Locke888
08-11-2005, 06:18 PM
I was getting very frustrated with me and the cpu being able to complete 60% of all deep throws so I went extreme on the sliders....
CPU and Human (AA)
Awr 99(the game is mostly offensive so this is for the best anyway)
Knd 99
Int 5/10cpu
BB 00
Tak 00
QB 05/25cpu(as far as the deep ball is concerned acc seems to have no effect because the WR always has time to run under a bad pass anyway. 0-99% IMO has no effect. For short or intermediate throws it would matter so if you or the cpu's completion % is suffering raising this is a good idea)
PB 70/15(cpu)
WR 50
RBA 10/15cpu
RB 20/50cpu
I figured at these settings the rushing game would suffer and my completion % would drop alot. Not so, I only played 1 game last night(2nd year OSUme vs. Penn state) I threw for 60% and my HB got over 100 yrds. The cpu threw for 50% but his run game suffered, which I think could be fixed with adjusting his offensive rush sliders a few clicks. But I was impressed with the defense's ability to knockdown the deep ball.
Can someone lab this and see what you think..
CPU and Human (AA)
Awr 99(the game is mostly offensive so this is for the best anyway)
Knd 99
Int 5/10cpu
BB 00
Tak 00
QB 05/25cpu(as far as the deep ball is concerned acc seems to have no effect because the WR always has time to run under a bad pass anyway. 0-99% IMO has no effect. For short or intermediate throws it would matter so if you or the cpu's completion % is suffering raising this is a good idea)
PB 70/15(cpu)
WR 50
RBA 10/15cpu
RB 20/50cpu
I figured at these settings the rushing game would suffer and my completion % would drop alot. Not so, I only played 1 game last night(2nd year OSUme vs. Penn state) I threw for 60% and my HB got over 100 yrds. The cpu threw for 50% but his run game suffered, which I think could be fixed with adjusting his offensive rush sliders a few clicks. But I was impressed with the defense's ability to knockdown the deep ball.
Can someone lab this and see what you think..