View Full Version : Getting into Dynasty and keeping interest: Need Help
jville
04-08-2006, 10:03 PM
I've always been a one on one human vs. human kinda easports football guy. I never played dynasty at all, I felt that the competition factor wasn't their so why play. I love the strategy of football. I love X's and O's mainly. Recently I lost my online connections since ps2 is messed and I've really tried to get into dynasty mode. My problem is I kinda get bored with easily. I mean its like I play the whole season just to get new/better recruits. I have trouble with a lot of dynasty features because I don't know what way to do things to make the computer give me positive grades(I don't know how to put it) for what I do. Like for recruiting how many people do you recruit for bad team, how many points does a 2 star recruit vs a 3 or 4, what players to redshirt, or when or if changing coaching styles should be done. Basically I don't know what it takes to make good things happen. I know people say your not suppose to know but what I mean is like some of the things I do have liek random outcomes to me. Forexample my team is on 4 game winning streak all of a sudden we play navy lose by 10 and then go on 3 game losing streak against the same/worse competition, with no injuries or at least key injuries. Its like the what seems to me randomness is a lot what gets to me as well as other stuff. And then I just quit.
How do you guys stay interested?
And is there a How To thread here or somewhere I can go to get some tips/hints, something.:confused:
Thx
MetalGuitarist
04-09-2006, 10:39 AM
There is a challenge in dynasty mode. It all depends on the team you start with. Whatever team I start with, I come up with a plan. When you start off with a bad team, the wins and losses will seem random. Several college football games turn on a play here and there. That's sounds like what you're experiencing. If you don't jump on teams and control the clock, they will present an even larger challenge as the game goes on.
For recruiting to build my team for the future, I look to my most serious needs. My style dictates I look for fast HBs and fast LBs first. You also have to check to see who's graduating. If I'm at a 1-3 star school, I know I can only get my big recruits inseason. Fill your gaps in the offseason with what you can at this level. However, always look for speed. Offense, defense, special teams, speed always helps.
Redshirting - I do this to build depth for the future. I usually only do this when the program has a lot of talent. However, one time I went to a one star program and redshirted like 50% of the starters so I would have them one year more than I would have. I took the hit on the first year and this helped with depth 2 years down the road.
As far as keeping it interesting, once you build a program you can always accept a contract from another school and build them up. Recently, I constantly raise the CPU sliders. There are many other ways to keep it interesting as well.
chrisbzn832
04-09-2006, 12:43 PM
Here's how I go about recruiting-
Players Leaving- If they're starter and they have eligibility, spend the points to get them back, its worth it. It'll be one less whole to fill in recruiting and you can build the depth underneath them.
Interested Prospects- I always recruit from this category and rarely go outside of it. It can be a serious waste of points to try and hook a player who starts out as uninterested.
Look For Bargins- There are some players that require a whole lot less recruiting points than their peers. If I have a list of five 4-star athletes, I will always go down the list and recruit the ones that require fewer points. Most of the time you will end up spending half the number of points that you normally would.
Always fill you needs first- don't go f*cking around, spending buku points on positions you don't need. I generally recruit 2 players for each one position I need, if I'm short 2 CBs, I recruit 4 of them. This is just to be safe, there's nothing worse than having holes in your roster. Remember- each recruiting session is going to affect the next one down the line.
Offensive/Defensive lineman- With my surplus points, I generally try to pick up good lineman, esepcially OL guys. Having a good OL will make up for lack of specialty talent, especially at RB. If you have a DL that gets pressure with four and clogs the middle well, you'll be set on defense.
blindmelonchitl
05-06-2006, 10:40 AM
This is an odd thread to me. The only reason I play is for the Dynasty Mode. I've never played another person. I've never played online...
The fun/challenge of Dynasty mode is the making of a powerhouse program. Dynasty Dudes like the gameplay... they LOVE the recruiting process...
So, for the others... start with a bad or mediocre team. Use your balla skills to win some games... use ISR to fill your basic needs and, when you've won an NC or two and are dominating the competition, quit the job and take Temple or some other downtrodden program...
This might sound childish, but here goes. I believe that onliners and people who play others 'imagine' themselves on the field when playing a game. Dynasty Dudes probably imagine themselves on the sideline when they're playing... or, at least, between games.
hobbs2324
05-09-2006, 08:29 AM
I agree with a lot of what has already been posted above, with slight twists. I like to take over bad teams within good to great conferences. SEC, PAC 10, Big 10 or 12 are my favorites. The challenges are many times over begining with trying to recruit against a major school is always difficult, and then playing against the better talent with sub par players is the next challenge. I like building teams up from [1] star programs to powerhouses again. Currently, in year 27 of my dynasty I have UGA ranked #1 after taking them over at 105 in the nation 2 years earlier. I take the teams for about 6 years and then move on to the next rebuild. You have to go after only the interested recruits in season and out of season because of the waste of time, effort and points, especially early in the rebuilding process. When players are leaving early I look to go after the best player with the most interest in returning first. When you get one high ranked player to return alot will return with them. i redshirt kickers and wherever i have a lot of depth. Look at the AWR rating, and if it is low compared to the others definitely redshirt. If you redshirt a player and he still is a waste, cut him. You can always pick up another guy at the position, and it will be easier because there isn't so much depth at the position now.
Finally if possible try to scout a player first, that eliminates program prestige, and then start looking at the schools they are intersted and try the coach prestige, location, and if you can't get any other feed back and their field awareness is high try academics. Put up big points on recruits only once you get positive feedback toan approach
Hope i helped
MetalGuitarist
05-09-2006, 08:17 PM
Finally if possible try to scout a player first, that eliminates program prestige, and then start looking at the schools they are intersted and try the coach prestige, location, and if you can't get any other feed back and their field awareness is high try academics.
One trick I figured out is to have at least one scholarship left before you start scouting. Then, offer a player a scholarship and pitch location (you can offer any pitch). After offering him the scholarship, allocating points, and clicking off the player, go back to the player and withdraw the scholarship. Then scout. When you check it the next week the recruit will respond to what you pitched when you originally offered the scholarship and not program prestige. You can do this with as many recruits as you have points. This helps out later in recruiting when you're trying to get your 25 recruits.
kevin21boston
05-09-2006, 11:26 PM
This is an odd thread to me. The only reason I play is for the Dynasty Mode. I've never played another person. I've never played online...
The fun/challenge of Dynasty mode is the making of a powerhouse program. Dynasty Dudes like the gameplay... they LOVE the recruiting process...
So, for the others... start with a bad or mediocre team. Use your balla skills to win some games... use ISR to fill your basic needs and, when you've won an NC or two and are dominating the competition, quit the job and take Temple or some other downtrodden program...
This might sound childish, but here goes. I believe that onliners and people who play others 'imagine' themselves on the field when playing a game. Dynasty Dudes probably imagine themselves on the sideline when they're playing... or, at least, between games.
agree 100%! i thought i was the only one. i also imagine myself as the great coach building up the team and being a legend in that state, and turning down nfl jobs because i like CF beter...:D
JimOttoFan
05-15-2006, 08:14 PM
...I love the strategy of football. I love X's and O's mainly... I've really tried to get into dynasty mode. My problem is I kinda get bored with easily...I have trouble with a lot of dynasty features because I don't know what way to do things to make the computer give me positive grades...for what I do...I don't know what it takes to make good things happen...Forexample my team is on 4 game winning streak all of a sudden we play navy lose by 10 and then go on 3 game losing streak...randomness is a lot what gets to me...And then I just quit.
How do you guys stay interested?
And is there a How To thread here or somewhere I can go to get some tips/hints, something.:confused:
Thx
I stay interested, because there is always something new to learn.
It sounds like you want to learn more about dynasty so you can better control the outcomes of your matches against the CPU.
1. There is a radical impact caused by the variation in talent levels of the players on different teams. That is why people who play dynasty are so desperate to build their teams up through recruiting as quickly as possible.
Example A. In NCAA 2005 I edited Oregon’s personnel so there were many 99 OVR (overall) players at starting positions. Then I played dynasty with San Jose State, simulating all of Oregon’s games. Oregon won the national title, smearing all opponents.
Example B. The first game I played on NCAA ‘06 was Cal vs. Sacramento State, a match scheduled by the computer. The talent levels were so different, that it was like the 2005-6 Pittsburgh Steelers playing against my 1970 high school team. At one point, with Cal on the five yard line, I dropped my HB back 50 or 60 yards behind the LOS and ran around for a while, just to goof around. When I got tired of that, I ran him in for the score.
Conversely, after building a dynasty to national level, some people who play dynasty say beating the CPU is too easy. It has a lot to do with the player talent levels (ratings) making such a tremendous impact.
So, to control the outcomes of your games versus the computer, get excellent talent and get it fast.
2. There does seem to be some kind of momentum engine in the CPU that effects games in this way; to quote MetalGuitarist, “If you don't jump on teams and control the clock, they will present an even larger challenge as the game goes on.”
3. X’s & O’s do matter, but not as much with inferior personnel, because they will blow their assignments more often.
4. Good stick handling skills can win many more games than simulating.
Summary: recruit, strategy, twitch.
Check out the thread “Recruiting Pitches” by blindmelonchitl in this very forum: http://www.vgsportsinc.com/forums/showthread.php?t=49212
This is a great thread on recruiting with many good ideas: http://www.vgsportsinc.com/forums/showthread.php?t=43469
Do a search on recruiting in all forums you visit.
For strategies and X’s & O’s checkout CrazyOldGuy’s “Run &Shoot” thread.
More on Recruiting
Quick Tips
Be aware that the more games you win, the more interest you will garner. However, the more top teams you play will get you more exposure on national TV and such. That will get more interest from recruits and also add to your recruiting points at season’s end.
In-season recruiting and pipelines can help low prestige schools to get better faster. They are less helpful for 6 star schools.
Change coaching styles is done just before determining budgets. Once you perceive a number one positional need, you can set coaching preferences to attract particular positions. West Coast seems to attract QB’s, Spread Offense with the slider all the way up to 80% passing seems to attract WR & TE’s. To attract LB’s go with a 4-4 or 3-4 base defense.
Having a roster low in a position attracts many off-season recruits: To use this fact, you must set it up the previous year during position changes and cutting players. Let’s say we need better FS’s. Find a lower rated SENIOR CB, SS, or any other position and change this player’s position to FS. Then change position or cut all your other FS except for this SR and your number #1 FS. Now, next season, when this player graduates, every recruit will see that you need FS’s and many will be interested. (Especially if you set coaching preferences to a 3-3-5 or 4-2-5 base defense with the slider on 80% pass defense.)
Most of the ideas I have given have been gleaned from the experience of others at these forums and then used by me and they seem to work.
Listen to these guys on this forum, they have helped me a lot.
ckseven
05-24-2006, 10:58 PM
What they need to do is combine online play with Dynasty play. If you can take your Dynasty online and play, recruit, redshirt, select Bowl games and other Dynasty items against other players in your online Dynasty. This game will be the best sports game ever created. They took a step forward in last years Xbox version of Madden with it Locker Room feature. Come on EA I know you can get it right this year. If you want my money you better have.
guitarchtitect
06-22-2006, 01:29 PM
I dont know if many of you visit this post any more but i thought i would throw my two cents in.
I love dynasty, but it is unrealistic. You can go out and build up a team pretty fast, when in reality it takes awhile. and when you do, you seem to stay on top every year.
I would prefere to be a good team, but not always great. Take Michigan, for instance. This team can be, probably still is, but doesnt always play as the top dog in college footbal. I would mind coming out and winning a championship and little falling off for a season or two, to only have to rise to the occasion again down the line. And to do this without losing my job.
I have done the years where you could pull in 10-15 5 stars players and the rest 4. but this is just every year of complete dominace. So i found it best to look up and down the available recruits and pull in the ones with the highest intrest, best size and field awareness for the position, and spend as little recruiting points as possible on them. This sometimes means looking at 3 or even 2 star players.
now you may not have the best guy on the field at that position, but hopefully you have other stars who can make up for that. So now you have a more fair balanced team that will not win every game every year.
besides my very first year. 7-5 record. first offseason, 24 recruits ranked 7th class in the nation.
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