Can someone explain how to get the most out of this defense set. Everytime i try to run it against the cpu in a practice game the cpu throws a deep pass for a touchdown or breaks off a long run for a touchdown. So i wanted to know can this defense be used in the game at all or is this just a defense on the playcall screen. Anyone with a answer on how to implement this defense ino my defense scheme it would be greatly appreciated and THANKS ALC
ok,this defense as you know,sends the whole house,it works best when the there's no fullback on the field,aka singleback sets or others alike
many skill players can recognize you tryna send the house,so you cant overuse it,the best way is to mix it in with other dime plays and show blitz everytime,mix some 2 man under,some cover 3,etc get your opponment being hesistant,but you have to show blitz on the other plays so he wont expect the whole blitz,if you play normal style dime on a few plays and show blitz on the dime fire play,he probably will know somethings up,play the zone but you have to have some decent stik skills,get ur opp knowing ur tryna take the short pass gm away,then you bring out that dime fire,he's tryna beat you up top but really this defense is really geared for that,two cb's playing deep and the safety,he wont have time to throw,you'll get a chance for a big play
for me i like using big blitzing plays on 1st down,or you can modify the dime blitz and pm your nickel and dimebacks to other guys to make sure the laymakers are covered and still bring nice heat,but even nicer when EVERYONE comes!!!!!!