Comeback QB
12-06-2005, 10:50 PM
-sell out run defense-
Overload Blitz (fliped)
steps
-fakeblitz (Triangle audible left)
(optional) bump and run the wide outs especialy the flanker to avoid the man coverage slip.
- shift the saftey cover triangle right twice over the TE
Important
Key as to most any 3 front play especilay this one is the DL Shift. It Varies, count the strong side and shift to the strong side then gap rush against that side into the meat of the offense. Sometimes the strong side is not over emphsised so a spread and stunt away from the TE will do plus it ups the heat factor a little but may give a yard or two more on dives.
Pass Pressure is about 3 out of 5 scale gives a constant outside rush from the Nickleback and OLB but is not nano esk and strangley those rusher rarely get pancaked too much when matched up instead shead or peal away after a short engauge. Most sacks from this play are cover sacks.
Coverage is about 2-3 out of 5 with variable man zone reads, it covers deep first and short crosses but leaves TE's and backs able to masacure your middle zones and especialy in the flats.
This play is primarly an above average run DF that doesnt sacrifice the deep ball and genraley contains and stuffs most runs based on personal but with a read and react flowing LB and penetration from a 5 man gap rush.
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-Pure Coverage defense-
3 man under (standard)
I run this play with a fake Blitz, and vary the play with the static function or Trinagle Aubible R2 but not always in fact rarely, but to do this gives the Offense more to think about.
When i dont I manualy bump the Wides and TE icons.
I pinch the DL for a interior run protection to force the play outside. The speed on the feild contains the play and the corners are rarely blocked in the default deep third coverage. The free saftey in deep third is me and he plays rover and basicaly stuffs every cut back attempt and covers middle slants to deep Inn.
Pressure is very little to none but with odd blitzes varyied from A gap and weakside i can easily up it a notch especialy by using by using personal not matched up on key offensive stars or personaly covering the new open man with the Free Saftey. A key is setting the Blitz away from potential blockers. The contain rusher forces happy feat QBs sometimes as his persuit is not obvious. On a whole its still alway un predictable.
Coverage in this play is a man to man with deep 3 which i love but there is a difference to the standard plays where man under uses safteys to cover deep and this play uses corners ... there are lots of Ints to be had on pesky corner routes.
The funtion of this play is give an odd coverage that is effective but not Givving up run which this play doesnt. Its not easy to run as like the passing but its simular in its effect is vs impatience rather than patience. Key is to get the offense off balance with presure first or follow this play up with pressure from a like set so the QB can not get comfortable against it. Also too much of the same thing in this series of plays is not the point. Its too match up with new stuff almost every down and never letting the QB figure out the adjustment.
_________________________________________________
Figure out your own high pressure plays with these two plays ... im sure every one has used engage 8 or has a reasonable faxscimle of that type of thing and mix them in with these plays and you should do ok.
Or Not.
Overload Blitz (fliped)
steps
-fakeblitz (Triangle audible left)
(optional) bump and run the wide outs especialy the flanker to avoid the man coverage slip.
- shift the saftey cover triangle right twice over the TE
Important
Key as to most any 3 front play especilay this one is the DL Shift. It Varies, count the strong side and shift to the strong side then gap rush against that side into the meat of the offense. Sometimes the strong side is not over emphsised so a spread and stunt away from the TE will do plus it ups the heat factor a little but may give a yard or two more on dives.
Pass Pressure is about 3 out of 5 scale gives a constant outside rush from the Nickleback and OLB but is not nano esk and strangley those rusher rarely get pancaked too much when matched up instead shead or peal away after a short engauge. Most sacks from this play are cover sacks.
Coverage is about 2-3 out of 5 with variable man zone reads, it covers deep first and short crosses but leaves TE's and backs able to masacure your middle zones and especialy in the flats.
This play is primarly an above average run DF that doesnt sacrifice the deep ball and genraley contains and stuffs most runs based on personal but with a read and react flowing LB and penetration from a 5 man gap rush.
----------------------------------------------------------------
-Pure Coverage defense-
3 man under (standard)
I run this play with a fake Blitz, and vary the play with the static function or Trinagle Aubible R2 but not always in fact rarely, but to do this gives the Offense more to think about.
When i dont I manualy bump the Wides and TE icons.
I pinch the DL for a interior run protection to force the play outside. The speed on the feild contains the play and the corners are rarely blocked in the default deep third coverage. The free saftey in deep third is me and he plays rover and basicaly stuffs every cut back attempt and covers middle slants to deep Inn.
Pressure is very little to none but with odd blitzes varyied from A gap and weakside i can easily up it a notch especialy by using by using personal not matched up on key offensive stars or personaly covering the new open man with the Free Saftey. A key is setting the Blitz away from potential blockers. The contain rusher forces happy feat QBs sometimes as his persuit is not obvious. On a whole its still alway un predictable.
Coverage in this play is a man to man with deep 3 which i love but there is a difference to the standard plays where man under uses safteys to cover deep and this play uses corners ... there are lots of Ints to be had on pesky corner routes.
The funtion of this play is give an odd coverage that is effective but not Givving up run which this play doesnt. Its not easy to run as like the passing but its simular in its effect is vs impatience rather than patience. Key is to get the offense off balance with presure first or follow this play up with pressure from a like set so the QB can not get comfortable against it. Also too much of the same thing in this series of plays is not the point. Its too match up with new stuff almost every down and never letting the QB figure out the adjustment.
_________________________________________________
Figure out your own high pressure plays with these two plays ... im sure every one has used engage 8 or has a reasonable faxscimle of that type of thing and mix them in with these plays and you should do ok.
Or Not.