how do you do delayed bump and run on te's? and why do my corners get beat deep if I leave them on a island but when I play someone else there corner is always in front of my wr even if I have a top 5 wr.

how do you do delayed bump and run on te's? and why do my corners get beat deep if I leave them on a island but when I play someone else there corner is always in front of my wr even if I have a top 5 wr.
The only way to bump a TE on the LOS is to manually bump him using RB (R1 I believe on ps3?). delayed bump and run is trash in this years game tho so don't spend too much time worrying about it. As for leaving your CB on an island, when doing this do, NOT bump. If you do, a guy like Nicks, who has 99 beat press, is gonna beat you deep 75% of the time. When I see bump n run with no help over the top I'm sending streaks with some added protection all day. 1 of the 3 receivers is beating that press, you just keep an eye on which one does. With 7 guys blocking, good luck. Cover 0 is not meant be run all the time, and if you do, don't press. Maybe once again on a 3rd and short sparingly when you know they are gonna be looking for the short play, otherwise, use it sparingly because agst good players, you will get burned all game.
Well whether it's man, or a quarter zone (deep blue), 1 on 1 is 1 on 1. If you're in a cover 3 and the offense has 2 streaks on the same side of the field, that outside corner is still on an island by himself because the route on the outside is isolated because of the streak up the seam. If you're worried about getting beat deep that much there's 3 things to do; play a man cover 2 shell, a cover 4 zone, or blitz and get there so he doesn't have time to go deep. Another thing that you can do is manually move back your CBs. My point is that regardless of whether he's in a blue, or if he's manned up, if he's 1 on 1 you're taking the chance of being beat deep. Every defense has its weaknesses and you must be aware them presnap. One thing I'd work on if I were you is your user skills so you can swat or make the user pick as the defender. This really becomes useful because the defender is at a disadvantage on this years game when it comes to the deep ball.
nvm I got it covered
Last edited by starburst220; 03-25-2012 at 01:48 AM.
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