View Full Version : EA, you listening??
rr2418
09-06-2005, 07:06 PM
EA, please look and read this wishlist, especially #1.
1. Do away with the passing cone!! This feature is a distraction, a waste of time, and just doesn't look good in the game, PERIOD!!!! EA is trying to sell us the notion that in order to underthrow, overthrow, throw behind or lead the receiver, we need this cone crap?? NO, NO NO!! Just look at ESPN'S NFL 2K5! They have Maximum Passing, which can do everything the passing cone can do. They don't need no highlighted cone coming from the QB's face to do this. And then there is this question about "looking off a defender". Well, who cares about that? Just play the freaking game!!! But if that has to be in the game, it probably could be done on the playcall screen. I'm not sure how it would work, but maybe where you change packages, you might indicate with buttons which receiver you want the QB to look off. Again I say, look at NFL 2K5, they had a system that worked great! Hell, EA might as well go "steal" that idea, they're not using it anymore!
2. GET RID OF THE PASSING CONE!!!
3. GET RID OF THE PASSING CONE!!!
4. LOOK ABOVE!!
5. I guess this one will be different. Change the animation of the players going back to the huddle after a play. They look "goofy" trotting like that!!
6 thru 10. LOOK AT 1-4! :D
eastcoast0024
09-06-2005, 08:34 PM
.....Keep passing Cone,if u cant use it..you Suck..end of story.i love the cone i mean its more realistic..duh...cuz the QB cant see teh whole field,put a helmet on and see what u see..and then be an experienced QB(manning) with his experience plus his ability to read..duh..Big Cone.and be un-experiend and see what u can see(rookie) u know what i mean. i mean i like it alot better,Seperates the Noobs from the Ballas this year..Holla ;) Keep it. dont flame me..its just my opinion
Warbuck$
09-06-2005, 08:44 PM
And then there is this question about "looking off a defender". Well, who cares about that?
That quote there shows that you don't care about realism. I think EA made good strides in making this game more sim. You obviously don't want that.
isamuelson
09-06-2005, 08:46 PM
The cone can be turned off, but it adds realism and there's no more Ron Mexico'ers out there that scramble out 20 yards back and heave it down field. THAT was unrealistic.
If anything, fix the disco glitches and when someone quits, if we choose to go on and play the CPU, DON'T COUNT A LOSS AGAINST US!
THAT'S what needs to be fixed, first and foremost (along with the run glitch as well)
rr2418
09-06-2005, 11:47 PM
That quote there shows that you don't care about realism. I think EA made good strides in making this game more sim. You obviously don't want that.
And having a highlighted cone on the field is realism? You didn't read the rest of my post. I said if it has to be included in the game, then there probably is another way of doing it. I'm all for a football sim game, but at the expense of having EA put in a gimmick and destroying a good game? NO!!
rr2418
09-06-2005, 11:55 PM
The cone can be turned off, but it adds realism and there's no more Ron Mexico'ers out there that scramble out 20 yards back and heave it down field. THAT was unrealistic.
If anything, fix the disco glitches and when someone quits, if we choose to go on and play the CPU, DON'T COUNT A LOSS AGAINST US!
THAT'S what needs to be fixed, first and foremost (along with the run glitch as well)
Yes, the cone can be turned off, but...... you lose the ability to have precision passing. You can't turn it off for the cpu though. NFL 2K5 had Maximum Passing! This option did the same thing ( like leading your receiver, under/overthrow, throwing behind ). EA wants you to believe that you need the cone in order to have precision passing, and you don't!
rr2418
09-06-2005, 11:58 PM
.....Keep passing Cone,if u cant use it..you Suck..end of story.i love the cone i mean its more realistic..duh...cuz the QB cant see teh whole field,put a helmet on and see what u see..and then be an experienced QB(manning) with his experience plus his ability to read..duh..Big Cone.and be un-experiend and see what u can see(rookie) u know what i mean. i mean i like it alot better,Seperates the Noobs from the Ballas this year..Holla ;) Keep it. dont flame me..its just my opinion
Hmmm........well I'm going to have to respond tomorrow, it's getting late! I might have alot to write, so..............until tomorrow!!
TheONE05
09-08-2005, 04:52 PM
EA, please look and read this wishlist, especially #1.
1. Do away with the passing cone!! This feature is a distraction, a waste of time, and just doesn't look good in the game, PERIOD!!!! EA is trying to sell us the notion that in order to underthrow, overthrow, throw behind or lead the receiver, we need this cone crap?? NO, NO NO!! Just look at ESPN'S NFL 2K5! They have Maximum Passing, which can do everything the passing cone can do. They don't need no highlighted cone coming from the QB's face to do this. And then there is this question about "looking off a defender". Well, who cares about that? Just play the freaking game!!! But if that has to be in the game, it probably could be done on the playcall screen. I'm not sure how it would work, but maybe where you change packages, you might indicate with buttons which receiver you want the QB to look off. Again I say, look at NFL 2K5, they had a system that worked great! Hell, EA might as well go "steal" that idea, they're not using it anymore!
2. GET RID OF THE PASSING CONE!!!
3. GET RID OF THE PASSING CONE!!!
4. LOOK ABOVE!!
5. I guess this one will be different. Change the animation of the players going back to the huddle after a play. They look "goofy" trotting like that!!
6 thru 10. LOOK AT 1-4! :D
I agree burn the cone
reyno626
09-09-2005, 12:00 AM
The passing cone is an innovative idea. I'm not all for, but I deal with it. I think it can stay, but turning your QB's head should be as difficult as it is, and even a five year old kid can see a lot more of the field than some of the people in the game.
TNT713
09-09-2005, 01:58 AM
Gameday 99 was the last football game I played without Madden in the title. I fault the popularity of ESPN for beginning the changes that metamophasized Madden 06 into the game I'd never have bought if I played it first. So when I see people compare Madden and ESPN, I cringe. Although I've never played ESPN, I suspect that Madden 06 plays more like it, than it does the Madden games of old.
The vision cone is a good idea in theory... But in practice, it is lacking. Given the choice, I would turn it off. But since I play online, I don't have that choice.
Here's my stand on the cone...
As far as realism is concerned. I understand the argument. QB's don't see the entire field in a real game. If the user can see all the open receivers, he should be able to throw to the open receivers. If EA wants me to have limited functional visibility (ala the cone), give me limited visibility to go with it. If EA wants me to have full visibility, give me full functional visibility. If the camera angle is going to allow me (the user) to see the entire field, I'd like to be able to USE the entire field. Nothing is more frustrating than reading the blitz, seeing an open receiver but not making the play because my QB's head isn't turned.
If the QB's head must be turned, why not everybody's? Your HB shouldn't be able to juke away from defenders he can't see. Why don't we have to turn his head? Why not force the WR to look the ball into his hands? Where is the WR vision system? It's like the only player on the field with a head and vision is the QB. That's realism?
Turning the QB's head should be a contextual animation at best. We can't control when a ball carrier jumps over downed tacklers. That's a contextual animation now. Why is turning the QB's head more important that full control of a ballcarrier? It shouldn't be...
In closing, I'm not a fan of the Vision and Precision passing system being forced on users. It's a good system in theory, but it should be up to each user as to which system they CHOOSE. I would CHOOSE to use the CLASSIC MADDEN pasing system, but I don't have the option :mad:
I guess I'll have to deal with it though... Since I don't have much choice in my chosen arena (online) or other football games (no competition).
Thanks EA... (hint: sarcasm)
Later
rr2418
09-09-2005, 12:33 PM
Gameday 99 was the last football game I played without Madden in the title. I fault the popularity of ESPN for beginning the changes that metamophasized Madden 06 into the game I'd never have bought if I played it first. So when I see people compare Madden and ESPN, I cringe. Although I've never played ESPN, I suspect that Madden 06 plays more like it, than it does the Madden games of old.
TNT, the reason I compare ESPN to Madden is b/c of the passing systems. ESPN has Maximum Passing, which does what the Passing Cone does in Madden. You can lead your receivers, underthrow, etc. The turning of the QB's head is just not that important to me. By the way, GREAT POST!! I hope EA is reading this!!
maddenman1
09-10-2005, 08:03 PM
keep the cone :D
Warbuck$
09-11-2005, 01:58 AM
keep the cone :D
Chomppig
09-11-2005, 02:02 PM
Keep the cone :D
kronikd
09-11-2005, 05:59 PM
Keep the cone :D ......do ya'll feel a trend?
rr2418
09-11-2005, 09:48 PM
DITCH THE CONE!!! NOPE, DON'T FEEL A TREND COMING! :D
sling
09-14-2005, 03:51 PM
i agree, if u cant play with the cone, u suck. but i also agree that the cone makes the game look bad. a cool idea would be to keep the passing cone but get rid of the white light. it would be more reallistic then, the defense would have to look which way the qb is facing like in real life. with the cone, the defense knows exactly who ur passing to so its kinda wierd. although i love how QBs with low awr ratings can look at at one reciever and quicky switch to fake out the ss/fs. good feature IMO.
pinolian
09-14-2005, 04:40 PM
Keep the cone.. keep the idiots from running around with Vick/Brady whopever and supposedly getting off a perfect pass every time.
If you can't see why the cone was put in; basically to stop cheese ballers and make the game more realistic; then you aren't a true baller anyways.
SCSkins
09-17-2005, 09:00 PM
Here's my stand on the cone...
As far as realism is concerned. I understand the argument. QB's don't see the entire field in a real game. If the user can see all the open receivers, he should be able to throw to the open receivers. If EA wants me to have limited functional visibility (ala the cone), give me limited visibility to go with it. If EA wants me to have full visibility, give me full functional visibility. If the camera angle is going to allow me (the user) to see the entire field, I'd like to be able to USE the entire field. Nothing is more frustrating than reading the blitz, seeing an open receiver but not making the play because my QB's head isn't turned.
That is my MAJOR argument about "The Cone." I, normally will find the open player, but this freakin' cone won't allow me to get it over there in time before either making the throw and catch without any YAC; getting hit in the process of making the throw; or getting sacked.... I figured, if I can see the entire field myself then I'm a solid player.... Most players would only have one or at the most, two reads before making the snap..... I would, at least, have 3 reads prior to the snap and possibly, more if I bought a little more time.... The folks I'm playing now know that I'm having trouble with the cone and they will send man-blitzes and zone-blitzes on most occasions.... On the previous Madden's (especially, from '02-'05), I was making those same folks PAY dearly for unmercifully blitzing me.... They might send the blitz at me, if it was 2nd and inches and such, but other than that, they wouldn't blitz me.... I've been tempted to not play without the cone, but it's in the game, so I'm gonna stick with it.... I believe EA should do some tinkering with the cone or just remove it, altogether.
eastcoast0024
09-17-2005, 10:35 PM
Keep the Cone...End of story..u suck if u cant use it..keeps the noobs away...well for the most part
TNT713
09-18-2005, 06:03 AM
Keep the Cone...End of story..u suck if u cant use it..keeps the noobs away...well for the most part
I've been playing Madden since it first hit consoles... The Cone has to either GO AWAY, or be revamped so that it's not so friggin annoying.
I have a few ideas.
- Leave the field of vision, but make the R3 stick optional for all but All-Madden after the icons disappear.
- Use the icon buttons to snap the QB's head to the receiver, lose the R2 button. We still hit buttons 2x to throw (once to turn head, once to throw), we just don't need to be holding R2 to do it. It will free up the finger some of us need to snap to the R1 recevier on downfield routes.
- You can move the cone while the QB scrambles, but only with the R3 stick. When the QB stops running, the icon buttons work to turn his head again.
EA worked hard on this Vision Cone thing (despite my opinion of it), and alot of people like it... I'm not one of those people. But, if they gotta keep the cone they spent so much time on, this would be an idea way to get back the customers they lost with the Vision Cone... And trust me... They lost ALOT.
Later
Yngbck58
09-21-2005, 12:13 PM
keep the cone. if you know where the blitz is comin from make your opponent pay. help yourself out and send the back to the flats. i think the cone makes gamers understand how important it is to read and react. it is extremely important to know what routes your receivers are running now. i hope to see the cone again in the future.
CutThatMeat
10-06-2005, 08:26 PM
Hate to disappoint, But I am also a KEEP-the-cone fan. Without it there is very little reason for pocket passing and implementing the concept of a passing cone without actually seeing it (the cone) would be insanely frustrating ("Why do I keep missing my passes? I wish I could see who I had a good chance of hittin!")
On the defensive side, I like using the cone to adjust my D against the pass, especially in the Zone. Since I can't see the little QB head turning I use it interpret where he is looking.
And having a highlighted cone on the field is realism?
Incidentally, is the big white cone in the middle of the field any less realistic than a big X, R1, O, or Square?
Here is my proposal for passing (which similar to what TNT713 said). Instead of hitting the reciever's button to pass. You use that button to lock on and then another (say R2) to pass. (if you hadn't it figured out, I'm on PS2)
Another option (for big cones or to throw to un-coned receivers) is to have a double tap work as a pass
Ex (of course I'll use the Colts)
Circle = Harrison
Square = Wayne
Triangle = Stokely
R1 = Edge
I start out with my cone in the center of the field (that's just my choice)
I hit CIRCLE to focus on Harrison but then I, but I want to look off, so I tap TRIANGLE to move the cone to Stokely then I hit the Circle button to bring it back to Harrison and keep it held while pressing R2 to initiate the pass when he is is highlighted.
--under the current system, assuming looking off even works for the 'big cones' I would have to use R3 from Harrison to Stokely then back to harrison then hit Circle to throw...or...Hit R2+Square, then R2+Circle, then Circle again
On the next play, I want to follow Harrison until I see someone else open. So I make it focus on him during pre-snap. But, what's this? Wayne is open downfield. I hold Square and as soon as he is highlighted hit R2. 1st down!
--in this example I would have to hit R2+Square then square again
OK, I'm in the redzone and have my cone on the endzone area, but everone is covered, but the idiots left Edge all alone in the flat. A quick double tap of R1 and the ball goes to him.
--in the original version you would only have to hit R1 once, but an extra tap isn't that big of a probablem (especially if they add a freaking "quick release" animation)
Edge makes it all the way to the 5 and I want to pass again to get the TD. I have everyone in the endzone highlighted and I just double tap (or tap then tap and hold) to an open reciever.
--Again, this involves an extra button hit and seems to make passing harder. But this could (and should) be compensated for by forcing to the CPU to guess which of the coned recievers is the target. A defender with 2 recievers nearby may 'break-off' and cover the wrong one which you see ALOT every Sunday.
This seems a bit more intuitive than the current system, but that is not the cone's fault it is the poor choice of buttons they used to work with the cone)
Also, it seems the larger cones make looking off much harder to perform (which is the opposite of how it should be) and the CPU defense should have to see the QB's head to know where things are going.
However, passing should be more intricate than "hit the button" method of the past. It needs nuance and the player needs to be able to see this nuance to utilize it. The passing cone is a good first attempt, but like any 1st edition or Ver 1.0 it can (and hopefully will) get better.'
Bearfanmike20
10-20-2005, 04:52 PM
:D Keep the cone!!!
footballstevo75
10-21-2005, 11:58 PM
keep the cone... even though madden complerly screwed up w/custom playbooks, this didn't turn out as bad as i thought it would be....
Chomppig
10-25-2005, 04:56 PM
- Use the icon buttons to snap the QB's head to the receiver, lose the R2 button. We still hit buttons 2x to throw (once to turn head, once to throw), we just don't need to be holding R2 to do it. It will free up the finger some of us need to snap to the R1 recevier on downfield routes.
I like that one, makes alot of since. It eliminates the thrid button. I play with ATL so I almost never use the R3 stick to pass and its hard to get the ball to the R1 receiver.
Jagermeister
10-27-2005, 11:59 AM
Good suggestions. I have problems with the R2 method when trying to lock on quickly to the R1 receiver. It's just not natural to have the index finger on R1 and the middle finger on R2. There's got to be a better way.
Having said that, KEEP THE CONE.
Gmac24
10-28-2005, 06:25 AM
Dont worry cone is off on the 360 version you can turn it on but its off by default. So im guessing it will be off for online play. I love the cone and precision passing but this game is so watered down/stupid it isnt funny. Just throw it high. (BTW im 205-60 against good players so..) I miss the days of lead passing and being able to dominate with my fav team ATL. Yeah the draw is fine and dandy but can be shutdown 2 easy. Vicks accuracy is horrible cant throw it high over middle or it will end up in the front row or result in a pic. Yeah the cone is great but precision passing was over done and lead passing is the shizzle. :)
Cannon
11-10-2005, 06:07 PM
I love the cone! It's like renting a room at the fun hotel! :o
Goodnews boy
11-10-2005, 06:26 PM
- Use the icon buttons to snap the QB's head to the receiver, lose the R2 button. We still hit buttons 2x to throw (once to turn head, once to throw), we just don't need to be holding R2 to do it. It will free up the finger some of us need to snap to the R1 recevier on downfield routes.
I aggree with you bro
Oshow
11-10-2005, 06:50 PM
The passing cone is not realistic. How many QB's in the NFL have a controller to position their head???!!! :D
Cannon
11-10-2005, 07:16 PM
The passing cone is not realistic. How many QB's in the NFL have a controller to position their head???!!! :D
I'm not sure how many, but it looks like some of them could use one *ahem rattay* (clears throat)
JoeJGibbs
11-11-2005, 08:35 AM
Keep the cone..
2ndly
There is no way EA will do away with the ENTIRE premise of 06... I mean without the cone, 06 is nothing special at all doesnt stand out.. just another football game.
pinolian
11-15-2005, 08:36 AM
The cone is a must that levels the playing field between highly aware pocket passers and less aware scrambling qbs.
The R1 thing is a pain in the arse, I agree. Its hard to hit anyone who is R1 unless they are coming out of the back field and have not passed the line of scrimmage signifcantly. There has to be a work around.
To look off, generally I start my cone on a guy I know I am not going to throw to. I change my primary receiver prior to the play to achieve this effect. Eventually the other player online learns my formations and how I am going to throw the ball to; at that point I just call a different play and do the same thing. To give myself more time, I always keep at least one back in to block and if its play action where I want to go deep to a WR, I keep a tight end and a back in to block; if I have two tight ends, I keep them both in, like the Pats did against the Steelers in last year's AFC title game. It works, especially if you keep your eyes on the other WR and then switch off to throw as soon as the play action is done.
JoeJGibbs
11-16-2005, 10:48 AM
Gameday 99 was the last football game I played without Madden in the title. I fault the popularity of ESPN for beginning the changes that metamophasized Madden 06 into the game I'd never have bought if I played it first. So when I see people compare Madden and ESPN, I cringe. Although I've never played ESPN, I suspect that Madden 06 plays more like it, than it does the Madden games of old.
The vision cone is a good idea in theory... But in practice, it is lacking. Given the choice, I would turn it off. But since I play online, I don't have that choice.
Here's my stand on the cone...
As far as realism is concerned. I understand the argument. QB's don't see the entire field in a real game. If the user can see all the open receivers, he should be able to throw to the open receivers. If EA wants me to have limited functional visibility (ala the cone), give me limited visibility to go with it. If EA wants me to have full visibility, give me full functional visibility. If the camera angle is going to allow me (the user) to see the entire field, I'd like to be able to USE the entire field. Nothing is more frustrating than reading the blitz, seeing an open receiver but not making the play because my QB's head isn't turned.
If the QB's head must be turned, why not everybody's? Your HB shouldn't be able to juke away from defenders he can't see. Why don't we have to turn his head? Why not force the WR to look the ball into his hands? Where is the WR vision system? It's like the only player on the field with a head and vision is the QB. That's realism?
Turning the QB's head should be a contextual animation at best. We can't control when a ball carrier jumps over downed tacklers. That's a contextual animation now. Why is turning the QB's head more important that full control of a ballcarrier? It shouldn't be...
In closing, I'm not a fan of the Vision and Precision passing system being forced on users. It's a good system in theory, but it should be up to each user as to which system they CHOOSE. I would CHOOSE to use the CLASSIC MADDEN pasing system, but I don't have the option :mad:
I guess I'll have to deal with it though... Since I don't have much choice in my chosen arena (online) or other football games (no competition).
Thanks EA... (hint: sarcasm)
Later
lol Strawman at its finest.
Powered by vBulletin® Version 4.1.4 Copyright © 2013 vBulletin Solutions, Inc. All rights reserved.