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#1
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Here is my offense:
After having the game for a week this is my offense:
The basic idea of my offense is to attack the defense at their weakest point. So, I come out in I Form Slot Flex FB Dive and see how the defense reacts. If they come out in a pass defense I will pound the ball, if they come out in a run defense I audible to one of my gun formations. Alot of people think this isn't many plays for an offense, personally I find an 8 play offense easier to manage. By manage I mean that I can easily remember the hot routes and passing progression used for every play. I Form Slot Flex FB Dive (Quick Audible to Slants if no slides over the Slot Wide Reciever, then quick-pass to the slot WR and pass lead in) Slants (Read the middle of the field, if it is covered pass to WR#2, he should be open deep) Curls Vs. Zone: wait and the Wide Recievers will be sitting in the zones holes Vs. Man: throw the ball right when the Wide Reciever turns Gun Bunch Wk Stick Setup #1 Hot Routes: HB on a slant-out Vs. Zone: Read the flats on the right, if open pass to the TE, if the flats are covered pass to the slot, if the slot is covered rocket catch the corner route Vs. Man: Look for the TE in the Flats, then the HB, then the slot on a curl, then WR#2 on the slant, then the corner route Setup#2 Hot Routes: TE on a streak Slot on a Deepout WR#1 on a curl Vs. Zone: Look for the curl (it gets as open as it normally would against man), then the slant, the deep-out, then the streak (the streak can be rocket catched if you throw it with no pass lead) Vs. Man: Look for the slants, then the deep-out, the curl and the streak Setup#3 Hot Routes: TE on a slant-in Slot on a streak Vs. Zone: Look for the slants (I check for the left slant first), the corner, then the streak Vs. Man: Same Progression Inside Cross Hot Routes: Slot on a streak HB on slant-out WR#2 on a Curl WR#1 deep-slant-in Vs. Zone: Read the curl flat combo (DB drops to flats and leaves curl open or follows curl and leaves flats open, you have to pass lead in to the HB), Post (If the Wheel Route or Streak isn't wide open there should be a small window for the post directly upfield of the RT), Wheel Route, Streak Vs. Man: TE on the Wheel Route (quick-pass with a pass lead out), HB in the flats, Curl Route, Streak, Post Route Gun Y-Trips Wk Corner Strike Setup#1 Hot Routes: Motion WR#2 Right HB slant-left Slot slant-in WR#1 deep-slant-in Vs. Zone: flats, slants, c-route (can be rocket catched, pass lead down and inside when he breaks) Vs. Man: Everything but teh c-route should be open quickly Setup#2 Hot Routes: Motion WR#2 Right TE drag Slot WR slant-in WR#1 deep-in HB slant-left Vs. Zone: drag, slant, deep-in, corner, flats Vs. Man: same progression Strong Flood Hot Routes: Shift OL right Motion WR#2 Right HB slant-left Vs. Zone: TE, deep-in, crossing route, streak, HB in flats Vs. Man: Same Progression This is with the Phi. PB. Edited with correct WRs listed for Gun Y-Trips Weak Last edited by daone; 08-18-2008 at 01:41 PM. |
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#2
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What playbook are you using? I might have to give this a shot because nothing else seems to be working. I am trying to get a dink and dunk offense going and it works good if i can stay patient but that is hard to do if you get behind.
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#3
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Eagles PB.
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#4
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Nice Post. I use the Eagles PB as well.
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#5
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Motion WR #1 to the right? Do you motion him all the way to the right so he's right next to WR #2 in the slot?
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#6
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I screwed that up, it should read motion WR#2 to the right, this makes it easier to rocket catch the c-route.
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