes. Actually they should make it the standard 30 seconds just like you paused the game, and pausing for a replay should count as one of your 5 pauses per half.

3. Last but not least, Although Randy Moss and T.O. are incredible atheletes, they are not Michael Jordan, nor can their vertical jump be 8 feet above their heads. We all know that this Jet Packing business is getting a little silly - they should fix it

The rest are really minor in comparisson to these 3 - at least in on-line play.

maddenman1
03-26-2004, 11:32 PM
best cb vs best wr. and...... worst cb vs best wr

maddenman1
03-26-2004, 11:36 PM
practice adds to your skill

BKNY
03-29-2004, 08:53 AM
Uh, definately more customizable stadiums. More upgrades, and options.

As mentioned, more sideline action. If there are like 20 players that aren't on the field, why can I only see 4 on the bench?

And better crowd graphics. Now it's like the crowd in the old street fighters, they all just wave their hands.

detour1
03-29-2004, 09:05 AM
1)Challenges on-line
2) replay
ea need to step up esnp (2k4) have this.

Theo
03-30-2004, 04:12 AM
being able to trade draft picks of multiple years. not only the upcoming year.

and to be able to add money - cash - in a trade, so somehow you get rewarded by actualy making money

JoeCorrado
04-01-2004, 09:36 AM
Originally posted by Theo
being able to trade draft picks of multiple years. not only the upcoming year.

and to be able to add money - cash - in a trade, so somehow you get rewarded by actualy making money

Good suggestion on the making use of the money. Being able to actually use your profit to better the team, facilities, scout teams, something! If your running a profitable franchise, there should be someking of benefit / reward system for doing that. Right now about all you can do is make changes to the stadium.

And the ability to trade for future draft picks, while it has already been suggested, can't be stressed enough.

tyrant
04-06-2004, 05:00 PM
Okay they have play maker for defense to react on the ball better RIGHT?, and change there route on offense RIGHT?, how about making the offensive line react better to the blitzes poeple send?

Theo
04-19-2004, 05:45 PM
"Are you sure you want to give your linebackers steroids? If they get cought, they are not allowed to play for 4 games."

"Are you sure you want to pay off the refs? You might end up like the Cowboys."

Release
"No, I dont want to release this guy, I was just checking his cap penalty impact."
"Yes, send him to Canada"

Dr. Paracelsus
04-20-2004, 12:14 AM
LOL... now that would be some good stuff!

alski is grim
04-27-2004, 10:03 AM
my major complaint would be online gaming. they need to find a way to stop opponents from kicking you offline and a u getting the loss and them the win

UM#1
04-29-2004, 05:41 PM
BLOCKING!!!!!!!!!!

Good O-Linemen need to hold a block against a crappy D-Lineman. I see all too often crappy D-Line's getting to my QB when I have all-pro tackles and guards in front of me.

I then switch over to the defense and take control of the fastest DE and the OT turns into some kind of immortal wall that you can't get past.. please, improve the line play. If i'm the Chiefs, I expect to have a little extra time to pass, and on the flip side; I expect to find getting a sack more challening because the D-Line isn't so good. (Both are wrong - I get no time to pass and find it easy to make sacks).

Also, lead blocking. Why the hell does my FB run into the backfield and block a safety in deep coverage? It's annoying. I playmaker him to block an oncoming CB to create a hole, and I find my ROT moving over to block leaving a DE to pound me??

I love this game.. but the little things make it annoying. I would also suggest using the NCAA player system, i.e. smoothness, controlability.

BKNY
04-29-2004, 06:24 PM
I think you get plenty of time to pass. In real life, if you get even 5 seconds to pass, consider yourself lucky.

UM#1
04-29-2004, 08:01 PM
Well I was practicing (to test my theory) on All-Madden mode, against a cover 2 zone defense, no blitzing what so ever - lined up against my (Chiefs) O-Line, 2 TE package with a WR crossing in motion to put in a block now and then, with Richarson in front of me blocking and Priest running a seem route.

Sure, every now and then; i'm left with time in the pocket, but for the majority of the time; i'm on my *** within a second and a half. Sure, I could be Vick and run away, but that's just not gonna happen in real life like portrayed in this game. I'm a pocekt passer, but i'm no statue.

What I wouldn't mind is if this was against, say, a Buccaneer defensive line. It wasn't. It was the Detroit frickin' Lions (no offense) line.

GoPanthers98x
05-01-2004, 08:40 PM
I agree with fixing the little things, I also think what they need is to make the game more strategic and a little bit less skill. I know it's a video game but a person that's never seen a jetpack has no chance, as well as a couple more examples. I hate when I call the perfect defensive play and my defensive guy doesnt even try to touch the ball if they have bad awareness, I know bad awareness is bad but in the NFL no one just sits there and watches a pass go right over their shoulder and into the recievers hand. This happens way too much with the worse teams, I can understand the worser defenses missing tackles and getting beat in man coverage, but if you call a perfect zone and your guy keeps missing it that gets frustrating.

Also what they need is AI that'll react to the offense if they keep calling the same play(as long as the defense makes the right call to stop that play that is.

seahawk87
05-03-2004, 11:35 PM
Pat Tillman on the All-Madden Roster. Enough said!!!

insaneclicc
05-07-2004, 11:49 PM
Hey guys I need a huge favor! I'm taking on corporate giant EA Sports because I want the online franchise feature in Madden 2k6. Please take the time and go to this site and say I am a PC user and I want the online franchise feature readded. That simple. Please, I need one million people to reply before they will even consider this proposal. How do I know? Just let me say I know someone on the inside. Please guys lets band together and demand online franchise! http://boards.ea.com/messages?10@57.7ABqadUfiSB.1@.1de9b6b0

BKNY
05-08-2004, 03:04 AM
This is isn't a thread about 2k6.

Also, if you know someone on the inside, then why would you need a petition to get something done?

sandman
05-09-2004, 03:34 PM
u know what would be cool on madden. some time of program or something that enables u to download ur own songs onto it.

BKNY
05-09-2004, 11:02 PM
Dude, your sig is huge.

alski is grim
05-10-2004, 08:36 AM
bkny r u a retard thats how things work his one voice isnt gonna change anything but a lot of voices will. either help him out or keep it movin. u make it seem like hes lying.

JoeCorrado
05-10-2004, 08:41 AM
Originally posted by alski is grim
bkny r u a retard thats how things work his one voice isnt gonna change anything but a lot of voices will. either help him out or keep it movin. u make it seem like hes lying.

tsk, tsk... I just know that you had a good reason for that little outburst. - A diplomat, you aint.

BTW... BKNY was right... this isn't a thread for 2k6. If he was to post in the correct forum (novel idea) ... he might get a better response.

alski is grim
05-10-2004, 09:45 AM
who cares what thread it is. putting the info out in 1 thread isnt gonna get the majority of people to respond. i say put it in every thread so more people cross it. therefore a better chance of completing the mission

JoeCorrado
05-10-2004, 10:36 AM
Originally posted by alski is grim
who cares what thread it is. putting the info out in 1 thread isnt gonna get the majority of people to respond. i say put it in every thread so more people cross it. therefore a better chance of completing the mission

The whole concept of creating "threads" is so that relative information concerning a specific topic may be veiwed easily and effectively. This particular thread relates to Madden 2005.

If your post is so important to you, post it as a NEW THREAD so that it gains "front page" exposure rather than burying it in a thread to which it is not relative.

Here, I'll do it for you. No need to thank me for the obvious and incredibly simple task. I am certain that everybody interested in 2k6 will see the thread and jump all over the post, resulting in millions and million of emails to EA assisting the "insider" in influencing the games functionality. Good luck. :)

Raiders4life
05-11-2004, 01:07 PM
I read somewhere that Madden is going xbox live! this is great , now i just hope ps2 players can play xbox players

Theo
05-11-2004, 03:43 PM
Blitzing should HURT your defense. Since it does in the NFL...

JoeCorrado
05-11-2004, 04:09 PM
Originally posted by Theo
Blitzing should HURT your defense. Since it does in the NFL...

Obviously you have never seen the Buddy Ryan coached Eagles. As a Cowboy's Fan, I can darn well tell you that a properly assembled and coached defense that blitzes alot... is daunting to say the least... overwhelming is more like it. No way would I wish that on anyone. Still makes me groan in sympathy for Aikman.

Sheez, Jimmy Johnson designed a 3 time super bowl winner, that was designed for one purpose... beat the Eagles. Jimmy Johnson was obsessed with kicking Ryans butt. - Too bad it could never really be tested against the team it was ultimately designed to overcome. Ryan was gone as was Brown, and others. - Would have been something to see though.

Just cause I can't stand the Eagles, doesn't mean I can't tip my hat to the Bass-turds! :D They do have some history there.

Theo
05-11-2004, 04:31 PM
Originally posted by JoeCorrado
Obviously you have never seen the Buddy Ryan coached Eagles. As a Cowboy's Fan, I can darn well tell you that a properly assembled and coached defense that blitzes alot... is daunting to say the least... overwhelming is more like it. I have never seen the Buddy Ryan coached Eagles.

Still, I believe blitzing is a bad thing. You can only use it to later fake blitz.

SAGA45
05-11-2004, 09:06 PM
Originally posted by JoeCorrado
I can darn well tell you that a properly assembled and coached defense that blitzes alot... is daunting to say the least.

Thats what I'm looking forward to seeing Gunther Cunningham do with the Chiefs defense this yr. KC has plenty of speed at the linebacker position and we just drafted a huge Dtackle out of Orego...Junior Siavii. Makes me wonder if Gun might consider going with an occasional 3-4 just to mix things up a bit.

N-Man
05-21-2004, 08:55 PM
I hate it when people drop back 20 yards w/ the qb and then throw the ball, so i think that they sould make it where players run slower while backpedaling or dropping back to make it more realistic.

tommo148
05-29-2004, 12:20 PM
I'd like to see the inclusion of a practise squad, i'd also like player attributes to benefit / decline based on how much time you actually practise (in addition to match performances).

Please make the influence of your coaches in Owner mode more obvious, perhaps maybe even have them recommending plays to use based on mismatches the cpu is seeing in the games.

I'd like more background communication noises during playcalling, I love when you see Gruden talking to everyone on the comm set asking them if they liked the play he just called, lets have some of that atmospheric stuff included.

I'd like to be able to bring up stats of my opponent (cpu or otherwise) in game and see things like his run v pass ratio, does he like to pass to the slot or split end in short yardage, who typically is his go to guy, maybe even link thisto my coaches comment above.

Bring back the go to guy plays from Madden 01

The current playbooks fall short in my opinion and dont offer enough variety on plays, Greenbays playbook in 03 was awesome and had many options for the running game, which in 04 i feel has been compromised.

In Owner mode i'd like to be able to do the things the Glazers have done for the Bucs and be able to build state of the art training facility and other things that will improve the morale of the team. The current Owner mode is a little weak as Im sure Al Davis does more than set the price of hotdogs....

Love to hear what you all think of my comments

Take it easy

Andy

djwill13
06-02-2004, 01:15 PM
wouldn't it be sweet if you could use your headset to talk to the coach or the offensive or defensive coordinator. i just thought of this

i mean, it's nothing fancy, but they could suggest things

just a thought

dmax
06-10-2004, 12:19 PM
madden 101..it shows only offensive plays,,well howabout showing the defensive side of the ball..like this player is in zone ,or try to explain cover 2..thats what I want

Howard Alex
06-19-2004, 03:04 AM
A small issue with realism only, but one that is annoying. Clean-up the player injury animation so that a player does not leave the field after an injury always holding his wrist regardless of his actual injury. Thanks. Howard A.

poo
06-20-2004, 12:04 AM
i didnt read all the posts so i don't knwo what everybody wrote but how about in fantasy drafts, the saem teasm don't always pick the same things or players. Like when i play the chiefs i know they are going to have great receivers every single time, it's gay