New to this year’s Madden game is Dynamic Player Performance. In a nutshell DPP creates a bridge between a player’s ratings and his one field performance. Now confidence plays a factor in how a player performs.
For example, get a player like T.O. several catches early, and he’ll be gold all game long. If he drops a pass or too, then his Drops Open Passes trait kicks in and he might be a troublesome target for the rest of the game. Each position has its own set of traits. As EA SPORTS releases more examples from actual players, we’ll post them on this page.