pinolian
09-14-2005, 05:04 PM
its obvious to me that there are TWO kinds of Madden players.
There are the sim/straight ballers. Guys who want a game that is as close to the real NFL as possible.
And then you have the other guys. Lets call them the arcade guys. These are the guys who want to win no matter what kind play it takes. this means going for it on 4th down from their 25 in the 3rd quarter. This means they want to run around regardles of qb vision cones etc and light the score up. Realism is not their priority, while winning still is.
So what I suggest is having 2 sets of rankings. One where anything goes and another with very strict simulation rules that are enforced. One with the vision cone and one without. That way both kinds of players have their rankings, but they are not miffed at one another whne they run into someone with that style of play. They know what to expect.
Make these types of play available when searching for games.
This same type of segregation has worked before in other genres. For instance, Everquest separated thier gamers by players vs player server, player vs monster server AND role playing only servers. This allowed those who had different styles of playing the same game to do so without interfering with one another. It worked out very well and everyone was happy.
So we should have a Sim Baller ranking and a Arcade Baller ranking. Crossover would be allowed, but the player could at least know what to expect when he played a game online.
While you can say that the system already allows for this, the problem is that there is no separate ranking so there is no prestige in having the highest ranking in Madden Hardcore.
Anyways its just an idea to help stop the complaining that occurs between the sim players and the arcade type players.
There are the sim/straight ballers. Guys who want a game that is as close to the real NFL as possible.
And then you have the other guys. Lets call them the arcade guys. These are the guys who want to win no matter what kind play it takes. this means going for it on 4th down from their 25 in the 3rd quarter. This means they want to run around regardles of qb vision cones etc and light the score up. Realism is not their priority, while winning still is.
So what I suggest is having 2 sets of rankings. One where anything goes and another with very strict simulation rules that are enforced. One with the vision cone and one without. That way both kinds of players have their rankings, but they are not miffed at one another whne they run into someone with that style of play. They know what to expect.
Make these types of play available when searching for games.
This same type of segregation has worked before in other genres. For instance, Everquest separated thier gamers by players vs player server, player vs monster server AND role playing only servers. This allowed those who had different styles of playing the same game to do so without interfering with one another. It worked out very well and everyone was happy.
So we should have a Sim Baller ranking and a Arcade Baller ranking. Crossover would be allowed, but the player could at least know what to expect when he played a game online.
While you can say that the system already allows for this, the problem is that there is no separate ranking so there is no prestige in having the highest ranking in Madden Hardcore.
Anyways its just an idea to help stop the complaining that occurs between the sim players and the arcade type players.