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  1. #16
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    Gamertag: MelloDramA
    Quote Originally Posted by YoDaddy View Post
    Ian Cummings is who I think you are referring to.
    Yup that's it. Apparently he went off to conform his team of some sort. interested to see what happens when this EA license is up.
    Last edited by MelloDrama; 02-13-2012 at 08:53 PM.

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    Flight-Boyz
    GT: Mellodrama
    Madden 11 playbooks
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  2. #17
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    Gamertag: MelloDramA
    Quote Originally Posted by sgibs7 View Post
    mello list out for me the specific things you want changed. Give me a list of the top 5 things that matter most and rate them in order of importance to you.

    whatever it is that you want changed, added etc.

    thanks man appreciate it
    Ok bro I'll give it shot.

    1. Defense- IMO, I've always thought that the defense should be amped up every year because there is a constant influx of gamers who abuse and manipulate A.I on defense to produce offense. So to me defense should always be good (maybe even to good) . I guess to make it as simple and straight forward. Man needs to simply work better and the zones must be able to defend ALL of the field. Purple zones shouldn't stop outside the hashes. Gamers shouldn't feel the need to make 8 to 10 adjustments every snap because the generic plays are not working properly so they have to make all these outlandish pre-snap adjustments just to try and contain the opposing player. So in short. Make Man and zones play better. Even in Madden 10 when madden was heavily touted defensively guys were still putting up 28-31 points a game. So when you weaken the defense is magnified a zillion times how awful the defense is. DB has to be a point of emphasis.

    2. No huddle- NFL is a simulation of the pro game. Teams don't no huddle for a whole quarter and other then the Pats, Green Bay, Indy (Peyton) and the Falcons teams only no huddle if they are forced. Meaning 2min drills. Therefore I do believe the no huddle should exist. I'm not for taking out. It is part of the game however principles should be put in place. Like accelerate the risk of injuries, make fatigue a real problem (like it should be), when you run no huddle your OL will often jump offsides the odd time (they had this in Old gen versions) this will at least negate some of the accessive no huddlers. Another branch of the no huddle that should be looked at is formations. 5 wides to 2 wides should be heavily monitored and should have restrictions.


    3.) Offensive line- The way they have it now is just too much. It's just not realistic at all. They need to try and get this right.

    4.) Bring back mini games- Put the mini-games online and not the ones they have now. Madden heads LOVED rushing attack online. It was a great feature. Sometimes if you weren't in the mood to play madden or sit in front of the TV for an hour or playing some cheeseball you could sit and play a few mini-games competitively. I would be able to get gamers stick up running the football and would sharpen their defensive user ability. (this was just a personal fav of mine)

    5.) special teams, special teams special teams- I don't think it's ever been right. They need to find some common ground on the special teams and more importantly kickoff return. It just doesn't awkward a lot of the times. There is no organized flow just seems like everyone running around aimlessly.

    Ok the first 2 are my main gripes. If they were fixed accordingly I'd be fine with it. My last 3 aren't nearly as important as the first 2. Like I said I think this game is good but there are some deal breakers for me.

    Things they need to incorporate? getting deeper with stick ability. Add more movements for players to do. More jukes, stinging jukes and spins and trucks together. Half spins, full spins, mini jukes, big jukes, jukes that lead to a burst sprint up field and so on. There is so much untapped things they can add. Make them easy to do but hard to sting together. Skilled stick players will have these moves master rhythmically which would give them an advantage making plays. Of course risk reward plays into the fray and failed and multiple failed tries at performing moves could effect footing on field, slipping, fumbling and setting yourself up to be truck sticked.

    I just have so many ideas. This is just the tip of the iceberg. I just never discuss them because I know they don't read it.

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    Flight-Boyz
    GT: Mellodrama
    Madden 11 playbooks
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  3. #18
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    Gamertag: sgibs PSN ID: MaddenBible
    ill be your voice as well as farls

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  4. #19
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    Gamertag: LiL Trashman
    I feel ya' Mello. I've been playing Madden every year since '93 and over the past 3 years have lost interest in playing online games against random and/or competitive tourney players. This is mainly due to the fact that it's not all that difficult to exploit the defensive AI. So, it takes a many defensive adjustments to try to slow this down. Not to mention, 20 yard dropbacks still work. Anyhow, it would be so nice if EA would treat the online modes in games like Madden13 and NHL13 more like simulations of the sports they are and less like arcade interpretations of them. One of my favorite things in the modern NHL series is the list of dekes available to use, if you choose. Madden could really use more dynamic features like this, too. I miss the days of being able to use a mini juke by tapping the juke button or being able to use a big juke by holding down the juke button. Those were so deadly. I'd really like to see more penalties in the game. Defensive holding, neutral zone infractions on the defense from shifting that make the offensive linemen jump, helmet to helmet penalties, and unnecessary roughness for hits on defenseless receivers. Not to mention, fix pass interference so that it happens and is called.

    It would be nice if EA was able to make the defensive AI work so that it kept user controlled offenses play more honestly.

  5. #20
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    Jan 2005
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    I've actually played LONGER this year than any other year

    For every YOU there is a ME...I just don't go making long drawn out posts about it though

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    Originally Posted by PitbullArlovski
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    Make out and eat the cream pie I bake In your moms butthole and tell her "push baby push"

  6. #21
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    Quote Originally Posted by X Bones X View Post
    I've actually played LONGER this year than any other year

    For every YOU there is a ME...I just don't go making long drawn out posts about it though
    Would love to hear what you are really enjoying. I haven't shelved the game because I love football and usually never do. But I find this year's game very frustrating on defense and too easy/gimmicky on offense.

    But the "long drawn out posts" show someone cares and is putting thought into the topic. Feel free to join in on the discussion whenever you feel like it.
    Last edited by YoDaddy; 02-14-2012 at 10:02 AM.

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    This is an impact WR - don't just look at numbers!

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  7. #22
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    Quote Originally Posted by YoDaddy View Post
    Would love to hear what you are really enjoying. I haven't shelved the game because I love football and usually never do. But I find this year's game very frustrating on defense and too easy/gimmicky on offense.

    But the "long drawn out posts" show someone cares and is putting thought into the topic. Feel free to join in on the discussion whenever you feel like it.
    I've seen your discussions and feel like im reading/watching this:

    sandler.jpg

    Anyhow Billy,

    I find this game to be more like real football than any past version. You can't repeat the same dribble all day and expect to win. You have to adjust on a play by play basis. Offense is only easy/gimmicky when you play guys that won't adjust.

    Sorry, I won't add to the neverending complaining some feel they need to do around here.

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    Originally Posted by PitbullArlovski
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    Make out and eat the cream pie I bake In your moms butthole and tell her "push baby push"

  8. #23
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    Quote Originally Posted by X Bones X View Post
    I've seen your discussions and feel like im reading/watching this:

    Attachment 11404

    Anyhow Billy,

    I find this game to be more like real football than any past version. You can't repeat the same dribble all day and expect to win. You have to adjust on a play by play basis. Offense is only easy/gimmicky when you play guys that won't adjust.

    Sorry, I won't add to the neverending complaining some feel they need to do around here.
    You must be playing the CPU, have you played anyone good? Seen some of the Youtube videos people post when two top players are playing?

    I don't think you have...

    So let me break it down for you.

    Step 1: come in a compressed formation
    Step 2: Identify Coverage

    Zone "Adjustments"
    Step 3: slant streak post corner combo... (zone)
    Step 4: Read corner and streak (if the user covers the post-corner, face-throw the hoe- literally)

    Man "Adjustments"
    Step 3: Slants all over the joint
    Step 4: If you have a motioned route, do it now (optional)
    Step 5: Pass lead up on any of the slant ins our outs and watch the receivers make no-look catches


    If you can't read, then start watching some of the commentaries GG guys post or watch Sgibs play offense on Ustream. Atl Empty - 2 streaks and a slant + double blue routes is one example. I don't blame the people because they play the game to win. It can be stopped too but the you need a million adjustments to and a taser up your @ss to push buttons that hard.

    Socrates was right when he said "Ignorance is Bliss". You are a perfect example.

    PS: Patiently awaiting your one liner response with a picture that contributes nothing.

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    This is an impact WR - don't just look at numbers!

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  9. #24
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    Quote Originally Posted by X Bones X View Post
    I've actually played LONGER this year than any other year

    For every YOU there is a ME...I just don't go making long drawn out posts about it though
    Please troll a meaningless thread. This thread actually has Constructive Critisism.

    God Bless!

  10. #25
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    Delusionville, the place Reality is scared to go after dark.
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    Quote Originally Posted by X Bones X View Post

    I find this game to be more like real football than any past version. You can't repeat the same dribble all day and expect to win. You have to adjust on a play by play basis. Offense is only easy/gimmicky when you play guys that won't adjust.
    Lmao sorry I found this funny coming from you.
    DISCLAIMER:
    *the above statement was not intended as a passive aggressive comment*


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  11. #26
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    Quote Originally Posted by Inv View Post
    Please troll a meaningless thread. This thread actually has Constructive Critisism.

    God Bless!

    Wait, you just Trolled me? Nice
    Last edited by X Bones X; 02-14-2012 at 04:54 PM.

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    Originally Posted by PitbullArlovski
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    Make out and eat the cream pie I bake In your moms butthole and tell her "push baby push"

  12. #27
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    Quote Originally Posted by YoDaddy View Post
    You must be playing the CPU, have you played anyone good? Seen some of the Youtube videos people post when two top players are playing?

    I don't think you have...

    So let me break it down for you.

    Step 1: come in a compressed formation
    Step 2: Identify Coverage

    Zone "Adjustments"
    Step 3: slant streak post corner combo... (zone)
    Step 4: Read corner and streak (if the user covers the post-corner, face-throw the hoe- literally)

    Man "Adjustments"
    Step 3: Slants all over the joint
    Step 4: If you have a motioned route, do it now (optional)
    Step 5: Pass lead up on any of the slant ins our outs and watch the receivers make no-look catches


    If you can't read, then start watching some of the commentaries GG guys post or watch Sgibs play offense on Ustream. Atl Empty - 2 streaks and a slant + double blue routes is one example. I don't blame the people because they play the game to win. It can be stopped too but the you need a million adjustments to and a taser up your @ss to push buttons that hard.

    Thomas Grey was right when he said "Ignorance is Bliss". You are a perfect example.

    PS: Patiently awaiting your one liner response with a picture that contributes nothing.
    Yeah. I don't play the CPU. I don't see how anything you say changes my opinion or proves you are correct.

    See ya for next years version
    Last edited by X Bones X; 02-14-2012 at 04:54 PM.

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    Originally Posted by PitbullArlovski
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    Make out and eat the cream pie I bake In your moms butthole and tell her "push baby push"

  13. #28
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    Oct 2006
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    I generally agree with Mello except for the no-huddle (we've never seen eye-to-eye on this). No-huddle is not the same as hurry-up. All no-huddle is supposed to do is prevent the defense from substituting. So the notion of no-huddle resulting in more fatigue, higher chance of injury and false starts is nonsense. As for hurry-up, it may result in those things. I would love to see actual data that supports the notion that hurry-up offenses are more prone to those things as opposed to anecdotal data. One change I do think should be implemented is that the defense should have access to their entire playbook even in no-huddle situations. That said, the offense shouldn't have to wait on the defense to pick their play in order to snap the ball.

    Last time I checked, NFL teams were not restricted in how often then no-huddle or what formations they can audible in and out of. I don't agree in making the game even less realistic just to please a very small subset of people. Next thing you know people will be asking for us to not be able to pick passing plays if our pass-to-run ratio is "unrealistic".
    Last edited by Michura; 02-14-2012 at 05:38 PM.

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  14. #29
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    Quote Originally Posted by Michura View Post
    I generally agree with Mello except for the no-huddle (we've never seen eye-to-eye on this). No-huddle is not the same as hurry-up. All no-huddle is supposed to do is prevent the defense from substituting. So the notion of no-huddle resulting in more fatigue, higher chance of injury and false starts is nonsense. As for hurry-up, it may result in those things. I would love to see actual data that supports the notion that hurry-up offenses are more prone to those things as opposed to anecdotal data. One change I do think should be implemented is that the defense should have access to their entire playbook even in no-huddle situations. That said, the offense shouldn't have to wait on the defense to pick their play in order to snap the ball.

    Last time I checked, NFL teams were not restricted in how often then no-huddle or what formations they can audible in and out of. I don't agree in making the game even less realistic just to please a very small subset of people. Next thing you know people will be asking for us to not be able to pick passing plays if our pass-to-run ratio is "unrealistic".
    I don't mind no huddle if hot routing wasn't so easy while in no huddle. They should make the person wait to hot route players on O to hot route. If you want to run the play stock to quick snap then that should be ok.

    I think being able to audible and hot route all the guys before lining up is what makes it tough. I can live with audibling to different formations but when a guy has a money play setup before I can see his alignment to adjust, it becomes too much for what is a shaky year on D. Take into account that you see the setup, he no huddles but flips the play/hot routes before lining up and quick hikes again.

    The heat is very hard to come by, very little a gap and b gap this year. The main setup everyone is using is 4 man d-lines, spread and crash out, stack defenders over tackles. That is as close as you can get to disguising it. But now that is useless too because there is a glitch that can identify where the blitz is coming from.

    I know I seem critical of the game but this is the worst defense I have played. I think MelloDrama said it best when he said it feels like you are playing defense with "half a toolbox". I mean there should be some sort of a balance. Give me something the computer can lockup on its own but it really can't this year. The risk level is very low in throwing 20+ yards up the field. That is what makes it frustrating. Lack of heat/terrible coverage makes one only hoping for a LB strip fumble to happen. When I get that, I don't even feel good about getting the stop. I just chuckle and point up to thank the Madden gods.

    Take into account, I experience this against the REALLY good players, not everyone who plays online. But if you run into one of those guys like Sgibs who are just machines, there is just nothing you can absolutely do because facethrowing is a legitimate outlet that has low risk/high reward.

    I don't struggle at the game, I just find it frustrating even when I win because I know I have to out-madden the guy instead of playing real X's and O's.


    Bones X, Alright man lets cut this childish stuff out (I am equally guilty). Can you just post what you are enjoying? Or do you really feel like you can't run the same stuff over and over? Did you know the stuff that I listed previously? Did you check this thread?


    If you really aren't having a problem with any of those, then props to you.
    Last edited by YoDaddy; 02-14-2012 at 07:57 PM.

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    This is an impact WR - don't just look at numbers!

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  15. #30
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    Regarding Madden...I'm like Cutty from the Wire

    "The game, it ain't in me no more.....none of it"


 

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