View Full Version : Need help with bump and run
04-16-2004, 03:45 AM
Iv been looking on the forums but i couldnt find anything so sorry if this has been asked before.
I use the rams online and the majority of the opponents that i play use bump-and-run all game long. Needless to say i suck against bump and run and i need some advice. I cant get it to my TE because he is crazy slow (manulaema er something weird) and a LB is always with him, i cant get it to my WR because either he is being bumped and the corner will jump in front, or the saftey will be there to help; and i cant get it to my RB in the flats because the corners doing the bumping are right there to keep it to a 2 yard gain. I use the green bay playbook, which i know isnt the best for the rams but it fits my style of play. Thanks.
04-16-2004, 11:49 AM
well, to get it to your back you could motion your receiver to the other side of the field.
also, use quick slants which if they are not in your playbook then you should hot route your receiver to quick slant. what I do is pick a play like qb waggle from the single back set. then wait for the slot receiver to break the bump and then hit him right as he's about to go into his slant. you can also use a package to put holt or bruce in the slot matched up against his 3rd or 4th best corner. I forget which site I saw this on but it had a list of "unbumpable" routes. it brokedown certain formations and routes which can't be bumped. it might've been ***************.
04-17-2004, 10:40 PM
There are alot of unbumpable routes in thr run-n-gun playbook. I don't use that playbook anymore because my system won't work with it.
Here are a few adjustments that you should be able to adapt to your playbook:
Hot route a back to an out and have him run it from the backfield. Since he's in the backfield, the defense won't be able to bump him. Initially, he will run into the line, assisting in pass protection, then break across the field along the line of scrimmage. He should outrun man coverage, or you should hit him in the seam for a short completion.
WR Drag routes work well when you send the WR in motion in the same direction as the drag. This route has several advantages. First, it runs the WR away from man coverage and will get enough separation on short passes to gain about 3-10 yards. Second, The motion causes the defender to miss his bump. Third, if the defense has a spy in on the play, the spy will actually get in the CB's way as he tries to cover the WR.
Wheel routes work well when the wheel goes to the inside. Use playmaker then motion the receiver so his Wheel sends him to the inside before breaking downfield. It will make your throw shorter, keeps the CB out of position to make a play on the ball, and attacks the deep seam with a WR instead of a TE if you hold the ball beyond your 3rd step.
hope this helps...
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