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View Full Version : LBzrule Guide to the 3-4 Defense RELEASED!


VG_Bert
02-12-2007, 10:15 PM
I just wrapped everything up with the 3-4 Defense guide. LB did an incredible job. 63 different blitz packages and all kinds of crazy schemes to put your opponent on lockdown.

You can check it out at http://www.maddentips.com/34defense

340+ pages of Next Gen defensive goodness!

Michura
02-13-2007, 02:02 AM
I just got this.

I first open it up and it didn't seem that useful at first. I start labbing some of the plays and they are awesome.

splivey23
02-14-2007, 03:52 PM
Is The 3-4 Guide For Current Or Next Gen?

Kobra
02-14-2007, 06:17 PM
Its for the 360 and PS3.

Kobra

slo joe
03-06-2007, 09:07 AM
and if so whats the time table for that?

optigrab
03-18-2007, 09:59 AM
I really like the plays in the 3-4 guide but I wish it better explained when to use which plays. Something like a playcall sheet would be great. Or, break down how do defend each area of the field based on what the opponent is doing.

Runs Inside single back or I
Runs outside single back or I
Redzone
Deep Pass
Play Action
Underneath
Flats
Athletic QB
etc..

I just need more info on how to use these plays because I seem to be really hit or miss.

optigrab
03-18-2007, 10:11 AM
It would also be great to know which plays you use most often in order of succession. Which are foundational and which are situational?


I really like the plays in the 3-4 guide but I wish it better explained when to use which plays. Something like a playcall sheet would be great. Or, break down how do defend each area of the field based on what the opponent is doing.

Runs Inside single back or I
Runs outside single back or I
Redzone
Deep Pass
Play Action
Underneath
Flats
Athletic QB
etc..

I just need more info on how to use these plays because I seem to be really hit or miss.

LBzrule
03-18-2007, 03:12 PM
The guide was written to emulate Leo Hand's real works. Hand has authored several books in the 101 series. 4-3 Stunts, Fire Zone Blitzes, 3-4 Stunts, 4-4 Stunts, 46 Bear Stunts, 3-5 Stunts, Doulbe Eagle Flex Stunts. These are some of Hands books all of which I have here. Hand simply shows the stunts and provides a description, which is what I emulated in my guide.

Like Hand I would say the following:

1) The blitzes are not a substitute to your game. The blitzes and coverage schemes are mix ins to what you already do well.

2) Master one of the sets.


As for me I am currently running 2-4-5 as my primary D. I have my audibles set based on a particular code we used when I played Jr College ball. When we went Green, which is the A button it was a man blitz, with press coverage. Our Blue call was a zone/zone blitz call. Yellow was an all out zone blitz. The other colors we used are applicable, black and orange. But I sub the LB and RB buttons for that. Black was a cover 0 blitz and orange was our Corner Blitz. So based on that my audibles are

A - Man Coverage Blitz from 2-4-5
X - Zone Blitz from 2-4-5 - Generally a containment style zone blitz.
Y - Engage Eight
LB - Cover 0 Blitz from 2-4-5
RB - Corner Blitz from 2-4-5

My huddle calls are scripted (I could come out in 2 Man, Cover 3 or any other play out of this front. Sometimes I'll come out in 3-3-5 or 1-5-5 and Audible to 2-4-5). I do this for a few reasons. #1 it depends on who I am playing. If I am playing a guy that basically is a Drew Bledsoe statue style QB I'll hit him up the gut alot. But if I am playing someone that rolls out alot that's what the audibles are for. Then finally, you gotta have a plan for motion hike and the no huddle and the audibles are also for that. Motion hike sometimes is alot worse than the rollout guy. And the no huddle is probably the worse thing you'll have to deal with. I'd be more concerned with motion hike and no huddle than anything else. No plan for motion = dead and no plan vs no huddle = dead.

What I do is read the offense base on formation. What I have seen is, if it is 2 back you are going to you are going to get 3 things, either a dive a slam or play action. I have not seen much drop back passing from 2 back sets UNLESS it is with motion hike. With all Singleback Sets you gotta watch out for the rollout. So if you see it, you want containment blitzes. Some guys will run 1 play to death and that's Slot Cross. But they will roll out and hit the guy deep on the fly route or they will drop down and hit the Dig/Cross route.

Once you get one of the fronts down to a T, then move and incorporate one of the other ones. I just wish I didn't have so many disconnects :mad:

bearsfan217
03-18-2007, 05:45 PM
The guide was written to emulate Leo Hand's real works. Hand has authored several books in the 101 series. 4-3 Stunts, Fire Zone Blitzes, 3-4 Stunts, 4-4 Stunts, 46 Bear Stunts, 3-5 Stunts, Doulbe Eagle Flex Stunts. These are some of Hands books all of which I have here. Hand simply shows the stunts and provides a description, which is what I emulated in my guide.

Like Hand I would say the following:

1) The blitzes are not a substitute to your game. The blitzes and coverage schemes are mix ins to what you already do well.

2) Master one of the sets.


As for me I am currently running 2-4-5 as my primary D. I have my audibles set based on a particular code we used when I played Jr College ball. When we went Green, which is the A button it was a man blitz, with press coverage. Our Blue call was a zone/zone blitz call. Yellow was an all out zone blitz. The other colors we used are applicable, black and orange. But I sub the LB and RB buttons for that. Black was a cover 0 blitz and orange was our Corner Blitz. So based on that my audibles are

A - Man Coverage Blitz from 2-4-5
X - Zone Blitz from 2-4-5 - Generally a containment style zone blitz.
Y - Engage Eight
LB - Cover 0 Blitz from 2-4-5
RB - Corner Blitz from 2-4-5

My huddle calls are scripted (I could come out in 2 Man, Cover 3 or any other play out of this front. Sometimes I'll come out in 3-3-5 or 1-5-5 and Audible to 2-4-5). I do this for a few reasons. #1 it depends on who I am playing. If I am playing a guy that basically is a Drew Bledsoe statue style QB I'll hit him up the gut alot. But if I am playing someone that rolls out alot that's what the audibles are for. Then finally, you gotta have a plan for motion hike and the no huddle and the audibles are also for that. Motion hike sometimes is alot worse than the rollout guy. And the no huddle is probably the worse thing you'll have to deal with. I'd be more concerned with motion hike and no huddle than anything else. No plan for motion = dead and no plan vs no huddle = dead.

What I do is read the offense base on formation. What I have seen is, if it is 2 back you are going to you are going to get 3 things, either a dive a slam or play action. I have not seen much drop back passing from 2 back sets UNLESS it is with motion hike. With all Singleback Sets you gotta watch out for the rollout. So if you see it, you want containment blitzes. Some guys will run 1 play to death and that's Slot Cross. But they will roll out and hit the guy deep on the fly route or they will drop down and hit the Dig/Cross route.

Once you get one of the fronts down to a T, then move and incorporate one of the other ones. I just wish I didn't have so many disconnects :mad:

i was thinkin about buyin the guide, but online play is fustrating for the 360. I hate having to deal with people that run Goaline Offense constantly, and people who let the huddle animation run to the last second which leaves you with no time to make Defensive adjustments :/

Is there anything in the guide that helps shut down those Goaline offense players?

optigrab
05-05-2007, 06:52 PM
I have had pretty good luck defeding goal line with the double clamp and go out of 3-4 solid. if they are constantly trying to break to the outside.

Gap Press can also can work in stopping goal line.

I really wish that EA would make it much harder to use goal line outside of the 10 yard line.

greekjgg
05-09-2007, 11:59 AM
The guide was written to emulate Leo Hand's real works. Hand has authored several books in the 101 series. 4-3 Stunts, Fire Zone Blitzes, 3-4 Stunts, 4-4 Stunts, 46 Bear Stunts, 3-5 Stunts, Doulbe Eagle Flex Stunts. These are some of Hands books all of which I have here. Hand simply shows the stunts and provides a description, which is what I emulated in my guide.

Like Hand I would say the following:

1) The blitzes are not a substitute to your game. The blitzes and coverage schemes are mix ins to what you already do well.

2) Master one of the sets.


As for me I am currently running 2-4-5 as my primary D. I have my audibles set based on a particular code we used when I played Jr College ball. When we went Green, which is the A button it was a man blitz, with press coverage. Our Blue call was a zone/zone blitz call. Yellow was an all out zone blitz. The other colors we used are applicable, black and orange. But I sub the LB and RB buttons for that. Black was a cover 0 blitz and orange was our Corner Blitz. So based on that my audibles are

A - Man Coverage Blitz from 2-4-5
X - Zone Blitz from 2-4-5 - Generally a containment style zone blitz.
Y - Engage Eight
LB - Cover 0 Blitz from 2-4-5
RB - Corner Blitz from 2-4-5

My huddle calls are scripted (I could come out in 2 Man, Cover 3 or any other play out of this front. Sometimes I'll come out in 3-3-5 or 1-5-5 and Audible to 2-4-5). I do this for a few reasons. #1 it depends on who I am playing. If I am playing a guy that basically is a Drew Bledsoe statue style QB I'll hit him up the gut alot. But if I am playing someone that rolls out alot that's what the audibles are for. Then finally, you gotta have a plan for motion hike and the no huddle and the audibles are also for that. Motion hike sometimes is alot worse than the rollout guy. And the no huddle is probably the worse thing you'll have to deal with. I'd be more concerned with motion hike and no huddle than anything else. No plan for motion = dead and no plan vs no huddle = dead.

What I do is read the offense base on formation. What I have seen is, if it is 2 back you are going to you are going to get 3 things, either a dive a slam or play action. I have not seen much drop back passing from 2 back sets UNLESS it is with motion hike. With all Singleback Sets you gotta watch out for the rollout. So if you see it, you want containment blitzes. Some guys will run 1 play to death and that's Slot Cross. But they will roll out and hit the guy deep on the fly route or they will drop down and hit the Dig/Cross route.

Once you get one of the fronts down to a T, then move and incorporate one of the other ones. I just wish I didn't have so many disconnects :mad:

I bought the 3-4 guide as I'm always the steelers. My main buddy is always new orleans. The guide started working out great, almost total domination. However, he's adjusted with the quick pass. He doesn't even hardly drop back. He releases within 2 sec's of the snap. Whenever he does this he marches down the field and scores every time. How do I counter this? I try a monster blitz with some success or a wide blitz but even though he throws 3 incompletes on 4th and 10 you know a completion is coming? Cant get enough pressure on him because he releases so soon.

greekjgg

GAV
05-09-2007, 12:09 PM
I bought the 3-4 guide as I'm always the steelers. My main buddy is always new orleans. The guide started working out great, almost total domination. However, he's adjusted with the quick pass. He doesn't even hardly drop back. He releases within 2 sec's of the snap. Whenever he does this he marches down the field and scores every time. How do I counter this? I try a monster blitz with some success or a wide blitz but even though he throws 3 incompletes on 4th and 10 you know a completion is coming? Cant get enough pressure on him because he releases so soon.

greekjgg
Duh. Why not call a play that has a defender where he's throwing?

greekjgg
05-09-2007, 12:15 PM
Duh. Why not call a play that has a defender where he's throwing?


Thanks captain obvious!! If only it was that easy!!

uscweezee
05-09-2007, 01:08 PM
Thanks captain obvious!! If only it was that easy!!
If I may, I think he was trying to say mix up your defensive playcalling. Instead of all out blitzes, mix it up with some zone blitzes or illusion tactics where it looks like you're blitzing, but at the snap, most of your defenders are dropping back in some kind of man/zone coverage. Most good offensive players know how to counter heat, so you must adjust by keeping them guessing. That's the key right there. Adjust your gameplan accordingly when you see your opponent adjust to you bringing heat. Where does your buddy like to throw when you blitz? If he likes the flats, 3-4 spy strike 2 (or any cover 2 zone blitz) works pretty good. If he likes the quick slants, try A/B gap blitzes with your OLB's playing hook zones. Hit the lab a little harder and get that D to cracking heads. Peace.

GAV
05-10-2007, 12:09 AM
Thanks captain obvious!! If only it was that easy!!
...but it is. Its only as complicated as you want it to be.
You're a hot read and a manual strafe INT away. Most
blitzes have unnecessary components. Find out who.

GAV
05-10-2007, 12:10 AM
If I may, I think he was trying to say mix up your defensive playcalling. Instead of all out blitzes, mix it up with some zone blitzes or illusion tactics where it looks like you're blitzing, but at the snap, most of your defenders are dropping back in some kind of man/zone coverage. Most good offensive players know how to counter heat, so you must adjust by keeping them guessing. That's the key right there. Adjust your gameplan accordingly when you see your opponent adjust to you bringing heat. Where does your buddy like to throw when you blitz? If he likes the flats, 3-4 spy strike 2 (or any cover 2 zone blitz) works pretty good. If he likes the quick slants, try A/B gap blitzes with your OLB's playing hook zones. Hit the lab a little harder and get that D to cracking heads. Peace.
If the blitzes are hot, you need only concentrate on the
coverage of those blitzes. Tweak.

greekjgg
05-10-2007, 09:48 AM
If the blitzes are hot, you need only concentrate on the
coverage of those blitzes. Tweak.

My gut says that tweaking the blitz will be ineffective. Because he throws immediately, any heat up the middle is pretty much ineffective. WHat can I do to keep some heat coming so he still has to throw quick but beef up coverage in the flats, quick short pass, etc?

GAV
05-10-2007, 05:22 PM
My gut says that tweaking the blitz will be ineffective. Because he throws immediately, any heat up the middle is pretty much ineffective. WHat can I do to keep some heat coming so he still has to throw quick but beef up coverage in the flats, quick short pass, etc?
I just answered this. The blitz is an established weapon. By moving away from it,
you allow him the breathing room to expand his gameplan ahead of your defensive
scheme - giving him the advantage. Not every blitzer is necessary for a blitz to
work. If he has multiple throw threats, then his blocking is limited. If he is max
protecting, then only a few threats exist. Hot read a defender to cover one,
then take the next manually - or vice versa. One, two - sack. The quick throw
has been established because of heat. Don't give him an out where he can move
away from it. The best defense forces predictabilty, then acts on it. Predictabilty
has been established. Now act on it. This is only step two. Good defensive gameplans
are always proggressive, and progressive plans are contingent on reactions. You
have the upper hand. Don't let up.

If you can make it look the same, but have it cover differently - that would
probably work tremendously if the heat remains. Where's he going? What are
his first two progressions? Look for cues, and rely on memory and intuition.

uscweezee
05-10-2007, 06:18 PM
We're both telling you the same thing, just in different terms. 1st off, where does he usually throw the ball when you bring heat? If you see a pattern (he hits the flats or quick slants), adjust your defensive calls to counter it. You just can't bring heat from the same angles over and over because any good offensive player will recognize that and just hit the open area where your blitzer just vacated. You have to keep him guessing.

Jobroni_2001
05-12-2007, 01:08 PM
Next year countering the quick pass will be easier because defensive hot routes will make the jump.

GAV
05-16-2007, 06:12 PM
This 3-4 book is the ish. LBZ's 3-4 Run Setup works to create nano-like blitzes from
nearly half of the 3-4 set plays(Over, Under, Even, Stack, and Normal). The 245 stops
the run as well as my own current gen setup - and the 115 blitzes get in very quickly
with solid coverage behind them.

NOBLE
06-13-2007, 09:27 PM
Will this be applicable to NCAA and Madden 08?

Kobra
06-13-2007, 09:28 PM
Some of the concepts will, but cant really say on the blitz set ups. Things tend to change year after year.

Kobra

GAV
06-13-2007, 09:39 PM
I've been able to create alot of my own blitzes based on the concepts LBzrule
implemented in his Pats book. Its a very worthy purchase. It gives you invaluable
insight - which will always carry over.

NOBLE
06-14-2007, 05:36 PM
Some of the concepts will, but cant really say on the blitz set ups. Things tend to change year after year.

Kobra
Will it be updated around when NCAA comes out or will it be a later release? I think that I could do what GAV does and work it into my own.

Semi-OT: How do you get so much information ready for distribution usually the day the game releases? I read ncaafootballtips and the amount of diagramming that goes into ALL those offenses (presumably) would take a good minute to do.

Sorry for being so inquisitive.

LBzrule
06-14-2007, 08:19 PM
I've been able to create alot of my own blitzes based on the concepts LBzrule
implemented in his Pats book. Its a very worthy purchase. It gives you invaluable
insight - which will always carry over.


Cool. I'm gearing up for 08. This will be the year of the hybrid coverage. I have alot of stuff planned.

skinchynutsac
08-24-2007, 03:43 AM
Cool. I'm gearing up for 08. This will be the year of the hybrid coverage. I have alot of stuff planned.

before the MC in san diego? for 360?